Player Matchup

Scylla
Scylla
Carnifex373737
Scylla
Level 24
God Stats
6W - 8L
1,596 SR
Queue Stats
25W - 16L
1,602 Elo+
Solo
Apollo
Apollo
CorruptCore2000
Apollo
Level 29
God Stats
3W - 10L
1,364 SR
Queue Stats
90W - 105L
1,517 Elo+
Solo
Ah Puch
Ah Puch
JerkBecameBlind
Ah Puch
Level 37
God Stats
8W - 6L
1,600 SR
Queue Stats
65W - 80L
1,450 Elo+
Party 2
Yemoja
Yemoja
Mëöw
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 113L
1,216 Elo+
Solo
Cerberus
Cerberus
bearcatnation93
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,762 Elo+
Party 2
Team Averages
Level 20
1,512 SR
1,509 Elo+

VS

Team Averages
Level 20
1,562 SR
1,558 Elo+
Artemis
Artemis
AlphaJ42--
Artemis
Level 37
God Stats
10W - 7L
1,717 SR
Queue Stats
80W - 68L
1,658 Elo+
Party 1
Guan Yu
Guan Yu
On1yNine
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
340W - 303L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Proudbits
Kukulkan
Level 29
God Stats
67W - 49L
1,636 SR
Queue Stats
219W - 227L
1,559 Elo+
Solo
Awilix
Awilix
SumthingFishy
Awilix
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 153L
1,419 Elo+
Solo
Ra
Ra
Zoaxanthelii
Ra
Level 21
God Stats
13W - 21L
1,457 SR
Queue Stats
47W - 39L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
11,016
1,001
14,802
4,308
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 7 / 4
9,811
892
8,478
19,574
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 1
9,750
886
10,114
14,019
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Mëöw
Yemoja
16
0 / 5 / 5
9,523
866
5,386
14,981
14,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
16
0 / 13 / 6
9,725
884
2,620
22,091
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Team 1 Tickets

80

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaJ42--
Artemis
18
8 / 2 / 16
11,160
1,015
16,706
10,692
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
On1yNine
Guan Yu
18
7 / 2 / 18
11,840
1,076
11,958
13,712
13,042
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Proudbits
Kukulkan
19
11 / 1 / 16
12,475
1,134
25,709
7,129
2,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 0 / 18
11,222
1,020
7,933
8,786
3,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 1 / 13
10,249
932
8,531
6,689
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
114
6
Kills
33
33
Deaths
6
18
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlphaJ42--
Artemis
8
2
16
8
L
4
1
2
5
L
1
7
4
0.43
L
1
7
1
0.21
L
Yemoja
Mëöw
Yemoja
0
5
5
0.5
W
Guan Yu
On1yNine
Guan Yu
7
2
18
8
W
Kukulkan
Proudbits
Kukulkan
11
1
16
19
W
4
0
18
13
W
3
1
13
9.5
L
Cerberus
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
70,837
74,973
Taken
47,008
32,094
Mitigated
25,644
8,821
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlphaJ42--
Artemis
16,706
7,916
0
1,848
10,692
3,995
0
9,002
1,514
0
28,288
L
14,802
159
0
480
4,308
1,274
0
1,287
3,021
35,256
0
L
8,478
4,097
0
3,016
19,574
4,981
0
8,830
10,744
0
34,658
L
10,114
200
531
1,536
14,019
3,508
0
5,259
8,760
40,862
0
L
Yemoja
Mëöw
Yemoja
5,386
487
1,982
580
14,981
14,567
0
7,273
7,708
20,934
0
W
Guan Yu
On1yNine
Guan Yu
11,958
606
3,282
3,258
13,712
13,042
0
7,622
5,782
0
17,055
W
Kukulkan
Proudbits
Kukulkan
25,709
1,160
0
455
7,129
2,681
0
5,653
1,354
56,294
0
W
7,933
2,369
0
0
8,786
3,364
0
5,953
2,799
0
28,870
W
8,531
588
879
559
6,689
2,562
0
3,974
2,637
34,757
0
L
Cerberus
2,620
81
0
696
22,091
7,764
0
11,591
10,500
12,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,825
Gold Earned
56,946
225
Minions Killed
248
3
Camps Cleared
11
979,503
Distance Traveled
1,049,723
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,160
1,015
31
3
1
182,841
1
L
Scylla
11,016
1,001
68
6
0
208,191
3
L
Apollo
9,811
892
46
4
2
212,324
1
L
Ah Puch
9,750
886
55
5
0
200,974
1
L
Yemoja
9,523
866
36
3
0
184,807
1
W
Guan Yu
11,840
1,076
9
1
0
212,495
0
W
Kukulkan
12,475
1,134
80
7
5
218,210
0
W
Awilix
11,222
1,020
42
4
5
226,662
0
W
Ra
10,249
932
86
8
0
209,515
0
L
Cerberus
9,725
884
20
2
1
173,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role