Player Matchup

Arachne
Arachne
Grimsleybear21
Arachne
Level 16
God Stats
3W - 2L
1,299 SR
Queue Stats
27W - 27L
1,517 Elo+
Solo
Hera
Hera
NachitoXD23
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
WhereDaHolyWater
Gilgamesh
Level 27
God Stats
11W - 7L
1,418 SR
Queue Stats
80W - 65L
1,423 Elo+
Solo
Bacchus
Bacchus
deathroadd
Bacchus
Level 28
God Stats
7W - 3L
1,800 SR
Queue Stats
24W - 13L
1,542 Elo+
Solo
Anhur
Anhur
elNarcito
Anhur
Level 28
God Stats
7W - 6L
1,566 SR
Queue Stats
101W - 94L
1,468 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,490 Elo+

VS

Team Averages
Level 16
1,539 SR
1,507 Elo+
Da Ji
Da Ji
KodaK_2680
Da Ji
Level 14
God Stats
5W - 6L
1,588 SR
Queue Stats
15W - 12L
1,599 Elo+
Solo
Neith
Neith
MyGodBryan
Neith
Level 28
God Stats
73W - 60L
1,551 SR
Queue Stats
370W - 380L
1,510 Elo+
Solo
Medusa
Medusa
Pray_Arisu
Medusa
Level 19
God Stats
5W - 2L
1,806 SR
Queue Stats
88W - 83L
1,555 Elo+
Solo
Kukulkan
Kukulkan
cesar_nino1987
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Cerberus
Cerberus
hopsin-SETH
Cerberus
Level 16
God Stats
0W - 2L
1,250 SR
Queue Stats
3W - 5L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,582
417
194
1,939
415
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
9 / 0 / 2
8,190
745
4,463
3,706
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
11
3 / 0 / 1
6,474
589
4,986
5,369
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
deathroadd
Bacchus
9
1 / 0 / 4
5,381
489
1,801
3,398
2,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
elNarcito
Anhur
11
3 / 0 / 2
6,260
569
1,933
4,130
1,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 2 / 0
5,084
462
586
6,066
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
8
0 / 2 / 0
5,203
473
2,282
6,042
1,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Pray_Arisu
Medusa
7
0 / 4 / 0
4,684
426
1,123
5,360
1,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
4
0 / 10 / 0
3,868
352
114
5,048
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
hopsin-SETH
Cerberus
7
0 / 0 / 0
4,696
427
846
4,302
2,524
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
16
Kills
0
0
Deaths
18
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Da Ji
0
2
0
0
L
Neith
0
2
0
0
W
9
0
2
10
L
Medusa
Pray_Arisu
Medusa
0
4
0
0
W
Gilgamesh
3
0
1
3.5
L
Kukulkan
0
10
0
0
W
Bacchus
deathroadd
Bacchus
1
0
4
3
W
Anhur
elNarcito
Anhur
3
0
2
4
L
Cerberus
hopsin-SETH
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,377
Damage
4,951
18,542
Taken
26,818
9,584
Mitigated
8,515
7,111
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
194
117
0
1,477
1,939
415
0
120
1,819
0
6,668
L
Da Ji
586
124
0
1,465
6,066
2,252
0
2,028
3,960
0
24,755
L
Neith
2,282
776
0
1,791
6,042
1,488
155
1,538
4,419
0
27,557
W
4,463
1,449
0
1,055
3,706
1,135
701
114
3,592
51,375
0
L
Medusa
Pray_Arisu
Medusa
1,123
681
0
477
5,360
1,159
297
68
4,835
0
16,462
W
Gilgamesh
4,986
713
0
2,851
5,369
4,069
642
694
4,675
0
28,968
L
Kukulkan
114
114
0
0
5,048
1,092
39
1,990
2,978
2,583
0
W
Bacchus
deathroadd
Bacchus
1,801
47
30
15
3,398
2,774
439
32
3,366
14,361
0
W
Anhur
elNarcito
Anhur
1,933
475
0
1,683
4,130
1,191
1,324
0
4,130
0
28,061
L
Cerberus
hopsin-SETH
Cerberus
846
98
0
532
4,302
2,524
0
484
3,661
15,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
23,535
279
Minions Killed
179
0
Camps Cleared
0
1,030,864
Distance Traveled
936,642
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,582
417
25
2
0
108,046
2
L
Da Ji
5,084
462
48
4
0
171,081
0
L
Neith
5,203
473
56
5
0
201,685
1
W
Hera
8,190
745
119
11
0
247,932
5
L
Medusa
4,684
426
38
3
0
214,587
2
W
Gilgamesh
6,474
589
60
5
0
239,557
4
L
Kukulkan
3,868
352
3
0
0
145,851
0
W
Bacchus
5,381
489
19
2
0
237,010
0
W
Anhur
6,260
569
56
5
0
198,319
0
L
Cerberus
4,696
427
34
3
0
203,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role