Player Matchup

Ra
Ra
ChokeDaSmite
Ra
Level 29
God Stats
9W - 7L
1,574 SR
Queue Stats
112W - 120L
1,607 Elo+
Solo
Artemis
Artemis
Ipgh2960
Artemis
Level 28
God Stats
4W - 2L
1,350 SR
Queue Stats
78W - 72L
1,658 Elo+
Solo
Hercules
Hercules
P0NTE_CHINGON_69
Hercules
Level 15
God Stats
29W - 21L
1,770 SR
Queue Stats
149W - 115L
1,727 Elo+
Solo
Vamana
Vamana
jenny4theblock69
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 34L
1,731 Elo+
Solo
Anubis
Anubis
jhowthay
Anubis
Level 11
God Stats
5W - 12L
1,271 SR
Queue Stats
187W - 251L
1,689 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,682 Elo+

VS

Team Averages
Level 20
1,622 SR
1,658 Elo+
Anubis
Anubis
Meatysoup
Anubis
Level 10
God Stats
7W - 5L
1,719 SR
Queue Stats
37W - 30L
1,693 Elo+
Party 1
King Arthur
King Arthur
Ragnot8573
King Arthur
Level 29
God Stats
27W - 25L
1,665 SR
Queue Stats
160W - 131L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
TwoLiterPter
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,598 Elo+
Party 2
Rama
Rama
thirstytoes
Rama
Level 18
God Stats
16W - 12L
1,667 SR
Queue Stats
68W - 49L
1,651 Elo+
Party 1
Izanami
Izanami
xJoshLikesPP
Izanami
Level 18
God Stats
12W - 11L
1,559 SR
Queue Stats
83W - 65L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 10
11,917
662
14,488
11,931
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Ipgh2960
Artemis
16
4 / 3 / 4
9,879
549
7,988
12,817
4,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
10 / 1 / 4
11,001
611
7,134
13,054
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 2 / 1
12,077
671
6,758
16,534
15,264
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
jhowthay
Anubis
12
0 / 7 / 4
7,662
426
1,500
9,114
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Meatysoup
Anubis
15
2 / 7 / 0
8,973
499
5,063
10,132
4,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Ragnot8573
King Arthur
18
2 / 2 / 1
11,164
620
8,421
10,744
8,085
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
TwoLiterPter
Baron Samedi
14
4 / 4 / 3
8,492
472
8,870
13,516
14,971
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 4 / 3
9,449
525
4,148
13,610
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
xJoshLikesPP
Izanami
15
3 / 3 / 5
9,562
531
5,062
10,384
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
20
Kills
13
13
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Artemis
Ipgh2960
Artemis
4
3
4
2
L
Anubis
Meatysoup
Anubis
2
7
0
0.29
W
10
1
4
12
L
King Arthur
Ragnot8573
King Arthur
2
2
1
1.25
L
Baron Samedi
TwoLiterPter
Baron Samedi
4
4
3
1.38
W
2
2
1
1.25
W
Anubis
jhowthay
Anubis
0
7
4
0.29
L
2
4
3
0.88
L
Izanami
xJoshLikesPP
Izanami
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,868
Damage
31,564
63,450
Taken
58,386
35,359
Mitigated
35,648
24,543
Healing
17,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,488
2,127
1,971
7,047
11,931
4,873
1,407
3,576
8,355
88,534
0
W
Artemis
Ipgh2960
Artemis
7,988
4,183
0
2,985
12,817
4,327
640
5,508
7,309
0
73,368
L
Anubis
Meatysoup
Anubis
5,063
40
230
2,192
10,132
4,369
396
2,407
7,525
45,404
0
W
7,134
2,508
0
4,807
13,054
6,831
241
2,044
11,010
0
77,400
L
King Arthur
Ragnot8573
King Arthur
8,421
830
0
3,478
10,744
8,085
0
2,664
7,929
0
88,098
L
Baron Samedi
TwoLiterPter
Baron Samedi
8,870
730
1,142
5,290
13,516
14,971
255
3,879
9,475
42,410
0
W
6,758
2,357
0
5,939
16,534
15,264
0
1,748
14,786
1,579
81,109
W
Anubis
jhowthay
Anubis
1,500
269
0
1,794
9,114
4,064
195
2,216
6,898
25,014
2,533
L
4,148
3,105
15
4,861
13,610
4,667
0
2,722
10,782
0
60,483
L
Izanami
xJoshLikesPP
Izanami
5,062
2,490
0
530
10,384
3,556
275
4,162
6,060
0
73,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,536
Gold Earned
47,640
583
Minions Killed
571
0
Camps Cleared
0
1,785,906
Distance Traveled
1,690,812
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,917
662
152
8
0
401,986
1
W
Artemis
9,879
549
125
7
0
319,543
0
L
Anubis
8,973
499
79
4
0
331,079
2
W
Hercules
11,001
611
98
5
0
415,123
2
L
King Arthur
11,164
620
189
11
0
359,178
3
L
Baron Samedi
8,492
472
49
3
0
321,112
2
W
Vamana
12,077
671
171
10
0
382,623
2
W
Anubis
7,662
426
37
2
0
266,631
0
L
Rama
9,449
525
117
7
0
354,598
0
L
Izanami
9,562
531
137
8
0
324,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role