Player Matchup

Cthulhu
Cthulhu
Devil_Warrior_02
Cthulhu
Level 38
God Stats
8W - 11L
1,491 SR
Queue Stats
31W - 42L
1,386 Elo+
Party 3
Kukulkan
Kukulkan
GeneralGeorge03
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
GodWarrios12
Skadi
Level 64
God Stats
5W - 4L
1,463 SR
Queue Stats
53W - 69L
1,368 Elo+
Party 3
Chaac
Chaac
IIproAssass1n
Chaac
Level 34
God Stats
1W - 1L
1,259 SR
Queue Stats
9W - 11L
1,257 Elo+
Party 2
Thanatos
Thanatos
Olibob2001
Thanatos
Level 69
God Stats
7W - 6L
1,508 SR
Queue Stats
30W - 27L
1,391 Elo+
Party 2
Team Averages
Level 47
1,444 SR
1,380 Elo+

VS

Team Averages
Level 38
1,458 SR
1,342 Elo+
Ares
Ares
Curryvaggos30
Ares
Level 45
God Stats
0W - 2L
1,276 SR
Queue Stats
99W - 108L
1,363 Elo+
Party 1
Gilgamesh
Gilgamesh
LTB_Tfra
Gilgamesh
Level 60
God Stats
4W - 4L
1,500 SR
Queue Stats
170W - 172L
1,342 Elo+
Party 1
Scylla
Scylla
Not_StAuRoSs
Scylla
Level 19
God Stats
9W - 14L
1,433 SR
Queue Stats
24W - 43L
1,287 Elo+
Party 1
Neith
Neith
TAS Carton
Neith
Level 37
God Stats
48W - 60L
1,403 SR
Queue Stats
67W - 92L
1,290 Elo+
Solo
Arachne
Arachne
merkouris1lyras
Arachne
Level 28
God Stats
13W - 9L
1,676 SR
Queue Stats
68W - 72L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,675
548
5,408
6,235
3,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
13
3 / 0 / 3
8,020
573
5,379
4,815
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 3
7,554
540
8,886
7,376
2,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
6,969
498
3,651
8,657
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Olibob2001
Thanatos
14
5 / 3 / 2
8,329
595
7,687
9,643
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,366
455
4,502
12,688
9,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
LTB_Tfra
Gilgamesh
12
3 / 2 / 2
7,513
537
7,649
8,915
4,517
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
10
1 / 4 / 1
6,355
454
1,541
5,887
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
11
0 / 3 / 0
6,315
451
3,957
8,321
2,856
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 3 / 1
7,933
567
3,115
8,668
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
0
4
5
W
Kukulkan
3
0
3
4.5
W
4
0
3
5.5
W
2
3
1
0.83
L
Gilgamesh
LTB_Tfra
Gilgamesh
3
2
2
2
L
Scylla
1
4
1
0.38
W
Thanatos
Olibob2001
Thanatos
5
3
2
2
L
Neith
0
3
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,011
Damage
20,764
36,726
Taken
44,479
16,302
Mitigated
21,614
21,574
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,502
41
82
1,482
12,688
9,582
0
3,943
8,727
21,642
0
W
5,408
222
152
1,900
6,235
3,254
78
1,122
5,113
19,827
0
W
Kukulkan
5,379
497
0
2,241
4,815
1,843
710
964
3,777
44,498
0
W
8,886
5,322
0
3,289
7,376
2,379
612
2,986
4,390
0
47,335
W
3,651
396
0
4,715
8,657
4,354
465
553
8,100
0
30,932
L
Gilgamesh
LTB_Tfra
Gilgamesh
7,649
1,587
0
1,292
8,915
4,517
0
1,923
6,926
2,352
32,301
L
Scylla
1,541
38
0
550
5,887
1,431
294
1,448
4,263
23,211
0
W
Thanatos
Olibob2001
Thanatos
7,687
2,977
0
9,277
9,643
4,472
279
682
8,865
0
61,670
L
Neith
3,957
1,715
0
2,689
8,321
2,856
39
1,879
6,442
0
32,800
L
3,115
2,187
0
2,582
8,668
3,228
0
1,218
7,334
0
47,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,547
Gold Earned
34,482
379
Minions Killed
300
0
Camps Cleared
0
1,312,101
Distance Traveled
1,276,409
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,366
455
34
2
0
224,230
4
W
Cthulhu
7,675
548
26
2
0
265,474
0
W
Kukulkan
8,020
573
90
6
0
280,533
6
W
Skadi
7,554
540
92
7
0
236,101
0
W
Chaac
6,969
498
58
4
0
245,837
1
L
Gilgamesh
7,513
537
60
4
0
268,116
2
L
Scylla
6,355
454
45
3
0
260,326
2
W
Thanatos
8,329
595
113
8
0
284,156
2
L
Neith
6,315
451
62
4
0
233,255
0
L
Arachne
7,933
567
99
7
0
290,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role