Player Matchup

Morgan Le Fay
Morgan Le Fay
BigQuagus
Morgan Le Fay
Level 124
God Stats
15W - 10L
1,608 SR
Queue Stats
180W - 139L
1,652 Elo+
Party 1
Hercules
Hercules
Crack Champ
Hercules
Level 71
God Stats
9W - 2L
1,674 SR
Queue Stats
47W - 42L
1,560 Elo+
Party 1
Skadi
Skadi
yolvahkiin
Skadi
Level 96
God Stats
14W - 7L
1,704 SR
Queue Stats
295W - 236L
1,625 Elo+
Party 1
Team Averages
Level 97
1,662 SR
1,612 Elo+

VS

Team Averages
Level 38
1,422 SR
1,438 Elo+
Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MaxHeroter71
Neith
Level 17
God Stats
1W - 3L
1,505 SR
Queue Stats
1W - 7L
1,337 Elo+
Solo
Zeus
Zeus
Murban17
Zeus
Level 29
God Stats
1W - 6L
1,262 SR
Queue Stats
217W - 244L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigQuagus
Morgan Le Fay
14
8 / 1 / 8
10,168
782
14,307
7,484
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Crack Champ
Hercules
14
3 / 0 / 13
9,169
705
5,607
8,198
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
15
5 / 2 / 10
9,927
764
11,289
7,987
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 6 / 3
7,540
580
5,440
18,068
11,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 3
7,518
578
6,350
10,877
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
13
3 / 5 / 0
8,928
687
6,631
7,991
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
3
3
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
3
0.25
W
Morgan Le Fay
BigQuagus
Morgan Le Fay
8
1
8
12
W
Hercules
Crack Champ
Hercules
3
0
13
9.5
L
0
5
3
0.3
L
Zeus
3
5
0
0.6
W
Skadi
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
18,421
23,669
Taken
36,936
11,637
Mitigated
17,566
5,016
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,440
731
467
3,990
18,068
11,970
0
4,258
13,087
26,419
0
W
Morgan Le Fay
BigQuagus
Morgan Le Fay
14,307
327
0
1,762
7,484
2,318
539
3,764
3,480
45,249
0
W
Hercules
Crack Champ
Hercules
5,607
1,589
0
2,754
8,198
7,110
274
3,921
3,814
0
13,701
L
6,350
1,908
0
1,957
10,877
3,327
0
5,197
5,056
0
22,777
L
Zeus
6,631
229
0
595
7,991
2,269
0
4,063
3,727
18,266
0
W
Skadi
11,289
5,476
0
500
7,987
2,209
2,251
3,483
4,304
0
47,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
23,986
167
Minions Killed
113
0
Camps Cleared
0
739,607
Distance Traveled
650,979
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,540
580
0
0
0
221,432
2
W
Morgan Le Fay
10,168
782
69
5
0
247,017
1
W
Hercules
9,169
705
27
2
0
253,637
0
L
Neith
7,518
578
50
4
0
215,591
2
L
Zeus
8,928
687
63
5
0
213,956
1
W
Skadi
9,927
764
71
5
0
238,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role