Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Alt Phaser
Tiamat
Level 87
God Stats
19W - 14L
1,580 SR
Queue Stats
246W - 257L
1,455 Elo+
Party 4
Bakasura
Bakasura
ELPelucas
Bakasura
Level 68
God Stats
3W - 2L
1,874 SR
Queue Stats
194W - 211L
1,421 Elo+
Party 3
Danzaburou
Danzaburou
SSJxMadara
Danzaburou
Level 49
God Stats
11W - 5L
1,500 SR
Queue Stats
169W - 154L
1,244 Elo+
Party 4
Jormungandr
Jormungandr
Wolf_Mage
Jormungandr
Level 66
God Stats
11W - 4L
1,525 SR
Queue Stats
76W - 74L
1,396 Elo+
Party 3
Team Averages
Level 78
1,596 SR
1,403 Elo+

VS

Team Averages
Level 50
1,499 SR
1,318 Elo+
Thanatos
Thanatos
Anime_Boi_420
Thanatos
Level 49
God Stats
10W - 13L
1,403 SR
Queue Stats
194W - 245L
1,344 Elo+
Party 1
Mulan
Mulan
CrimsonDragon13
Mulan
Level 46
God Stats
10W - 15L
1,622 SR
Queue Stats
159W - 211L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
CrimsonKanji
Baron Samedi
Level 59
God Stats
14W - 13L
1,438 SR
Queue Stats
53W - 65L
1,360 Elo+
Solo
Danzaburou
Danzaburou
GurgiGoBRRRR
Danzaburou
Level 40
God Stats
57W - 61L
1,450 SR
Queue Stats
167W - 208L
1,278 Elo+
Party 2
Hel
Hel
lurbem
Hel
Level 58
God Stats
6W - 1L
1,581 SR
Queue Stats
252W - 294L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
1 / 3 / 8
7,524
418
9,369
14,161
11,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Alt Phaser
Tiamat
15
6 / 7 / 2
9,244
514
14,082
17,703
9,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ELPelucas
Bakasura
17
5 / 4 / 6
10,183
566
10,270
14,572
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
SSJxMadara
Danzaburou
14
6 / 6 / 3
8,738
485
10,784
15,649
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Wolf_Mage
Jormungandr
15
3 / 4 / 1
8,785
488
10,090
18,898
18,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anime_Boi_420
Thanatos
17
10 / 4 / 3
10,978
610
10,612
15,603
6,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 3
10,453
581
15,944
15,002
10,571
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
CrimsonKanji
Baron Samedi
14
3 / 6 / 8
9,108
506
8,570
12,810
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
GurgiGoBRRRR
Danzaburou
15
4 / 6 / 8
9,940
552
12,564
16,772
5,900
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
lurbem
Hel
15
2 / 2 / 7
9,795
544
11,088
13,707
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
21
Kills
24
24
Deaths
21
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
8
1.67
L
Tiamat
Alt Phaser
Tiamat
6
7
2
1
W
Thanatos
Anime_Boi_420
Thanatos
10
4
3
2.88
W
5
3
3
2.17
W
Baron Samedi
CrimsonKanji
Baron Samedi
3
6
8
1.17
L
Bakasura
ELPelucas
Bakasura
5
4
6
2
W
Danzaburou
GurgiGoBRRRR
Danzaburou
4
6
8
1.33
L
Danzaburou
SSJxMadara
Danzaburou
6
6
3
1.25
L
Jormungandr
Wolf_Mage
Jormungandr
3
4
1
0.88
W
Hel
lurbem
Hel
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,595
Damage
58,778
80,983
Taken
73,894
51,288
Mitigated
33,908
22,966
Healing
33,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
9,369
2,006
0
5,090
14,161
11,892
0
3,914
10,247
22,735
0
L
Tiamat
Alt Phaser
Tiamat
14,082
1,178
114
5,491
17,703
9,477
86
6,768
10,935
49,315
0
W
Thanatos
Anime_Boi_420
Thanatos
10,612
3,724
0
11,040
15,603
6,102
683
3,407
11,533
0
70,710
W
15,944
2,875
0
5,600
15,002
10,571
517
8,617
4,895
0
60,231
W
Baron Samedi
CrimsonKanji
Baron Samedi
8,570
930
182
1,910
12,810
5,363
920
6,894
4,910
42,294
0
L
Bakasura
ELPelucas
Bakasura
10,270
6,603
0
1,738
14,572
5,159
552
3,319
11,253
0
58,560
W
Danzaburou
GurgiGoBRRRR
Danzaburou
12,564
5,699
0
4,235
16,772
5,900
2,538
6,364
10,051
0
56,158
L
Danzaburou
SSJxMadara
Danzaburou
10,784
4,055
0
5,243
15,649
5,958
906
4,478
11,171
0
42,530
L
Jormungandr
Wolf_Mage
Jormungandr
10,090
1,464
0
5,290
18,898
18,802
0
1,249
17,649
46,294
0
W
Hel
lurbem
Hel
11,088
917
3,296
7,285
13,707
5,972
1,406
5,713
7,690
54,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
50,274
352
Minions Killed
472
0
Camps Cleared
0
1,634,607
Distance Traveled
1,568,336
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,524
418
20
1
0
298,492
3
L
Tiamat
9,244
514
85
5
0
337,383
0
W
Thanatos
10,978
610
105
6
0
359,864
0
W
Mulan
10,453
581
91
5
0
293,846
2
W
Baron Samedi
9,108
506
79
4
0
304,121
3
L
Bakasura
10,183
566
104
6
0
416,579
2
W
Danzaburou
9,940
552
103
6
0
308,893
0
L
Danzaburou
8,738
485
51
3
0
292,006
0
L
Jormungandr
8,785
488
92
5
0
290,147
0
W
Hel
9,795
544
94
5
0
301,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role