Player Matchup

Hera
Hera
Gold IV
HistoricFaun42
Hera
Gold IV
Level 39
God Stats
11W - 6L
1,845 SR
Queue Stats
23W - 23L
1,731 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
OrangeJuice420
Kuzenbo
Platinum IV
Level 74
God Stats
4W - 6L
1,660 SR
Queue Stats
64W - 55L
1,833 MMR
Party 1
Bellona
Bellona
Gold I
belgifr
Bellona
Gold I
Level 104
God Stats
0W - 2L
1,331 SR
Queue Stats
65W - 59L
1,644 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 72
1,612 SR
1,736 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,492 SR
1,656 MMR
Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Guns Ali
Anhur
Gold II
Level 128
God Stats
11W - 3L
1,497 SR
Queue Stats
61W - 61L
1,855 MMR
Solo
Zeus
Zeus
Gold III
Puddin957232
Zeus
Gold III
Level 64
God Stats
1W - 0L
1,479 SR
Queue Stats
17W - 14L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 6
13,279
664
13,431
14,912
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 9
11,419
571
14,696
28,497
36,085
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
belgifr
Bellona
18
8 / 6 / 4
14,399
720
23,658
24,628
24,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
GilgameshChaacMorgan Le FayAphroditeAthena

VS

Bans
FenrirZhong KuiHou YiDa JiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
8 / 4 / 7
14,449
722
17,018
26,656
28,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Guns Ali
Anhur
18
5 / 4 / 10
14,102
705
15,683
20,586
8,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 4 / 10
13,325
666
24,290
17,531
7,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
17
17
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
4
7
2.88
W
Anhur
Guns Ali
Anhur
5
4
10
2.5
L
4
8
6
0.88
L
0
3
9
1.5
W
4
4
10
2.25
L
Bellona
belgifr
Bellona
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,785
Damage
56,991
68,037
Taken
64,773
66,284
Mitigated
45,072
14,723
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
17,018
7,678
0
9,468
26,656
28,582
225
11,370
13,572
0
46,680
W
Anhur
Guns Ali
Anhur
15,683
10,551
0
7,280
20,586
8,526
2,812
7,513
12,150
0
75,434
L
13,431
2,204
1,768
2,623
14,912
5,305
252
5,450
9,145
60,864
0
L
14,696
2,979
0
5,378
28,497
36,085
0
11,498
16,827
26,302
0
W
24,290
2,773
0
6,058
17,531
7,964
378
6,380
10,388
85,420
0
L
Bellona
belgifr
Bellona
23,658
3,983
0
4,954
24,628
24,894
949
7,342
17,286
0
61,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
41,876
192
Minions Killed
265
0
Camps Cleared
0
1,032,859
Distance Traveled
1,023,647
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,449
722
49
2
0
381,379
1
W
Anhur
14,102
705
107
5
0
336,831
4
L
Hera
13,279
664
95
5
0
310,620
1
L
Kuzenbo
11,419
571
17
1
0
362,663
0
W
Zeus
13,325
666
109
5
0
305,437
7
L
Bellona
14,399
720
80
4
0
359,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role