Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum V
MrBittencourt
Izanami
Platinum V
Level 156
God Stats
18W - 8L
1,860 SR
Queue Stats
156W - 161L
1,892 MMR
Solo
Hun Batz
Hun Batz
Platinum V
TEDTEDTED
Hun Batz
Platinum V
Level 158
God Stats
9W - 7L
1,667 SR
Queue Stats
117W - 127L
1,761 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
XandeDePilares
Sylvanus
Gold IV
Level 109
God Stats
0W - 1L
1,473 SR
Queue Stats
53W - 76L
1,468 MMR
Party 1
Sol
Sol
Silver II
martismite
Sol
Silver II
Level 126
God Stats
10W - 13L
1,611 SR
Queue Stats
146W - 153L
1,101 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,622 SR
1,544 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,513 SR
1,554 MMR
Tiamat
Tiamat
Platinum II
 
Tiamat
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
CocieloBR
Tyr
Silver II
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 47L
1,077 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
DyWellYT
Tsukuyomi
Platinum III
Level 159
God Stats
4W - 2L
1,596 SR
Queue Stats
371W - 367L
1,834 MMR
Solo
Medusa
Medusa
Platinum III
ToreFlay
Medusa
Platinum III
Level 146
God Stats
7W - 7L
1,463 SR
Queue Stats
240W - 251L
1,723 MMR
Solo
Ares
Ares
Gold II
llNoSensell
Ares
Gold II
Level 160
God Stats
49W - 53L
1,505 SR
Queue Stats
809W - 804L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
3 / 2 / 2
11,169
508
11,162
21,683
20,742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
20
3 / 7 / 0
12,916
587
12,007
19,739
7,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
TEDTEDTED
Hun Batz
19
2 / 4 / 3
11,986
545
8,805
19,243
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
14
0 / 9 / 3
10,341
470
6,592
21,852
12,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 11 / 1
10,159
462
10,463
20,760
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayApolloChironGilgameshLoki

VS

Bans
AthenaGebAnhurGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
13 / 0 / 9
13,760
625
25,022
13,903
12,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 7
11,384
517
8,304
16,249
25,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
DyWellYT
Tsukuyomi
19
3 / 6 / 4
11,954
543
13,323
19,823
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
ToreFlay
Medusa
20
11 / 2 / 8
13,652
621
21,846
16,007
7,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 1 / 18
12,666
576
11,965
20,616
23,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
11
Kills
33
33
Deaths
12
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
2
2
W
Tiamat
 
Tiamat
13
0
9
17.5
W
0
3
7
1.17
W
Tsukuyomi
DyWellYT
Tsukuyomi
3
6
4
0.83
L
Izanami
3
7
0
0.43
L
Hun Batz
TEDTEDTED
Hun Batz
2
4
3
0.88
W
Medusa
ToreFlay
Medusa
11
2
8
7.5
L
Sylvanus
0
9
3
0.17
W
6
1
18
15
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,029
Damage
80,460
103,277
Taken
86,598
54,174
Mitigated
76,023
29,426
Healing
28,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,162
2,752
0
7,574
21,683
20,742
0
7,108
14,331
0
62,489
W
Tiamat
 
Tiamat
25,022
1,171
462
6,198
13,903
12,651
2,140
4,329
9,360
94,683
0
W
8,304
1,125
0
6,182
16,249
25,288
822
2,247
13,890
0
64,220
W
Tsukuyomi
DyWellYT
Tsukuyomi
13,323
3,764
0
5,160
19,823
7,319
0
2,861
16,845
0
79,451
L
Izanami
12,007
7,298
0
5,809
19,739
7,151
4,591
2,341
17,309
0
130,772
L
Hun Batz
TEDTEDTED
Hun Batz
8,805
2,426
0
4,526
19,243
7,794
1,977
3,794
15,353
0
92,387
W
Medusa
ToreFlay
Medusa
21,846
11,109
0
5,326
16,007
7,020
5,453
3,513
12,410
0
130,396
L
Sylvanus
6,592
1,245
2,098
3,441
21,852
12,713
0
11,352
10,150
18,876
0
W
11,965
696
0
4,841
20,616
23,745
504
5,611
14,855
42,631
0
L
10,463
1,269
0
5,978
20,760
5,774
282
11,271
9,087
54,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,571
Gold Earned
63,416
658
Minions Killed
615
0
Camps Cleared
0
1,970,619
Distance Traveled
2,230,800
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,169
508
132
6
0
458,160
9
W
Tiamat
13,760
625
147
7
0
470,504
3
W
Tyr
11,384
517
130
6
0
442,779
0
W
Tsukuyomi
11,954
543
124
6
0
443,438
6
L
Izanami
12,916
587
226
10
0
346,684
5
L
Hun Batz
11,986
545
164
7
0
439,787
3
W
Medusa
13,652
621
162
7
0
437,080
5
L
Sylvanus
10,341
470
29
1
0
369,593
5
W
Ares
12,666
576
52
2
0
436,999
4
L
Sol
10,159
462
107
5
0
356,395
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role