Player Matchup

Set
Set
Basilis373efe
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 105L
1,471 Elo+
Solo
Ra
Ra
Mimah309
Ra
Level 25
God Stats
18W - 13L
1,918 SR
Queue Stats
92W - 86L
1,607 Elo+
Solo
Hou Yi
Hou Yi
konaspt
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,459 Elo+
Solo
Vamana
Vamana
leixoesTheMan
Vamana
Level 12
God Stats
58W - 82L
1,410 SR
Queue Stats
84W - 120L
1,326 Elo+
Solo
Bellona
Bellona
zIWolfZz
Bellona
Level 18
God Stats
7W - 8L
1,125 SR
Queue Stats
159W - 141L
1,453 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,463 Elo+

VS

Team Averages
Level 17
1,529 SR
1,504 Elo+
Artemis
Artemis
AdditionalWun
Artemis
Level 18
God Stats
3W - 1L
1,652 SR
Queue Stats
47W - 25L
1,610 Elo+
Solo
Sol
Sol
Juzi__
Sol
Level 28
God Stats
35W - 19L
1,555 SR
Queue Stats
101W - 95L
1,371 Elo+
Solo
Odin
Odin
KZZrObErT
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,645 Elo+
Solo
Arachne
Arachne
PhillDaDude
Arachne
Level 7
God Stats
19W - 6L
1,839 SR
Queue Stats
201W - 133L
1,655 Elo+
Solo
Cerberus
Cerberus
xHeimdallr
Cerberus
Level 17
God Stats
2W - 8L
1,096 SR
Queue Stats
13W - 21L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,245
425
2,587
6,375
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 0
5,840
584
3,956
6,730
2,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
konaspt
Hou Yi
6
0 / 5 / 0
4,279
428
1,708
5,480
949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
3,939
394
328
3,759
970
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
zIWolfZz
Bellona
10
3 / 1 / 0
5,923
592
3,714
5,500
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
3 / 0 / 2
6,018
602
4,302
3,882
1,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Juzi__
Sol
11
1 / 0 / 4
6,565
657
2,419
6,523
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
9
0 / 3 / 1
5,185
519
1,124
4,961
2,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
PhillDaDude
Arachne
12
9 / 1 / 2
7,331
733
7,452
7,481
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
xHeimdallr
Cerberus
10
3 / 0 / 4
6,189
619
1,759
6,358
4,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
4
Kills
16
17
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
0
2
4
L
0
4
0
0
W
Sol
Juzi__
Sol
1
0
4
3
W
Odin
0
3
1
0.17
L
1
4
0
0.25
W
Arachne
PhillDaDude
Arachne
9
1
2
10
L
Hou Yi
konaspt
Hou Yi
0
5
0
0
L
0
3
0
0
W
Cerberus
xHeimdallr
Cerberus
3
0
4
5
L
Bellona
zIWolfZz
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,293
Damage
17,056
27,844
Taken
29,205
9,400
Mitigated
14,260
4,267
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
4,302
2,439
0
1,862
3,882
1,165
859
58
3,824
0
36,707
L
2,587
1,315
0
601
6,375
1,610
0
1,067
5,308
0
13,804
W
Sol
Juzi__
Sol
2,419
1,162
0
3,811
6,523
1,711
1,587
2,530
3,993
34,419
0
W
Odin
1,124
378
0
207
4,961
2,989
322
0
4,961
180
15,012
L
3,956
594
17
1,888
6,730
2,713
0
1,910
4,820
36,476
0
W
Arachne
PhillDaDude
Arachne
7,452
4,780
0
4,426
7,481
3,598
0
1,292
6,189
0
45,210
L
Hou Yi
konaspt
Hou Yi
1,708
1,090
0
411
5,480
949
0
871
4,609
0
13,675
L
328
138
0
0
3,759
970
0
330
3,429
0
6,825
W
Cerberus
xHeimdallr
Cerberus
1,759
223
0
1,906
6,358
4,797
0
134
6,224
13,747
0
L
Bellona
zIWolfZz
Bellona
3,714
721
0
1,350
5,500
3,158
0
160
5,133
0
26,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
31,288
217
Minions Killed
308
0
Camps Cleared
0
1,018,489
Distance Traveled
984,540
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,018
602
66
7
0
171,730
4
L
Set
4,245
425
29
3
0
198,141
3
W
Sol
6,565
657
80
8
0
202,888
0
W
Odin
5,185
519
40
4
0
179,213
1
L
Ra
5,840
584
80
8
0
191,480
4
W
Arachne
7,331
733
85
9
0
239,895
1
L
Hou Yi
4,279
428
27
3
0
160,767
4
L
Vamana
3,939
394
15
2
0
233,018
0
W
Cerberus
6,189
619
37
4
0
190,814
1
L
Bellona
5,923
592
66
7
0
235,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role