Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Helltruck
Kali
Level 109
God Stats
13W - 11L
1,545 SR
Queue Stats
319W - 290L
1,564 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IDKctmr
Morgan Le Fay
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 20L
1,418 Elo+
Solo
Ymir
Ymir
JoacoLopez
Ymir
Level 43
God Stats
8W - 1L
1,935 SR
Queue Stats
23W - 17L
1,532 Elo+
Party 2
Chaac
Chaac
NicoFent14
Chaac
Level 110
God Stats
37W - 20L
1,592 SR
Queue Stats
81W - 69L
1,545 Elo+
Party 2
Team Averages
Level 71
1,614 SR
1,512 Elo+

VS

Team Averages
Level 74
1,514 SR
1,524 Elo+
Artemis
Artemis
AlvaritoXD021
Artemis
Level 49
God Stats
12W - 15L
1,772 SR
Queue Stats
718W - 752L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gabricio7
Morgan Le Fay
Level 54
God Stats
0W - 3L
1,181 SR
Queue Stats
23W - 39L
1,299 Elo+
Solo
Hun Batz
Hun Batz
Luskks
Hun Batz
Level 40
God Stats
3W - 7L
1,651 SR
Queue Stats
173W - 116L
1,629 Elo+
Party 1
Cerberus
Cerberus
barcelonip
Cerberus
Level 101
God Stats
3W - 3L
1,768 SR
Queue Stats
487W - 416L
1,590 Elo+
Party 1
Vamana
Vamana
matnaslou
Vamana
Level 125
God Stats
0W - 5L
1,201 SR
Queue Stats
483W - 410L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 0 / 4
9,556
562
6,916
13,812
4,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
16
11 / 1 / 3
10,439
614
11,704
15,429
7,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
IDKctmr
Morgan Le Fay
17
7 / 2 / 4
10,286
605
19,130
12,783
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 10
7,701
453
3,853
12,277
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
15
1 / 1 / 4
9,107
536
11,404
13,085
13,719
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
0 / 4 / 2
8,264
486
11,684
9,923
3,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Gabricio7
Morgan Le Fay
13
0 / 9 / 1
8,067
475
4,344
16,637
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Luskks
Hun Batz
15
3 / 7 / 1
9,409
553
8,932
15,393
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
barcelonip
Cerberus
14
3 / 1 / 2
8,472
498
9,572
14,000
14,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
matnaslou
Vamana
15
0 / 1 / 1
9,877
581
8,298
15,210
13,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
6
6
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
4
5
L
Artemis
0
4
2
0.25
L
Morgan Le Fay
Gabricio7
Morgan Le Fay
0
9
1
0.06
W
Kali
11
1
3
12.5
W
Morgan Le Fay
IDKctmr
Morgan Le Fay
7
2
4
4.5
W
0
2
10
2.5
L
Hun Batz
Luskks
Hun Batz
3
7
1
0.5
W
Chaac
1
1
4
3
L
Cerberus
barcelonip
Cerberus
3
1
2
4
L
Vamana
matnaslou
Vamana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,007
Damage
42,830
67,386
Taken
71,163
40,670
Mitigated
40,981
26,259
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,916
3,367
490
9,313
13,812
4,862
630
1,867
11,831
0
61,858
L
Artemis
11,684
5,374
0
2,283
9,923
3,124
671
2,084
7,839
0
60,357
L
Morgan Le Fay
Gabricio7
Morgan Le Fay
4,344
299
0
3,052
16,637
5,833
756
10,828
5,809
51,864
0
W
Kali
11,704
6,330
0
3,679
15,429
7,068
338
2,648
12,606
0
64,905
W
Morgan Le Fay
IDKctmr
Morgan Le Fay
19,130
1,691
139
4,005
12,783
4,815
0
5,451
7,152
86,287
0
W
3,853
325
0
2,744
12,277
10,206
116
2,759
9,108
15,938
0
L
Hun Batz
Luskks
Hun Batz
8,932
2,709
0
3,828
15,393
4,826
0
3,121
12,272
0
54,668
W
Chaac
11,404
2,601
0
5,889
13,085
13,719
1,139
444
12,641
156
65,111
L
Cerberus
barcelonip
Cerberus
9,572
251
0
3,529
14,000
14,129
0
4,586
9,414
43,054
0
L
Vamana
matnaslou
Vamana
8,298
3,997
0
4,988
15,210
13,069
794
2,671
12,539
153
54,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,089
Gold Earned
44,089
504
Minions Killed
499
0
Camps Cleared
0
1,612,760
Distance Traveled
1,571,229
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,556
562
111
7
0
256,476
0
L
Artemis
8,264
486
105
6
0
275,253
1
L
Morgan Le Fay
8,067
475
92
5
0
253,405
10
W
Kali
10,439
614
107
6
0
378,302
3
W
Morgan Le Fay
10,286
605
146
9
0
351,671
1
W
Ymir
7,701
453
19
1
0
314,734
7
L
Hun Batz
9,409
553
101
6
0
348,900
4
W
Chaac
9,107
536
121
7
0
311,577
2
L
Cerberus
8,472
498
92
5
0
320,046
4
L
Vamana
9,877
581
109
6
0
373,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role