Player Matchup

Hun Batz
Hun Batz
Gold IV
Mopep98
Hun Batz
Gold IV
Level 107
God Stats
1W - 1L
1,541 SR
Queue Stats
92W - 114L
1,484 MMR
Party 1
Tyr
Tyr
Platinum V
XxtobonxX3523
Tyr
Platinum V
Level 123
God Stats
0W - 2L
1,513 SR
Queue Stats
33W - 31L
1,719 MMR
Party 1
Anubis
Anubis
Bronze III
mstr-rico56
Anubis
Bronze III
Level 129
God Stats
1W - 2L
1,612 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,556 SR
1,568 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,477 SR
1,336 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold V
BOJENBOREN
Cerberus
Gold V
Level 151
God Stats
9W - 11L
1,417 SR
Queue Stats
85W - 78L
1,368 MMR
Party 2
Sol
Sol
Silver III
ItsMePxblic
Sol
Silver III
Level 70
God Stats
19W - 22L
1,513 SR
Queue Stats
29W - 46L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mopep98
Hun Batz
17
2 / 3 / 8
12,551
628
12,173
15,788
6,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 3 / 4
13,691
685
14,721
23,052
17,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
16
2 / 7 / 4
11,690
585
14,150
14,558
4,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeMorgan Le FayCthulhuGilgameshChaac

VS

Bans
AthenaNoxDanzaburouDiscordiaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 4 / 6
13,958
698
17,863
14,055
5,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
BOJENBOREN
Cerberus
16
2 / 4 / 11
12,550
628
11,545
24,022
26,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 4 / 7
13,621
681
14,354
14,832
6,907
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
12
Kills
13
13
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
6
2.25
W
Cerberus
BOJENBOREN
Cerberus
2
4
11
1.88
W
5
4
7
2.13
L
Hun Batz
Mopep98
Hun Batz
2
3
8
2
L
8
3
4
3.33
L
Anubis
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,044
Damage
43,762
53,398
Taken
52,909
28,468
Mitigated
38,898
9,758
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,863
7,205
0
2,190
14,055
5,133
1,791
2,496
11,559
0
82,590
W
Cerberus
BOJENBOREN
Cerberus
11,545
455
0
4,902
24,022
26,858
230
8,295
15,727
24,366
0
W
14,354
3,632
0
5,235
14,832
6,907
2,015
3,359
11,473
68,463
0
L
Hun Batz
Mopep98
Hun Batz
12,173
1,420
0
210
15,788
6,497
506
7,575
7,683
0
48,518
L
14,721
1,926
0
5,650
23,052
17,893
0
9,692
12,689
0
49,555
L
Anubis
14,150
369
0
3,898
14,558
4,078
608
7,245
7,127
58,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
40,129
194
Minions Killed
245
0
Camps Cleared
0
1,081,357
Distance Traveled
1,065,564
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,958
698
118
6
0
365,511
1
W
Cerberus
12,550
628
37
2
0
342,462
0
W
Sol
13,621
681
90
5
0
357,591
3
L
Hun Batz
12,551
628
56
3
0
376,213
4
L
Tyr
13,691
685
58
3
0
400,753
7
L
Anubis
11,690
585
80
4
0
304,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role