Player Matchup

Freya
Freya
BestSmiteSmurf
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Cthulhu
Cthulhu
Saviee
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 114L
1,520 Elo+
Solo
Thor
Thor
cesar_nino1987
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,427 Elo+
Solo
Agni
Agni
josemafasadel
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Solo
Anubis
Anubis
nsantos2525
Anubis
Level 6
God Stats
5W - 2L
1,463 SR
Queue Stats
7W - 6L
1,218 Elo+
Solo
Team Averages
Level 7
1,493 SR
1,461 Elo+

VS

Team Averages
Level 21
1,567 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
MackTruckDNTSTP
Kumbhakarna
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 159L
1,390 Elo+
Party 1
Neith
Neith
OB1JACOBI
Neith
Level 23
God Stats
53W - 54L
1,506 SR
Queue Stats
145W - 186L
1,414 Elo+
Party 1
Tyr
Tyr
ReAp_Prodigyy
Tyr
Level 13
God Stats
6W - 2L
1,604 SR
Queue Stats
31W - 27L
1,490 Elo+
Party 2
Awilix
Awilix
Sir_Whetzalot
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,594 Elo+
Party 2
Sol
Sol
Sweetdlifs
Sol
Level 27
God Stats
8W - 2L
1,725 SR
Queue Stats
83W - 107L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
6,320
421
3,366
6,249
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Saviee
Cthulhu
14
4 / 3 / 0
8,589
573
7,429
12,621
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 8 / 0
5,716
381
475
7,590
1,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 10 / 0
5,380
359
2,317
7,728
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
9
0 / 4 / 2
6,115
408
2,371
5,385
2,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MackTruckDNTSTP
Kumbhakarna
10
1 / 0 / 2
6,714
448
482
6,647
3,292
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
OB1JACOBI
Neith
14
8 / 0 / 1
8,491
566
4,570
5,407
1,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 3
8,276
552
6,988
10,088
5,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
4 / 1 / 2
9,323
622
5,732
6,514
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
11 / 2 / 1
9,707
647
8,033
8,392
3,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
25
28
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Kumbhakarna
MackTruckDNTSTP
Kumbhakarna
1
0
2
2
W
Neith
OB1JACOBI
Neith
8
0
1
8.5
W
1
3
3
0.83
L
Cthulhu
Saviee
Cthulhu
4
3
0
1.33
W
4
1
2
5
W
11
2
1
5.75
L
0
8
0
0
L
0
10
0
0
L
Anubis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,958
Damage
25,805
39,573
Taken
37,048
14,943
Mitigated
16,179
7,917
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,366
1,188
0
2,654
6,249
2,187
0
1,308
4,941
18,883
5,575
W
Kumbhakarna
MackTruckDNTSTP
Kumbhakarna
482
38
375
2,793
6,647
3,292
901
1,135
5,374
10,887
0
W
Neith
OB1JACOBI
Neith
4,570
1,386
0
969
5,407
1,819
3,962
2,404
2,751
0
54,071
W
6,988
1,378
0
3,407
10,088
5,518
0
6,103
2,828
0
46,927
L
Cthulhu
Saviee
Cthulhu
7,429
1,100
0
3,925
12,621
7,635
61
1,104
11,517
43,423
0
W
5,732
2,699
0
4,017
6,514
2,146
724
948
5,431
0
59,316
W
8,033
3,476
0
4,447
8,392
3,404
3,477
2,906
5,353
52,731
0
L
475
475
0
357
7,590
1,555
0
3,069
4,521
0
9,150
L
2,317
352
0
261
7,728
1,538
0
900
6,828
18,094
0
L
Anubis
2,371
58
0
720
5,385
2,028
281
2,134
3,251
18,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
42,511
213
Minions Killed
447
0
Camps Cleared
0
1,089,407
Distance Traveled
1,356,624
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,320
421
46
3
0
149,038
1
W
Kumbhakarna
6,714
448
27
2
0
238,510
0
W
Neith
8,491
566
110
7
0
246,039
0
W
Tyr
8,276
552
95
6
0
296,564
1
L
Cthulhu
8,589
573
98
7
0
272,959
2
W
Awilix
9,323
622
120
8
0
310,317
0
W
Sol
9,707
647
95
6
0
265,194
0
L
Thor
5,716
381
18
1
0
184,633
0
L
Agni
5,380
359
25
2
0
254,413
1
L
Anubis
6,115
408
26
2
0
228,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role