Player Matchup

Freya
Freya
JKIDD2317
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 88L
1,721 Elo+
Solo
Ra
Ra
SOVIET247
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,631 Elo+
Solo
Achilles
Achilles
SuddenlySaltine
Achilles
Level 26
God Stats
2W - 0L
1,696 SR
Queue Stats
3W - 2L
1,790 Elo+
Solo
Gilgamesh
Gilgamesh
SuperGaymer2
Gilgamesh
Level 21
God Stats
9W - 7L
1,550 SR
Queue Stats
55W - 29L
1,800 Elo+
Solo
Ravana
Ravana
elNarcito
Ravana
Level 28
God Stats
11W - 9L
1,508 SR
Queue Stats
101W - 94L
1,454 Elo+
Solo
Team Averages
Level 21
1,551 SR
1,679 Elo+

VS

Team Averages
Level 11
1,579 SR
1,577 Elo+
Ymir
Ymir
DartGoblinCR
Ymir
Level 26
God Stats
16W - 17L
1,654 SR
Queue Stats
165W - 153L
1,626 Elo+
Solo
Artemis
Artemis
RedGustavo334
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Solo
Thor
Thor
kluna125373
Thor
Level 5
God Stats
1W - 1L
1,739 SR
Queue Stats
10W - 11L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
lave_abritee
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,869 Elo+
Party 1
Raijin
Raijin
marly_layette10
Raijin
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 46L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
JKIDD2317
Freya
15
4 / 0 / 7
8,842
553
7,056
8,758
3,510
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 4
8,058
504
6,105
9,052
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
12
7 / 3 / 5
8,725
545
6,877
12,471
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
SuperGaymer2
Gilgamesh
16
4 / 0 / 1
9,939
621
5,900
7,743
5,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ravana
elNarcito
Ravana
16
6 / 0 / 6
9,727
608
8,880
5,467
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,882
430
3,029
12,818
5,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
7
0 / 7 / 1
5,343
334
3,500
8,347
2,063
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 2
6,580
411
3,247
11,724
3,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
lave_abritee
Kuzenbo
14
3 / 1 / 2
7,783
486
5,532
8,929
9,491
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 3 / 0
8,424
527
8,749
10,060
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
10
10
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Freya
JKIDD2317
Freya
4
0
7
7.5
L
Artemis
0
7
1
0.07
W
1
7
4
0.43
W
Achilles
7
3
5
3.17
W
Gilgamesh
SuperGaymer2
Gilgamesh
4
0
1
4.5
W
Ravana
elNarcito
Ravana
6
0
6
9
L
0
6
2
0.17
L
Kuzenbo
lave_abritee
Kuzenbo
3
1
2
4
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,818
Damage
24,057
43,491
Taken
51,878
21,802
Mitigated
22,999
15,262
Healing
11,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,029
798
0
3,400
12,818
5,302
0
2,593
10,207
39,527
0
W
Freya
JKIDD2317
Freya
7,056
2,463
0
4,811
8,758
3,510
624
2,824
5,776
55,956
0
L
Artemis
3,500
1,688
0
0
8,347
2,063
0
4,657
3,650
0
11,420
W
6,105
542
1,041
2,164
9,052
2,767
249
4,066
4,660
49,731
0
W
Achilles
6,877
2,453
0
1,555
12,471
8,264
433
5,824
6,491
0
21,984
W
Gilgamesh
SuperGaymer2
Gilgamesh
5,900
1,659
0
2,905
7,743
5,051
420
2,460
5,275
0
60,739
W
Ravana
elNarcito
Ravana
8,880
2,821
0
2,786
5,467
2,210
1,209
1,412
3,979
0
64,860
L
3,247
1,628
158
3,296
11,724
3,363
0
1,323
10,355
0
35,097
L
Kuzenbo
lave_abritee
Kuzenbo
5,532
1,843
0
3,641
8,929
9,491
0
610
8,279
40,616
0
L
8,749
673
0
1,151
10,060
2,780
327
3,572
6,226
41,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
35,012
461
Minions Killed
315
0
Camps Cleared
0
1,599,447
Distance Traveled
1,315,177
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,882
430
64
4
0
271,298
4
W
Freya
8,842
553
97
6
0
322,921
6
L
Artemis
5,343
334
18
1
0
213,965
0
W
Ra
8,058
504
104
7
0
335,543
0
W
Achilles
8,725
545
26
2
0
305,806
2
W
Gilgamesh
9,939
621
121
8
0
316,433
4
W
Ravana
9,727
608
113
7
0
318,744
0
L
Thor
6,580
411
68
4
0
249,958
0
L
Kuzenbo
7,783
486
70
4
0
310,452
1
L
Raijin
8,424
527
95
6
0
269,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role