Player Matchup

Sylvanus
Sylvanus
BDRocker00
Sylvanus
Level 23
God Stats
4W - 5L
1,500 SR
Queue Stats
149W - 144L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
BlackLungs7
Cthulhu
Level 6
God Stats
9W - 6L
1,515 SR
Queue Stats
14W - 11L
1,430 Elo+
Solo
Anhur
Anhur
JME_X-WING_MLG
Anhur
Level 25
God Stats
2W - 2L
1,727 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Ares
Ares
RIDERDIE67
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 119L
1,402 Elo+
Party 1
Persephone
Persephone
ShortShot200682
Persephone
Level 21
God Stats
1W - 2L
1,233 SR
Queue Stats
49W - 49L
1,400 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,397 Elo+

VS

Team Averages
Level 19
1,405 SR
1,415 Elo+
Rama
Rama
BEaStBLoWOuT420
Rama
Level 18
God Stats
10W - 14L
1,354 SR
Queue Stats
38W - 66L
1,332 Elo+
Solo
Susano
Susano
Bad Viruses
Susano
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 19L
1,411 Elo+
Party 2
Sun Wukong
Sun Wukong
Dungeon_Gang730
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MoistThicBoy
Baron Samedi
Level 13
God Stats
0W - 2L
1,355 SR
Queue Stats
27W - 29L
1,404 Elo+
Party 2
Hera
Hera
cryoegenic
Hera
Level 29
God Stats
1W - 3L
1,319 SR
Queue Stats
51W - 59L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BDRocker00
Sylvanus
18
1 / 0 / 12
10,379
1,038
4,831
6,154
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
BlackLungs7
Cthulhu
18
4 / 0 / 11
10,750
1,075
11,126
11,115
7,824
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
13 / 1 / 6
12,186
1,219
17,520
7,458
2,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 6
9,766
977
4,591
9,743
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
ShortShot200682
Persephone
16
4 / 2 / 6
10,690
1,069
8,467
8,332
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

382

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
6,915
692
0
0
0
Susano
14
1 / 6 / 2
8,999
900
5,325
10,085
2,984
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Dungeon_Gang730
Sun Wukong
15
0 / 9 / 2
8,953
895
38
11,887
4,812
Baron Samedi
MoistThicBoy
Baron Samedi
16
4 / 1 / 2
10,630
1,063
14,164
14,391
5,592
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 9 / 2
9,848
985
12,924
16,123
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
25
Kills
6
6
Deaths
25
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BDRocker00
Sylvanus
1
0
12
7
L
0
0
1
0.5
L
Susano
1
6
2
0.33
W
Cthulhu
BlackLungs7
Cthulhu
4
0
11
9.5
L
Sun Wukong
Dungeon_Gang730
Sun Wukong
0
9
2
0.11
W
13
1
6
16
L
Baron Samedi
MoistThicBoy
Baron Samedi
4
1
2
5
W
3
3
6
2
W
Persephone
ShortShot200682
Persephone
4
2
6
3.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,535
Damage
32,451
42,802
Taken
52,486
25,349
Mitigated
18,052
15,917
Healing
2,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BDRocker00
Sylvanus
4,831
1,362
4,746
2,571
6,154
2,923
0
4,613
1,541
25,680
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Susano
5,325
597
0
42
10,085
2,984
0
5,693
4,151
347
6,989
W
Cthulhu
BlackLungs7
Cthulhu
11,126
983
94
5,175
11,115
7,824
0
8,345
2,770
25,600
0
L
Sun Wukong
Dungeon_Gang730
Sun Wukong
38
38
0
0
11,887
4,812
0
4,177
7,153
0
5,118
W
17,520
11,267
0
1,231
7,458
2,949
0
5,182
2,276
0
41,819
L
Baron Samedi
MoistThicBoy
Baron Samedi
14,164
1,687
632
407
14,391
5,592
0
10,151
3,835
20,124
0
W
4,591
42
0
574
9,743
8,303
0
4,759
4,833
11,086
0
W
Persephone
ShortShot200682
Persephone
8,467
1,962
0
1,526
8,332
3,350
0
4,535
3,795
31,183
0
L
12,924
5,404
37
1,125
16,123
4,664
0
8,110
7,902
38,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
45,345
201
Minions Killed
79
9
Camps Cleared
3
945,224
Distance Traveled
539,493
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,379
1,038
42
4
1
178,442
0
L
Rama
6,915
692
0
0
0
0
0
L
Susano
8,999
900
1
0
0
93,830
0
W
Cthulhu
10,750
1,075
23
2
2
232,072
1
L
Sun Wukong
8,953
895
2
0
2
121,721
0
W
Anhur
12,186
1,219
51
5
4
183,215
0
L
Baron Samedi
10,630
1,063
11
1
0
194,727
0
W
Ares
9,766
977
19
2
2
166,194
0
W
Persephone
10,690
1,069
66
7
0
185,301
0
L
Hera
9,848
985
65
7
1
129,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role