Player Matchup

Baba Yaga
Baba Yaga
Deeehts
Baba Yaga
Level 29
God Stats
8W - 5L
1,830 SR
Queue Stats
147W - 79L
1,723 Elo+
Solo
Bakasura
Bakasura
Ih8beenrs3715
Bakasura
Level 8
God Stats
10W - 8L
1,500 SR
Queue Stats
143W - 108L
1,649 Elo+
Solo
Fenrir
Fenrir
NIGHTSTRIKE2166
Fenrir
Level 5
God Stats
10W - 7L
1,536 SR
Queue Stats
206W - 239L
1,801 Elo+
Solo
Artio
Artio
StonedSmurf2
Artio
Level 5
God Stats
12W - 4L
1,587 SR
Queue Stats
53W - 49L
1,635 Elo+
Party 1
Nemesis
Nemesis
spumy-snack1
Nemesis
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 54L
1,644 Elo+
Party 1
Team Averages
Level 13
1,591 SR
1,690 Elo+

VS

Team Averages
Level 19
1,653 SR
1,666 Elo+
Sun Wukong
Sun Wukong
Lunerny
Sun Wukong
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
95W - 88L
1,558 Elo+
Solo
Anubis
Anubis
ThAt_DaMn_Zay11
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,637 Elo+
Solo
Ares
Ares
buoyant-nickname
Ares
Level 28
God Stats
14W - 8L
1,690 SR
Queue Stats
89W - 62L
1,694 Elo+
Solo
Thor
Thor
oTitanic
Thor
Level 27
God Stats
3W - 6L
1,512 SR
Queue Stats
108W - 91L
1,604 Elo+
Solo
Anhur
Anhur
vMelapelas-
Anhur
Level 7
God Stats
12W - 6L
1,850 SR
Queue Stats
30W - 13L
1,835 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Deeehts
Baba Yaga
14
5 / 2 / 3
9,753
610
11,032
8,947
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Ih8beenrs3715
Bakasura
12
0 / 6 / 3
7,789
487
7,839
12,785
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 1
5,768
361
1,449
5,775
2,993
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 3 / 0
8,278
517
9,571
17,031
16,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
spumy-snack1
Nemesis
14
2 / 1 / 1
8,482
530
5,840
9,352
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lunerny
Sun Wukong
14
0 / 3 / 2
8,176
511
9,356
11,434
7,691
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 4 / 2
7,718
482
6,908
9,475
4,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 1 / 6
8,773
548
8,571
12,217
9,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
14
3 / 0 / 3
8,333
521
5,633
8,138
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 3 / 4
8,715
545
6,483
13,378
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
19
19
Deaths
11
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Deeehts
Baba Yaga
5
2
3
3.25
L
Bakasura
Ih8beenrs3715
Bakasura
0
6
3
0.25
W
Sun Wukong
Lunerny
Sun Wukong
0
3
2
0.33
L
0
7
1
0.07
L
4
3
0
1.33
W
2
4
2
0.75
W
8
1
6
11
W
Thor
3
0
3
4.5
L
Nemesis
spumy-snack1
Nemesis
2
1
1
2.5
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
36,951
53,890
Taken
54,642
30,584
Mitigated
30,380
18,541
Healing
14,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Deeehts
Baba Yaga
11,032
787
0
1,587
8,947
2,471
0
4,244
4,703
56,175
0
L
Bakasura
Ih8beenrs3715
Bakasura
7,839
4,827
0
3,559
12,785
4,267
1,003
5,820
6,965
0
36,424
W
Sun Wukong
Lunerny
Sun Wukong
9,356
2,976
0
3,688
11,434
7,691
0
6,390
5,044
0
55,194
L
1,449
700
0
39
5,775
2,993
0
1,699
4,076
0
8,863
L
9,571
1,132
209
9,994
17,031
16,463
444
2,492
14,539
41,541
0
W
6,908
841
0
3,363
9,475
4,535
183
2,161
6,624
45,593
0
W
8,571
1,044
15
2,046
12,217
9,916
0
3,942
7,875
25,131
0
W
Thor
5,633
1,881
0
421
8,138
4,074
0
3,417
4,721
0
57,154
L
Nemesis
spumy-snack1
Nemesis
5,840
2,709
0
3,153
9,352
4,390
424
1,224
8,128
0
65,179
W
6,483
4,142
0
5,056
13,378
4,164
804
4,693
8,464
0
70,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
41,715
394
Minions Killed
457
0
Camps Cleared
0
1,456,059
Distance Traveled
1,401,576
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,753
610
103
6
0
302,560
8
L
Bakasura
7,789
487
83
5
0
279,881
0
W
Sun Wukong
8,176
511
117
7
0
250,955
0
L
Fenrir
5,768
361
18
1
0
210,631
0
L
Artio
8,278
517
73
5
0
298,483
3
W
Anubis
7,718
482
87
5
0
250,550
2
W
Ares
8,773
548
27
2
0
299,222
7
W
Thor
8,333
521
113
7
0
351,678
8
L
Nemesis
8,482
530
117
7
0
364,504
3
W
Anhur
8,715
545
113
7
0
249,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role