Player Matchup

Ah Puch
Ah Puch
Gold V
Jaguarfire8WHP
Ah Puch
Gold V
Level 121
God Stats
7W - 5L
1,720 SR
Queue Stats
180W - 261L
1,417 MMR
Solo
Apollo
Apollo
Bronze III
kdcc432I
Apollo
Bronze III
Level 44
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 6L
1,300 MMR
Party 1
Cerberus
Cerberus
Bronze IV
pilotbauer
Cerberus
Bronze IV
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,220 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 68
1,575 SR
1,312 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,592 SR
1,393 MMR
Scylla
Scylla
Gold III
Anas_wannas
Scylla
Gold III
Level 121
God Stats
16W - 10L
1,668 SR
Queue Stats
42W - 44L
1,558 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
CPT Brexit9609
Sun Wukong
Gold IV
Level 106
God Stats
8W - 6L
1,651 SR
Queue Stats
506W - 611L
1,250 MMR
Solo
Osiris
Osiris
Gold V
MachacaHomer_08
Osiris
Gold V
Level 129
God Stats
2W - 2L
1,456 SR
Queue Stats
49W - 58L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 3
14,220
646
27,849
23,210
11,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
kdcc432I
Apollo
15
1 / 11 / 7
12,471
567
7,308
22,322
8,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
pilotbauer
Cerberus
19
5 / 6 / 6
15,181
690
8,210
29,909
40,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ChaacMorgan Le FayAresHadesOdin

VS

Bans
GilgameshUllrKumbhakarnaHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 4 / 9
16,152
734
27,609
18,976
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
CPT Brexit9609
Sun Wukong
18
9 / 5 / 8
14,712
669
16,439
24,552
29,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 5 / 15
14,705
668
16,765
21,413
26,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
13
Kills
24
24
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
4
9
3.88
W
Sun Wukong
CPT Brexit9609
Sun Wukong
9
5
8
2.6
L
7
7
3
1.21
W
4
5
15
2.3
L
Apollo
kdcc432I
Apollo
1
11
7
0.41
L
Cerberus
pilotbauer
Cerberus
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,367
Damage
60,813
75,441
Taken
64,941
60,601
Mitigated
62,073
11,926
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
27,609
2,056
152
5,276
18,976
5,848
1,371
13,206
5,770
86,813
0
W
Sun Wukong
CPT Brexit9609
Sun Wukong
16,439
2,308
0
1,205
24,552
29,403
530
13,404
11,148
0
51,252
L
27,849
482
0
3,624
23,210
11,385
84
7,523
14,441
90,395
0
W
16,765
2,332
0
2,418
21,413
26,822
815
9,449
11,964
0
57,078
L
Apollo
kdcc432I
Apollo
7,308
4,576
0
3,112
22,322
8,715
28
9,215
12,512
0
43,766
L
Cerberus
pilotbauer
Cerberus
8,210
409
250
4,940
29,909
40,501
0
10,871
17,779
39,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,872
Gold Earned
45,569
255
Minions Killed
256
0
Camps Cleared
0
1,047,244
Distance Traveled
1,190,249
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,152
734
136
6
0
388,675
2
W
Sun Wukong
14,712
669
57
3
0
392,910
0
L
Ah Puch
14,220
646
139
6
0
342,717
1
W
Osiris
14,705
668
63
3
0
408,664
1
L
Apollo
12,471
567
61
3
0
308,414
0
L
Cerberus
15,181
690
55
3
0
396,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role