Player Matchup

Yemoja
Yemoja
DragoninhoGamer
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Rama
Rama
GustaDRodri
Rama
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 67L
1,514 Elo+
Solo
Sol
Sol
RISONHO15
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,227 Elo+
Party 2
Ymir
Ymir
erickbarga
Ymir
Level 29
God Stats
15W - 16L
1,617 SR
Queue Stats
112W - 199L
1,377 Elo+
Party 1
Bellona
Bellona
queijominas3321
Bellona
Level 7
God Stats
5W - 6L
1,757 SR
Queue Stats
33W - 52L
1,560 Elo+
Party 1
Team Averages
Level 26
1,575 SR
1,436 Elo+

VS

Team Averages
Level 16
1,572 SR
1,402 Elo+
Olorun
Olorun
ArThur Riicardo
Olorun
Level 24
God Stats
2W - 3L
1,754 SR
Queue Stats
57W - 63L
1,548 Elo+
Solo
Artemis
Artemis
Rcota4
Artemis
Level 25
God Stats
13W - 11L
1,738 SR
Queue Stats
84W - 100L
1,482 Elo+
Solo
Erlang Shen
Erlang Shen
VOKITAPASION
Erlang Shen
Level 14
God Stats
2W - 5L
1,368 SR
Queue Stats
9W - 14L
1,375 Elo+
Solo
Yemoja
Yemoja
W_Shadz
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,566 Elo+
Solo
Vulcan
Vulcan
vagnerlourenco19
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,037 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,819
519
3,707
7,413
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 2 / 1
9,881
581
10,145
15,472
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 1
10,668
628
12,476
11,067
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
7 / 0 / 3
10,184
599
12,226
11,157
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 3 / 0
7,424
437
4,187
11,117
6,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,477
499
7,838
16,608
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Rcota4
Artemis
13
1 / 2 / 1
7,025
413
8,621
9,026
2,681
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
VOKITAPASION
Erlang Shen
10
0 / 3 / 1
6,510
383
5,277
12,315
4,400
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
W_Shadz
Yemoja
12
1 / 3 / 2
6,770
398
3,153
8,266
5,584
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 10 / 0
7,717
454
7,331
11,543
4,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
21
Kills
7
7
Deaths
23
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
1
0
3
2.5
W
5
2
1
2.75
W
7
2
1
3.75
L
Artemis
Rcota4
Artemis
1
2
1
0.75
L
Erlang Shen
VOKITAPASION
Erlang Shen
0
3
1
0.17
L
Yemoja
W_Shadz
Yemoja
1
3
2
0.67
W
7
0
3
8.5
W
1
3
0
0.33
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,741
Damage
32,220
56,226
Taken
57,758
31,298
Mitigated
22,942
24,183
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,838
4,061
0
8,244
16,608
5,800
1,964
8,867
7,741
48,382
0
W
3,707
300
1,015
335
7,413
8,588
257
1,357
6,056
18,377
0
W
10,145
8,386
0
10,020
15,472
6,397
1,254
1,417
14,055
0
86,611
W
12,476
3,052
0
6,088
11,067
4,275
4,226
5,417
5,246
74,686
0
L
Artemis
Rcota4
Artemis
8,621
4,897
0
2,962
9,026
2,681
0
1,798
7,228
0
44,475
L
Erlang Shen
VOKITAPASION
Erlang Shen
5,277
2,258
0
5,241
12,315
4,400
0
4,696
7,619
0
30,288
L
Yemoja
W_Shadz
Yemoja
3,153
780
284
250
8,266
5,584
50
3,294
4,972
19,340
0
W
12,226
2,748
0
4,544
11,157
5,433
0
3,827
7,330
70,145
0
W
4,187
1,485
0
2,181
11,117
6,605
571
6,103
4,974
0
22,429
L
7,331
3,169
0
367
11,543
4,477
31
9,754
1,789
37,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
36,499
485
Minions Killed
342
0
Camps Cleared
0
1,477,671
Distance Traveled
1,400,502
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,477
499
100
6
0
243,029
9
W
Yemoja
8,819
519
40
2
0
318,339
2
W
Rama
9,881
581
134
8
0
246,130
2
W
Sol
10,668
628
145
9
0
306,813
0
L
Artemis
7,025
413
91
5
0
265,674
0
L
Erlang Shen
6,510
383
48
3
0
307,407
3
L
Yemoja
6,770
398
25
1
0
302,196
1
W
Ymir
10,184
599
124
7
0
334,705
0
W
Bellona
7,424
437
42
2
0
271,684
0
L
Vulcan
7,717
454
78
5
0
282,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role