Player Matchup

Chronos
Chronos
 
Chronos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Colefolio123
Tiamat
Level 125
God Stats
52W - 50L
1,582 SR
Queue Stats
197W - 183L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
DaRealPandaKing
Gilgamesh
Level 85
God Stats
13W - 6L
1,721 SR
Queue Stats
74W - 58L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
Nadical7403
Sylvanus
Level 41
God Stats
1W - 2L
1,649 SR
Queue Stats
105W - 75L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
Supercocohead
Hou Yi
Level 116
God Stats
26W - 18L
1,777 SR
Queue Stats
228W - 199L
1,518 Elo+
Party 2
Team Averages
Level 85
1,646 SR
1,532 Elo+

VS

Team Averages
Level 72
1,481 SR
1,561 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
 
The Morrigan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
MemeJungleOnly
Cernunnos
Level 7
God Stats
1W - 2L
1,269 SR
Queue Stats
39W - 15L
1,635 Elo+
Party 1
Ymir
Ymir
Punnpun
Ymir
Level 86
God Stats
27W - 15L
1,727 SR
Queue Stats
362W - 317L
1,602 Elo+
Party 1
Achilles
Achilles
SupportOrFeedz
Achilles
Level 88
God Stats
9W - 17L
1,410 SR
Queue Stats
579W - 486L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 4 / 0
7,254
453
8,992
11,574
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
12
0 / 10 / 1
7,408
463
3,907
13,584
7,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
DaRealPandaKing
Gilgamesh
13
2 / 5 / 0
8,068
504
8,774
10,897
9,440
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Nadical7403
Sylvanus
10
0 / 8 / 0
6,876
430
3,539
15,272
12,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 0
8,128
508
6,083
10,140
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 4
10,055
628
6,234
9,828
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
 
The Morrigan
16
4 / 0 / 8
9,631
602
8,405
5,625
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
MemeJungleOnly
Cernunnos
17
15 / 0 / 7
10,877
680
20,373
14,416
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Punnpun
Ymir
14
3 / 0 / 13
9,614
601
6,965
15,339
10,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
17
5 / 2 / 1
10,123
633
4,454
11,705
7,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
3
Kills
31
31
Deaths
3
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
W
Sol
 
Sol
4
1
4
6
W
The Morrigan
 
The Morrigan
4
0
8
8
L
Tiamat
0
10
1
0.05
L
Gilgamesh
DaRealPandaKing
Gilgamesh
2
5
0
0.4
W
Cernunnos
MemeJungleOnly
Cernunnos
15
0
7
18.5
L
Sylvanus
Nadical7403
Sylvanus
0
8
0
0
W
Ymir
Punnpun
Ymir
3
0
13
9.5
L
1
4
0
0.25
W
Achilles
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,295
Damage
46,431
61,467
Taken
56,913
37,720
Mitigated
29,666
9,297
Healing
23,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,992
2,571
0
3,446
11,574
4,865
0
2,983
8,497
58,220
0
W
Sol
 
Sol
6,234
2,681
0
6,120
9,828
3,038
2,924
968
8,804
79,683
0
W
The Morrigan
 
The Morrigan
8,405
2,475
0
1,633
5,625
2,146
0
2,970
2,543
58,437
1,811
L
Tiamat
3,907
169
0
2,195
13,584
7,600
0
2,279
11,256
45,880
0
L
Gilgamesh
DaRealPandaKing
Gilgamesh
8,774
2,450
0
264
10,897
9,440
0
453
10,400
0
46,807
W
Cernunnos
MemeJungleOnly
Cernunnos
20,373
11,713
0
8,181
14,416
7,032
963
3,688
10,642
0
84,463
L
Sylvanus
Nadical7403
Sylvanus
3,539
549
511
2,202
15,272
12,515
26
8,777
6,299
14,164
0
W
Ymir
Punnpun
Ymir
6,965
1,375
0
3,883
15,339
10,427
53
8,253
6,972
34,688
0
L
6,083
3,198
0
679
10,140
3,300
964
4,878
5,222
0
48,696
W
Achilles
4,454
956
0
4,084
11,705
7,023
1,432
446
11,217
0
60,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
50,300
405
Minions Killed
567
0
Camps Cleared
0
1,394,299
Distance Traveled
1,641,898
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,254
453
105
7
0
285,349
11
W
Sol
10,055
628
130
8
0
317,261
8
W
The Morrigan
9,631
602
134
8
0
309,314
6
L
Tiamat
7,408
463
97
6
0
269,125
1
L
Gilgamesh
8,068
504
86
5
0
307,494
1
W
Cernunnos
10,877
680
119
7
0
374,492
0
L
Sylvanus
6,876
430
14
1
0
248,027
5
W
Ymir
9,614
601
46
3
0
311,565
6
L
Hou Yi
8,128
508
103
6
0
284,304
1
W
Achilles
10,123
633
138
9
0
329,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role