Player Matchup

Vamana
Vamana
Cyronix
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
L_The-Memelord
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
Rachetti1507
Ratatoskr
Level 18
God Stats
7W - 11L
1,589 SR
Queue Stats
112W - 120L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Trix2563
Cthulhu
Level 5
God Stats
2W - 4L
1,459 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 1
Hel
Hel
zefeara
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,427 Elo+
Party 1
Team Averages
Level 12
1,510 SR
1,438 Elo+

VS

Team Averages
Level 25
1,471 SR
1,398 Elo+
Cthulhu
Cthulhu
Gabron03
Cthulhu
Level 27
God Stats
2W - 3L
1,307 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 2
Cerberus
Cerberus
Nevito1
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxloryenzoxX
Tsukuyomi
Level 28
God Stats
2W - 2L
1,489 SR
Queue Stats
4W - 6L
1,404 Elo+
Party 2
Hercules
Hercules
koro_sensei27
Hercules
Level 28
God Stats
11W - 3L
1,704 SR
Queue Stats
87W - 102L
1,422 Elo+
Solo
Danzaburou
Danzaburou
moldulike69
Danzaburou
Level 28
God Stats
2W - 2L
1,357 SR
Queue Stats
28W - 34L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cyronix
Vamana
19
3 / 7 / 3
14,023
501
14,196
34,107
27,988
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
L_The-Memelord
Jormungandr
11
1 / 2 / 0
8,935
319
4,892
10,487
7,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Rachetti1507
Ratatoskr
18
3 / 14 / 2
11,933
426
10,957
23,391
9,635
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Trix2563
Cthulhu
20
2 / 8 / 4
12,530
448
11,101
30,927
33,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
19
2 / 13 / 4
12,103
432
5,133
19,479
7,828
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabron03
Cthulhu
20
4 / 1 / 4
14,104
504
14,489
30,045
28,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
Nevito1
Cerberus
19
3 / 2 / 12
14,574
521
9,978
17,116
23,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
XxloryenzoxX
Tsukuyomi
20
18 / 3 / 10
16,476
588
36,331
25,035
11,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
koro_sensei27
Hercules
15
6 / 1 / 3
12,348
441
7,276
7,495
7,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
moldulike69
Danzaburou
20
12 / 4 / 7
17,400
621
27,741
22,573
10,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
11
Kills
43
44
Deaths
11
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
Cyronix
Vamana
3
7
3
0.64
W
Cthulhu
Gabron03
Cthulhu
4
1
4
6
L
Jormungandr
L_The-Memelord
Jormungandr
1
2
0
0.5
W
Cerberus
Nevito1
Cerberus
3
2
12
4.5
L
Ratatoskr
Rachetti1507
Ratatoskr
3
14
2
0.29
L
Cthulhu
Trix2563
Cthulhu
2
8
4
0.5
W
Tsukuyomi
XxloryenzoxX
Tsukuyomi
18
3
10
7.67
W
Hercules
koro_sensei27
Hercules
6
1
3
7.5
W
Danzaburou
moldulike69
Danzaburou
12
4
7
3.88
L
Hel
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,279
Damage
95,815
118,391
Taken
102,264
87,274
Mitigated
81,661
17,367
Healing
41,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Cyronix
Vamana
14,196
3,636
0
4,381
34,107
27,988
148
5,473
28,222
16,855
43,368
W
Cthulhu
Gabron03
Cthulhu
14,489
3,755
1,256
13,757
30,045
28,266
1,808
6,935
23,110
70,702
0
L
Jormungandr
L_The-Memelord
Jormungandr
4,892
2,325
0
0
10,487
7,996
80
4,896
4,450
25,601
0
W
Cerberus
Nevito1
Cerberus
9,978
843
0
2,454
17,116
23,509
1,114
3,248
13,868
39,908
0
L
Ratatoskr
Rachetti1507
Ratatoskr
10,957
4,710
0
547
23,391
9,635
455
3,987
19,269
0
51,035
L
Cthulhu
Trix2563
Cthulhu
11,101
996
0
6,622
30,927
33,827
53
4,236
26,321
64,757
0
W
Tsukuyomi
XxloryenzoxX
Tsukuyomi
36,331
11,617
0
10,221
25,035
11,717
533
5,844
19,191
0
120,337
W
Hercules
koro_sensei27
Hercules
7,276
1,845
0
1,502
7,495
7,302
537
1,745
5,750
0
42,233
W
Danzaburou
moldulike69
Danzaburou
27,741
15,953
151
11,793
22,573
10,867
6,633
7,673
14,900
0
122,754
L
Hel
5,133
1,122
2,992
2,825
19,479
7,828
163
3,719
15,662
59,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,524
Gold Earned
74,902
386
Minions Killed
558
0
Camps Cleared
0
2,183,029
Distance Traveled
2,233,630
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,023
501
88
3
0
547,948
0
W
Cthulhu
14,104
504
107
4
0
489,188
0
L
Jormungandr
8,935
319
36
1
0
226,391
2
W
Cerberus
14,574
521
74
3
0
485,661
0
L
Ratatoskr
11,933
426
84
3
0
481,385
3
L
Cthulhu
12,530
448
85
3
0
530,412
0
W
Tsukuyomi
16,476
588
127
5
0
566,493
0
W
Hercules
12,348
441
98
4
0
273,464
2
W
Danzaburou
17,400
621
152
5
0
418,824
5
L
Hel
12,103
432
93
3
0
396,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role