Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dspeedofpororoca
Sun Wukong
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
220W - 221L
1,459 Elo+
Party 2
Janus
Janus
Ghostt_Riider
Janus
Level 84
God Stats
6W - 15L
1,512 SR
Queue Stats
603W - 655L
1,505 Elo+
Solo
Sol
Sol
Ichedt
Sol
Level 129
God Stats
0W - 2L
1,259 SR
Queue Stats
492W - 523L
1,407 Elo+
Party 2
Achilles
Achilles
MartihASDFG
Achilles
Level 69
God Stats
0W - 2L
1,372 SR
Queue Stats
21W - 25L
1,471 Elo+
Solo
Team Averages
Level 106
1,429 SR
1,468 Elo+

VS

Team Averages
Level 101
1,627 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Breno_Oton
Gilgamesh
Level 84
God Stats
6W - 2L
1,725 SR
Queue Stats
88W - 122L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
CocieloBR
Tsukuyomi
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,457 Elo+
Solo
Sylvanus
Sylvanus
Limãozinho93
Sylvanus
Level 88
God Stats
10W - 7L
1,840 SR
Queue Stats
267W - 221L
1,522 Elo+
Party 1
Sol
Sol
Wade00
Sol
Level 109
God Stats
26W - 20L
1,456 SR
Queue Stats
213W - 223L
1,452 Elo+
Party 1
Scylla
Scylla
xMysTeRioNz
Scylla
Level 158
God Stats
12W - 7L
1,611 SR
Queue Stats
904W - 853L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 2 / 0
4,899
445
1,847
6,088
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Dspeedofpororoca
Sun Wukong
8
1 / 1 / 0
4,775
434
2,714
7,397
3,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 0
5,059
460
2,821
5,978
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Ichedt
Sol
9
1 / 2 / 1
5,430
494
3,119
4,634
1,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
MartihASDFG
Achilles
8
0 / 4 / 0
4,711
428
2,563
7,849
3,880
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Breno_Oton
Gilgamesh
12
5 / 0 / 3
6,922
629
6,549
6,905
4,594
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
CocieloBR
Tsukuyomi
10
3 / 0 / 4
6,145
559
3,777
6,509
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Limãozinho93
Sylvanus
9
1 / 0 / 4
5,467
497
2,973
5,356
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Wade00
Sol
10
1 / 2 / 1
5,878
534
4,073
4,906
1,352
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
12
4 / 0 / 2
7,059
642
4,639
4,259
1,637
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
14
14
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
2
0
0
W
Gilgamesh
Breno_Oton
Gilgamesh
5
0
3
6.5
W
Tsukuyomi
CocieloBR
Tsukuyomi
3
0
4
5
L
Sun Wukong
Dspeedofpororoca
Sun Wukong
1
1
0
1
L
0
5
0
0
L
Sol
Ichedt
Sol
1
2
1
0.75
W
Sylvanus
Limãozinho93
Sylvanus
1
0
4
3
L
Achilles
MartihASDFG
Achilles
0
4
0
0
W
Sol
Wade00
Sol
1
2
1
0.75
W
Scylla
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,064
Damage
22,011
31,946
Taken
27,935
12,431
Mitigated
13,662
7,085
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,847
415
0
748
6,088
1,708
0
2,072
4,016
23,807
0
W
Gilgamesh
Breno_Oton
Gilgamesh
6,549
1,249
0
1,142
6,905
4,594
294
1,043
5,820
0
32,384
W
Tsukuyomi
CocieloBR
Tsukuyomi
3,777
1,191
0
1,502
6,509
2,018
0
642
5,849
0
33,383
L
Sun Wukong
Dspeedofpororoca
Sun Wukong
2,714
223
168
1,366
7,397
3,848
0
2,327
5,070
0
19,676
L
2,821
0
0
649
5,978
1,719
0
3,421
2,557
23,146
0
L
Sol
Ichedt
Sol
3,119
1,453
0
1,513
4,634
1,276
0
3,046
1,588
26,367
0
W
Sylvanus
Limãozinho93
Sylvanus
2,973
945
750
2,084
5,356
4,061
350
1,736
3,556
17,268
6,969
L
Achilles
MartihASDFG
Achilles
2,563
602
0
2,641
7,849
3,880
0
453
7,396
0
17,605
W
Sol
Wade00
Sol
4,073
1,516
0
1,816
4,906
1,352
2,229
2,640
2,266
32,113
0
W
Scylla
4,639
1,214
0
2,105
4,259
1,637
818
1,418
2,567
40,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
31,471
235
Minions Killed
330
0
Camps Cleared
0
1,014,098
Distance Traveled
1,063,893
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,899
445
45
4
0
197,009
2
W
Gilgamesh
6,922
629
78
7
0
228,719
0
W
Tsukuyomi
6,145
559
64
6
0
242,984
1
L
Sun Wukong
4,775
434
36
3
0
226,979
1
L
Janus
5,059
460
63
6
0
196,725
3
L
Sol
5,430
494
57
5
0
204,988
0
W
Sylvanus
5,467
497
33
3
0
196,048
4
L
Achilles
4,711
428
34
3
0
188,397
0
W
Sol
5,878
534
71
6
0
210,986
3
W
Scylla
7,059
642
84
8
0
185,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role