Player Matchup

Ymir
Ymir
Bazz041982
Ymir
Level 30
God Stats
80W - 56L
1,591 SR
Queue Stats
299W - 281L
1,481 Elo+
Party 1
Thor
Thor
CriminalHerif
Thor
Level 18
God Stats
8W - 5L
1,885 SR
Queue Stats
39W - 46L
1,385 Elo+
Party 3
Bellona
Bellona
HakonD85
Bellona
Level 18
God Stats
45W - 31L
1,692 SR
Queue Stats
110W - 100L
1,563 Elo+
Party 1
Nox
Nox
Izotronee
Nox
Level 26
God Stats
2W - 1L
1,570 SR
Queue Stats
55W - 62L
1,427 Elo+
Party 3
Raijin
Raijin
Titus0982
Raijin
Level 41
God Stats
13W - 20L
1,252 SR
Queue Stats
376W - 355L
1,399 Elo+
Party 1
Team Averages
Level 27
1,598 SR
1,451 Elo+

VS

Team Averages
Level 17
1,561 SR
1,512 Elo+
Ra
Ra
ALBO_A_K_
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,596 Elo+
Party 2
Artemis
Artemis
G NAGE
Artemis
Level 20
God Stats
51W - 46L
1,571 SR
Queue Stats
111W - 115L
1,531 Elo+
Solo
Izanami
Izanami
Rex_PowerColt31
Izanami
Level 24
God Stats
6W - 8L
1,734 SR
Queue Stats
116W - 119L
1,460 Elo+
Solo
Hel
Hel
t-ky9
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,471 Elo+
Solo
Yemoja
Yemoja
vChlorine
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 18
9,774
977
9,911
13,740
14,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 2 / 11
9,874
987
5,869
7,270
3,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
HakonD85
Bellona
16
3 / 0 / 15
9,720
972
14,774
14,872
15,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 0 / 13
10,428
1,043
12,849
4,578
1,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Titus0982
Raijin
17
7 / 0 / 12
10,832
1,083
13,154
4,554
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

295

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
8,524
852
4,157
11,199
4,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
G NAGE
Artemis
15
0 / 2 / 2
9,327
933
10,808
7,350
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 6 / 1
8,552
855
9,970
12,656
4,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
t-ky9
Hel
15
2 / 5 / 0
8,996
900
5,938
15,513
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
vChlorine
Yemoja
15
0 / 2 / 2
8,493
849
9,075
11,993
8,375
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
9
22
Kills
2
2
Deaths
22
69
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
2
0
18
11
W
4
2
11
4.75
L
Artemis
G NAGE
Artemis
0
2
2
0.5
W
Bellona
HakonD85
Bellona
3
0
15
10.5
W
6
0
13
12.5
L
0
6
1
0.08
W
Raijin
Titus0982
Raijin
7
0
12
13
L
Hel
t-ky9
Hel
2
5
0
0.4
L
Yemoja
vChlorine
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,557
Damage
39,948
45,014
Taken
58,711
37,958
Mitigated
27,617
2,824
Healing
9,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,157
1,356
501
758
11,199
4,172
0
5,978
4,487
18,074
0
W
9,911
651
0
782
13,740
14,964
0
6,580
7,160
23,678
0
W
5,869
598
0
0
7,270
3,164
0
4,491
2,779
0
12,650
L
Artemis
G NAGE
Artemis
10,808
4,929
0
1,007
7,350
3,277
0
5,117
1,840
0
29,886
W
Bellona
HakonD85
Bellona
14,774
954
0
1,250
14,872
15,668
0
5,768
9,104
10,627
20,248
W
12,849
903
0
673
4,578
1,979
0
851
3,727
26,419
0
L
9,970
6,886
0
736
12,656
4,324
0
8,430
3,599
0
41,799
W
Raijin
Titus0982
Raijin
13,154
475
0
119
4,554
2,183
0
1,480
3,074
36,756
0
L
Hel
t-ky9
Hel
5,938
956
2,412
1,598
15,513
7,469
0
10,876
3,885
11,695
0
L
Yemoja
vChlorine
Yemoja
9,075
1,823
2,229
479
11,993
8,375
0
6,111
5,570
17,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,628
Gold Earned
43,892
192
Minions Killed
179
6
Camps Cleared
6
940,625
Distance Traveled
848,997
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,524
852
49
5
0
159,128
0
W
Ymir
9,774
977
34
3
0
199,633
0
W
Thor
9,874
987
11
1
2
184,951
0
L
Artemis
9,327
933
49
5
4
186,071
1
W
Bellona
9,720
972
44
4
1
204,929
0
W
Nox
10,428
1,043
31
3
2
177,087
0
L
Izanami
8,552
855
62
6
2
159,025
1
W
Raijin
10,832
1,083
72
7
1
174,025
0
L
Hel
8,996
900
7
1
0
179,763
1
L
Yemoja
8,493
849
12
1
0
165,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role