Player Matchup

Cthulhu
Cthulhu
DoubleH88724
Cthulhu
Level 23
God Stats
6W - 3L
1,793 SR
Queue Stats
131W - 131L
1,399 Elo+
Party 3
Guan Yu
Guan Yu
MatBigFat
Guan Yu
Level 44
God Stats
3W - 1L
1,702 SR
Queue Stats
41W - 32L
1,537 Elo+
Party 2
Izanami
Izanami
PENGUIN5
Izanami
Level 26
God Stats
5W - 5L
1,490 SR
Queue Stats
64W - 62L
1,498 Elo+
Solo
Olorun
Olorun
Verbalises
Olorun
Level 15
God Stats
9W - 2L
1,672 SR
Queue Stats
38W - 29L
1,510 Elo+
Party 2
Fenrir
Fenrir
wetsspaghet
Fenrir
Level 27
God Stats
3W - 3L
1,495 SR
Queue Stats
94W - 117L
1,508 Elo+
Party 3
Team Averages
Level 27
1,631 SR
1,490 Elo+

VS

Team Averages
Level 27
1,578 SR
1,509 Elo+
Danzaburou
Danzaburou
BankrollBlaze
Danzaburou
Level 44
God Stats
44W - 51L
1,526 SR
Queue Stats
73W - 107L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
DLR Sunnier
Cernunnos
Level 27
God Stats
54W - 51L
1,532 SR
Queue Stats
92W - 71L
1,567 Elo+
Solo
Ganesha
Ganesha
GTE_Young_Gunna8
Ganesha
Level 34
God Stats
4W - 3L
1,641 SR
Queue Stats
159W - 270L
1,442 Elo+
Party 1
Olorun
Olorun
IAMWHITNEY-WITTY
Olorun
Level 16
God Stats
2W - 4L
1,541 SR
Queue Stats
22W - 20L
1,587 Elo+
Solo
Vamana
Vamana
MikloGZ903
Vamana
Level 14
God Stats
8W - 5L
1,650 SR
Queue Stats
27W - 32L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoubleH88724
Cthulhu
17
0 / 1 / 18
10,070
1,007
14,890
11,055
8,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
MatBigFat
Guan Yu
17
4 / 0 / 13
11,545
1,155
15,114
20,896
29,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
PENGUIN5
Izanami
17
3 / 0 / 9
10,031
1,003
17,448
9,240
4,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Verbalises
Olorun
17
7 / 2 / 11
10,925
1,093
21,482
12,647
7,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
8 / 4 / 8
11,175
1,118
9,650
15,446
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

273

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BankrollBlaze
Danzaburou
16
2 / 4 / 5
10,174
1,017
13,528
13,979
4,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
DLR Sunnier
Cernunnos
15
2 / 5 / 3
9,414
941
18,009
17,536
5,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 7 / 7
9,406
941
6,656
21,497
8,824
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 5
9,600
960
13,369
12,432
4,396
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
MikloGZ903
Vamana
15
2 / 2 / 2
9,413
941
11,011
17,477
11,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
22
Kills
7
7
Deaths
22
59
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BankrollBlaze
Danzaburou
2
4
5
1.13
L
Cernunnos
DLR Sunnier
Cernunnos
2
5
3
0.7
W
Cthulhu
DoubleH88724
Cthulhu
0
1
18
9
L
0
7
7
0.5
L
1
4
5
0.88
W
Guan Yu
MatBigFat
Guan Yu
4
0
13
10.5
L
Vamana
MikloGZ903
Vamana
2
2
2
1.5
W
Izanami
PENGUIN5
Izanami
3
0
9
7.5
W
Olorun
Verbalises
Olorun
7
2
11
6.25
W
Fenrir
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,584
Damage
62,573
69,284
Taken
82,921
59,049
Mitigated
35,409
27,474
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BankrollBlaze
Danzaburou
13,528
7,607
0
2,183
13,979
4,721
0
5,822
8,016
0
37,364
L
Cernunnos
DLR Sunnier
Cernunnos
18,009
8,206
0
1,164
17,536
5,641
0
7,400
9,965
0
31,727
W
Cthulhu
DoubleH88724
Cthulhu
14,890
945
2,595
1,990
11,055
8,001
0
3,801
7,177
25,849
0
L
6,656
1,097
0
449
21,497
8,824
0
9,536
11,609
16,205
0
L
13,369
5,118
607
3,234
12,432
4,396
0
4,183
8,153
34,876
0
W
Guan Yu
MatBigFat
Guan Yu
15,114
1,184
6,014
7,174
20,896
29,533
0
5,086
15,810
0
22,023
L
Vamana
MikloGZ903
Vamana
11,011
1,844
0
4,029
17,477
11,827
0
9,431
7,912
8,368
19,657
W
Izanami
PENGUIN5
Izanami
17,448
9,849
0
0
9,240
4,383
0
3,600
5,461
0
52,020
W
Olorun
Verbalises
Olorun
21,482
11,885
1,187
5,226
12,647
7,780
0
5,276
7,225
32,250
0
W
Fenrir
9,650
2,495
529
2,759
15,446
9,352
0
5,264
10,182
0
12,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
48,007
181
Minions Killed
171
4
Camps Cleared
6
977,855
Distance Traveled
958,596
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,174
1,017
54
5
1
172,290
0
L
Cernunnos
9,414
941
23
2
2
180,840
0
W
Cthulhu
10,070
1,007
36
4
0
200,086
1
L
Ganesha
9,406
941
2
0
2
186,491
0
L
Olorun
9,600
960
57
6
1
177,436
1
W
Guan Yu
11,545
1,155
12
1
0
213,439
0
L
Vamana
9,413
941
35
4
0
241,539
1
W
Izanami
10,031
1,003
98
10
1
190,300
0
W
Olorun
10,925
1,093
28
3
1
172,646
0
W
Fenrir
11,175
1,118
7
1
2
201,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role