Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HMxMedic
Ah Muzen Cab
Level 129
God Stats
7W - 4L
1,595 SR
Queue Stats
149W - 127L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
NotableNeko
Ah Puch
Level 147
God Stats
12W - 4L
1,620 SR
Queue Stats
1,433W - 1,275L
1,501 Elo+
Party 4
Baron Samedi
Baron Samedi
SpicenWolf137
Baron Samedi
Level 36
God Stats
10W - 4L
1,785 SR
Queue Stats
109W - 100L
1,551 Elo+
Party 1
Ymir
Ymir
Sussybaka17745
Ymir
Level 25
God Stats
12W - 11L
1,502 SR
Queue Stats
200W - 168L
1,472 Elo+
Party 4
Gilgamesh
Gilgamesh
ziZombieHunter
Gilgamesh
Level 121
God Stats
39W - 25L
1,662 SR
Queue Stats
548W - 427L
1,579 Elo+
Party 4
Team Averages
Level 92
1,633 SR
1,538 Elo+

VS

Team Averages
Level 64
1,460 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
Dr McTickles625
Tsukuyomi
Level 46
God Stats
10W - 10L
1,516 SR
Queue Stats
172W - 214L
1,375 Elo+
Solo
Sylvanus
Sylvanus
RonaldSalsa
Sylvanus
Level 124
God Stats
9W - 13L
1,499 SR
Queue Stats
254W - 209L
1,547 Elo+
Party 3
Sol
Sol
Syelock
Sol
Level 105
God Stats
4W - 7L
1,281 SR
Queue Stats
80W - 83L
1,549 Elo+
Party 2
Odin
Odin
Yamazaki5411
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,626 Elo+
Party 2
Danzaburou
Danzaburou
ZSchwarzHammer
Danzaburou
Level 26
God Stats
19W - 19L
1,502 SR
Queue Stats
196W - 166L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HMxMedic
Ah Muzen Cab
20
2 / 3 / 3
13,482
562
6,640
13,910
5,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
NotableNeko
Ah Puch
20
3 / 1 / 11
15,008
625
17,679
18,552
15,842
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
SpicenWolf137
Baron Samedi
19
4 / 5 / 12
13,617
567
11,228
14,919
7,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 7 / 8
12,846
535
8,329
16,576
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ziZombieHunter
Gilgamesh
20
17 / 0 / 0
16,464
686
17,243
14,725
8,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr McTickles625
Tsukuyomi
14
1 / 10 / 5
9,137
381
5,284
18,375
9,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RonaldSalsa
Sylvanus
14
1 / 5 / 11
9,317
388
10,026
16,377
17,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
18
9 / 6 / 3
11,967
499
13,648
16,525
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
2 / 4 / 5
11,452
477
10,849
15,371
9,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZSchwarzHammer
Danzaburou
17
3 / 9 / 1
11,187
466
7,192
15,700
6,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
41
33
Kills
16
16
Deaths
34
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dr McTickles625
Tsukuyomi
1
10
5
0.35
W
Ah Muzen Cab
HMxMedic
Ah Muzen Cab
2
3
3
1.17
W
Ah Puch
NotableNeko
Ah Puch
3
1
11
8.5
L
Sylvanus
RonaldSalsa
Sylvanus
1
5
11
1.3
W
Baron Samedi
SpicenWolf137
Baron Samedi
4
5
12
2
W
7
7
8
1.57
L
Sol
9
6
3
1.75
L
2
4
5
1.13
L
Danzaburou
ZSchwarzHammer
Danzaburou
3
9
1
0.39
W
Gilgamesh
ziZombieHunter
Gilgamesh
17
0
0
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,119
Damage
46,999
78,682
Taken
82,348
44,271
Mitigated
48,321
35,320
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dr McTickles625
Tsukuyomi
5,284
1,232
0
900
18,375
9,447
0
5,803
12,572
290
42,272
W
Ah Muzen Cab
HMxMedic
Ah Muzen Cab
6,640
2,343
0
8,614
13,910
5,766
4,354
3,058
10,852
0
147,291
W
Ah Puch
NotableNeko
Ah Puch
17,679
1,168
0
13,816
18,552
15,842
1,835
4,307
14,245
106,813
0
L
Sylvanus
RonaldSalsa
Sylvanus
10,026
2,653
2,239
4,030
16,377
17,049
0
7,218
9,159
29,683
8,060
W
Baron Samedi
SpicenWolf137
Baron Samedi
11,228
402
896
3,807
14,919
7,281
362
4,849
10,070
70,506
0
W
8,329
2,884
0
3,709
16,576
6,739
982
8,883
7,693
52,635
0
L
Sol
13,648
5,645
0
4,791
16,525
6,262
150
7,454
9,071
82,940
0
L
10,849
2,965
0
1,255
15,371
9,293
0
9,688
5,683
0
87,037
L
Danzaburou
ZSchwarzHammer
Danzaburou
7,192
3,065
0
2,545
15,700
6,270
0
7,140
8,560
0
67,302
W
Gilgamesh
ziZombieHunter
Gilgamesh
17,243
7,953
0
4,478
14,725
8,643
1,485
2,823
11,902
0
161,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,417
Gold Earned
53,060
751
Minions Killed
575
0
Camps Cleared
0
2,244,440
Distance Traveled
2,136,625
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,137
381
85
4
0
452,050
1
W
Ah Muzen Cab
13,482
562
157
7
0
442,147
1
W
Ah Puch
15,008
625
199
8
0
457,479
2
L
Sylvanus
9,317
388
56
2
0
427,512
7
W
Baron Samedi
13,617
567
133
6
0
402,121
3
W
Ymir
12,846
535
79
3
0
426,618
0
L
Sol
11,967
499
139
6
0
388,117
2
L
Odin
11,452
477
158
7
0
462,307
6
L
Danzaburou
11,187
466
137
6
0
406,639
10
W
Gilgamesh
16,464
686
183
8
0
516,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role