Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
COLBSTER1112
Vamana
Level 85
God Stats
0W - 1L
1,391 SR
Queue Stats
10W - 8L
1,574 Elo+
Solo
Chaac
Chaac
I_W_KEY3
Chaac
Level 59
God Stats
0W - 1L
1,262 SR
Queue Stats
47W - 52L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tiny_shroom
Morgan Le Fay
Level 69
God Stats
3W - 8L
1,396 SR
Queue Stats
59W - 74L
1,445 Elo+
Party 1
Team Averages
Level 78
1,410 SR
1,484 Elo+

VS

Team Averages
Level 92
1,443 SR
1,411 Elo+
Ah Puch
Ah Puch
Awsome Gamer 2
Ah Puch
Level 87
God Stats
1W - 2L
1,210 SR
Queue Stats
21W - 29L
1,363 Elo+
Solo
Merlin
Merlin
CoffeeIsland335
Merlin
Level 97
God Stats
2W - 0L
1,507 SR
Queue Stats
11W - 10L
1,484 Elo+
Solo
Ullr
Ullr
KaneGMcGee
Ullr
Level 160
God Stats
11W - 29L
1,544 SR
Queue Stats
1,209W - 1,275L
1,392 Elo+
Solo
Bakasura
Bakasura
binkey_
Bakasura
Level 53
God Stats
1W - 1L
1,307 SR
Queue Stats
21W - 36L
1,300 Elo+
Solo
Cthulhu
Cthulhu
fallsky54
Cthulhu
Level 61
God Stats
4W - 2L
1,649 SR
Queue Stats
65W - 42L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 1 / 3
9,751
975
6,297
6,130
2,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
 
Pele
15
3 / 7 / 2
9,359
936
11,726
13,066
4,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
15
0 / 6 / 4
8,607
861
11,269
13,677
7,111
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
I_W_KEY3
Chaac
16
3 / 2 / 2
9,993
999
3,937
7,523
4,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
tiny_shroom
Morgan Le Fay
15
1 / 2 / 3
8,669
867
5,331
5,655
1,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

201

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
10,394
1,039
9,112
5,234
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 12
9,871
987
11,744
7,628
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 3 / 8
9,536
954
6,117
8,441
3,661
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
binkey_
Bakasura
16
4 / 3 / 10
9,744
974
5,617
10,516
4,148
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
fallsky54
Cthulhu
16
3 / 0 / 13
9,938
994
9,673
9,610
10,750
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
9
Kills
18
18
Deaths
9
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
1
3
3.5
L
Pele
 
Pele
3
7
2
0.57
W
4
1
10
9
L
Vamana
0
6
4
0.33
W
2
2
12
4
L
Chaac
I_W_KEY3
Chaac
3
2
2
2
W
5
3
8
3
W
Bakasura
binkey_
Bakasura
4
3
10
3
W
Cthulhu
fallsky54
Cthulhu
3
0
13
9.5
L
Morgan Le Fay
tiny_shroom
Morgan Le Fay
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
42,263
46,051
Taken
41,429
20,298
Mitigated
23,437
8,192
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,297
3,452
2,060
1,274
6,130
2,226
0
4,108
1,892
0
40,445
L
Pele
 
Pele
11,726
2,809
37
978
13,066
4,424
0
8,887
3,505
0
18,525
W
9,112
740
0
1,911
5,234
2,015
0
209
5,025
31,353
0
L
Vamana
11,269
4,576
57
1,645
13,677
7,111
0
8,281
4,483
0
22,185
W
11,744
446
108
786
7,628
2,863
0
166
7,462
42,621
0
L
Chaac
I_W_KEY3
Chaac
3,937
868
0
1,364
7,523
4,593
0
4,531
2,914
0
27,703
W
6,117
3,849
425
457
8,441
3,661
0
691
7,750
0
16,299
W
Bakasura
binkey_
Bakasura
5,617
4,020
0
816
10,516
4,148
0
1,769
8,747
0
5,576
W
Cthulhu
fallsky54
Cthulhu
9,673
562
1,270
2,768
9,610
10,750
0
2,496
7,114
16,750
0
L
Morgan Le Fay
tiny_shroom
Morgan Le Fay
5,331
915
412
365
5,655
1,944
0
4,110
1,443
14,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,379
Gold Earned
49,483
199
Minions Killed
201
6
Camps Cleared
6
924,107
Distance Traveled
919,187
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,751
975
69
7
2
163,592
2
L
Pele
9,359
936
9
1
2
195,687
1
W
Ah Puch
10,394
1,039
71
7
1
178,932
0
L
Vamana
8,607
861
29
3
2
213,583
1
W
Merlin
9,871
987
69
7
3
178,844
0
L
Chaac
9,993
999
73
7
0
193,724
0
W
Ullr
9,536
954
26
3
0
167,445
1
W
Bakasura
9,744
974
8
1
1
194,613
0
W
Cthulhu
9,938
994
27
3
1
199,353
0
L
Morgan Le Fay
8,669
867
19
2
0
157,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role