Player Matchup

Izanami
Izanami
Achilles_396
Izanami
Level 88
God Stats
35W - 30L
1,516 SR
Queue Stats
523W - 488L
1,506 Elo+
Solo
Nu Wa
Nu Wa
BlueKnight129
Nu Wa
Level 128
God Stats
47W - 44L
1,490 SR
Queue Stats
1,567W - 1,614L
1,476 Elo+
Solo
Nike
Nike
Cronorama
Nike
Level 52
God Stats
24W - 22L
1,601 SR
Queue Stats
421W - 439L
1,469 Elo+
Party 1
Xing Tian
Xing Tian
Drumround
Xing Tian
Level 63
God Stats
2W - 2L
1,278 SR
Queue Stats
112W - 103L
1,520 Elo+
Solo
Mercury
Mercury
TheChampionR2
Mercury
Level 67
God Stats
34W - 21L
1,729 SR
Queue Stats
513W - 510L
1,456 Elo+
Party 1
Team Averages
Level 80
1,523 SR
1,485 Elo+

VS

Team Averages
Level 104
1,749 SR
1,480 Elo+
Freya
Freya
Cold Sins
Freya
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 89L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
ElderStifNoodle
Sun Wukong
Level 107
God Stats
12W - 10L
2,020 SR
Queue Stats
412W - 413L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Gamerstar0
Sylvanus
Level 122
God Stats
9W - 7L
1,821 SR
Queue Stats
105W - 106L
1,442 Elo+
Solo
He Bo
He Bo
Palm Oil
He Bo
Level 89
God Stats
2W - 5L
1,734 SR
Queue Stats
288W - 274L
1,498 Elo+
Party 2
Fafnir
Fafnir
Timtim01
Fafnir
Level 127
God Stats
30W - 27L
1,672 SR
Queue Stats
465W - 449L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achilles_396
Izanami
13
9 / 1 / 2
8,598
614
11,672
6,426
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 1 / 3
8,601
614
9,033
7,887
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
1 / 2 / 1
7,603
543
3,166
9,849
4,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Drumround
Xing Tian
11
0 / 0 / 11
7,355
525
4,757
7,577
4,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
12
3 / 3 / 4
7,319
523
3,666
8,026
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cold Sins
Freya
12
1 / 2 / 1
6,838
488
4,481
10,873
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ElderStifNoodle
Sun Wukong
11
1 / 3 / 3
6,433
460
4,867
10,741
4,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Gamerstar0
Sylvanus
11
1 / 4 / 0
6,117
437
3,283
10,788
6,675
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Palm Oil
He Bo
12
1 / 5 / 1
6,748
482
4,032
6,427
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Timtim01
Fafnir
13
3 / 3 / 1
7,984
570
9,068
13,901
15,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
7
7
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Achilles_396
Izanami
9
1
2
10
W
4
1
3
5.5
L
Freya
Cold Sins
Freya
1
2
1
0.75
W
Nike
1
2
1
0.75
W
Xing Tian
Drumround
Xing Tian
0
0
11
5.5
L
Sun Wukong
ElderStifNoodle
Sun Wukong
1
3
3
0.83
L
Sylvanus
Gamerstar0
Sylvanus
1
4
0
0.25
L
He Bo
Palm Oil
He Bo
1
5
1
0.3
W
Mercury
3
3
4
1.67
L
Fafnir
Timtim01
Fafnir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,294
Damage
25,731
39,765
Taken
52,730
15,880
Mitigated
30,985
11,454
Healing
18,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Achilles_396
Izanami
11,672
8,609
147
2,116
6,426
2,166
724
4,074
2,352
0
57,147
W
9,033
2,673
99
3,322
7,887
2,258
1,551
4,385
3,502
60,755
0
L
Freya
Cold Sins
Freya
4,481
1,815
0
5,381
10,873
3,399
0
2,235
8,476
39,439
0
W
Nike
3,166
860
0
3,071
9,849
4,045
0
6,425
3,424
0
39,025
W
Xing Tian
Drumround
Xing Tian
4,757
649
0
750
7,577
4,780
248
2,808
4,769
14,432
0
L
Sun Wukong
ElderStifNoodle
Sun Wukong
4,867
1,019
0
2,498
10,741
4,132
0
2,968
7,643
0
35,562
L
Sylvanus
Gamerstar0
Sylvanus
3,283
1,122
1,284
2,557
10,788
6,675
0
4,141
6,513
20,563
0
L
He Bo
Palm Oil
He Bo
4,032
304
0
479
6,427
1,740
0
2,371
3,927
44,437
0
W
Mercury
3,666
1,042
0
1,949
8,026
2,631
167
3,280
4,746
0
31,524
L
Fafnir
Timtim01
Fafnir
9,068
2,199
0
6,369
13,901
15,039
0
1,406
12,381
48,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,476
Gold Earned
34,120
431
Minions Killed
366
0
Camps Cleared
0
1,278,153
Distance Traveled
1,217,914
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,598
614
113
8
0
240,017
4
W
Nu Wa
8,601
614
131
9
0
245,363
4
L
Freya
6,838
488
74
5
0
252,018
2
W
Nike
7,603
543
103
7
0
218,380
4
W
Xing Tian
7,355
525
17
1
0
263,503
4
L
Sun Wukong
6,433
460
68
5
0
270,027
0
L
Sylvanus
6,117
437
41
3
0
217,255
2
L
He Bo
6,748
482
88
6
0
247,691
0
W
Mercury
7,319
523
67
5
0
310,890
2
L
Fafnir
7,984
570
95
7
0
230,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role