Player Matchup

Danzaburou
Danzaburou
B2DaDiddy
Danzaburou
Level 71
God Stats
5W - 7L
1,288 SR
Queue Stats
73W - 65L
1,512 Elo+
Party 1
Anubis
Anubis
RakdosInUrMom
Anubis
Level 29
God Stats
21W - 9L
1,638 SR
Queue Stats
95W - 58L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Zekergtg
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,342 Elo+
Party 1
Team Averages
Level 35
1,475 SR
1,462 Elo+

VS

Team Averages
Level 53
1,494 SR
1,408 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DeadlyHalo6241
Tiamat
Level 26
God Stats
20W - 24L
1,506 SR
Queue Stats
48W - 69L
1,314 Elo+
Solo
Hou Yi
Hou Yi
PACMAN26941109
Hou Yi
Level 28
God Stats
14W - 14L
1,476 SR
Queue Stats
56W - 66L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B2DaDiddy
Danzaburou
13
8 / 1 / 8
9,145
831
9,281
6,473
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
9 / 3 / 9
9,459
860
12,409
7,983
4,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zekergtg
Cthulhu
11
1 / 1 / 15
7,664
697
2,237
5,515
5,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
3 / 6 / 1
8,748
795
5,232
13,060
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 1
6,525
593
3,793
7,772
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 1
6,395
581
2,121
7,887
2,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
18
Kills
3
5
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
6
1
0.58
W
Danzaburou
B2DaDiddy
Danzaburou
8
1
8
12
L
0
6
1
0.08
L
0
6
1
0.08
W
9
3
9
4.5
W
Cthulhu
Zekergtg
Cthulhu
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
11,146
19,971
Taken
28,719
12,335
Mitigated
16,029
6,107
Healing
1,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,232
542
0
1,206
13,060
10,971
0
5,232
7,828
19,372
0
W
Danzaburou
B2DaDiddy
Danzaburou
9,281
4,185
631
1,726
6,473
2,593
998
2,862
3,611
0
33,400
L
3,793
216
0
547
7,772
2,877
0
4,446
3,326
17,216
0
L
2,121
308
0
130
7,887
2,181
0
4,968
2,919
0
15,255
W
12,409
608
382
3,256
7,983
4,038
627
4,199
3,784
38,258
0
W
Cthulhu
Zekergtg
Cthulhu
2,237
643
112
0
5,515
5,704
277
1,964
3,551
5,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
21,668
124
Minions Killed
81
0
Camps Cleared
0
559,967
Distance Traveled
531,209
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,748
795
19
2
0
182,775
0
W
Danzaburou
9,145
831
56
5
0
187,642
1
L
Tiamat
6,525
593
30
3
0
176,315
0
L
Hou Yi
6,395
581
32
3
0
172,119
0
W
Anubis
9,459
860
53
5
0
167,488
0
W
Cthulhu
7,664
697
15
1
0
204,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role