Player Matchup

Ymir
Ymir
Bronze III
xCIoudIy
Ymir
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,494 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,500 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,469 SR
1,459 MMR
Chaac
Chaac
Gold IV
Quartertill32
Chaac
Gold IV
Level 101
God Stats
2W - 3L
1,469 SR
Queue Stats
70W - 69L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
3 / 6 / 0
16,593
721
23,968
34,403
48,007
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabKaliBakasuraBellonaAnubis

VS

Bans
GilgameshPoseidonSolSkadiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 0
17,613
766
23,771
36,536
53,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
3
0
2
L
Ymir
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
23,771
34,403
Taken
36,536
48,007
Mitigated
53,835
9,840
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,771
6,302
0
17,765
36,536
53,835
1,942
21,993
14,543
0
126,090
L
Ymir
23,968
9,277
0
9,840
34,403
48,007
770
0
34,403
111,792
3,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,593
Gold Earned
17,613
187
Minions Killed
194
0
Camps Cleared
0
371,975
Distance Traveled
439,795
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,613
766
194
8
0
439,795
2
L
Ymir
16,593
721
187
8
0
371,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role