Player Matchup

Cabrakan
Cabrakan
Gxcommunal4234
Cabrakan
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 98L
1,721 Elo+
Solo
Awilix
Awilix
Pharmdogg69
Awilix
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,841 Elo+
Party 2
Zhong Kui
Zhong Kui
TwoLiterPter
Zhong Kui
Level 23
God Stats
2W - 4L
1,182 SR
Queue Stats
60W - 47L
1,608 Elo+
Party 3
Amaterasu
Amaterasu
ballermm
Amaterasu
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 9L
1,545 Elo+
Party 2
Neith
Neith
xJoshLikesPP
Neith
Level 18
God Stats
14W - 15L
1,712 SR
Queue Stats
83W - 65L
1,693 Elo+
Party 3
Team Averages
Level 18
1,519 SR
1,682 Elo+

VS

Team Averages
Level 17
1,620 SR
1,622 Elo+
Sun Wukong
Sun Wukong
ChokeDaSmite
Sun Wukong
Level 29
God Stats
3W - 1L
1,686 SR
Queue Stats
112W - 120L
1,594 Elo+
Solo
Chaac
Chaac
GSE AI G
Chaac
Level 5
God Stats
20W - 14L
1,508 SR
Queue Stats
81W - 84L
1,746 Elo+
Solo
Nu Wa
Nu Wa
Gloc_k_390
Nu Wa
Level 24
God Stats
18W - 14L
1,587 SR
Queue Stats
42W - 50L
1,469 Elo+
Solo
Anubis
Anubis
Meatysoup
Anubis
Level 9
God Stats
7W - 5L
1,676 SR
Queue Stats
37W - 30L
1,666 Elo+
Party 1
Rama
Rama
thirstytoes
Rama
Level 18
God Stats
16W - 12L
1,643 SR
Queue Stats
68W - 49L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
5
0 / 3 / 0
3,449
575
1,507
3,803
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
6
0 / 2 / 0
3,517
586
1,181
4,313
1,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
TwoLiterPter
Zhong Kui
7
2 / 2 / 0
4,034
672
2,778
3,401
2,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
ballermm
Amaterasu
5
0 / 1 / 0
3,362
560
324
3,600
890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 0 / 0
3,504
584
1,595
1,851
495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChokeDaSmite
Sun Wukong
9
5 / 0 / 0
5,152
859
3,308
4,455
1,868
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
GSE AI G
Chaac
6
0 / 0 / 1
3,750
625
547
3,661
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
6
1 / 1 / 3
3,745
624
1,997
3,070
993
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Meatysoup
Anubis
6
1 / 1 / 0
3,811
635
1,143
2,907
1,325
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 1
3,725
621
2,336
2,768
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
8
8
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChokeDaSmite
Sun Wukong
5
0
0
5
W
Chaac
GSE AI G
Chaac
0
0
1
0.5
W
Nu Wa
1
1
3
2.5
L
Cabrakan
0
3
0
0
W
Anubis
Meatysoup
Anubis
1
1
0
1
L
Awilix
0
2
0
0
L
Zhong Kui
TwoLiterPter
Zhong Kui
2
2
0
1
L
Amaterasu
ballermm
Amaterasu
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,385
Damage
9,331
16,968
Taken
16,861
6,204
Mitigated
5,888
4,410
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChokeDaSmite
Sun Wukong
3,308
1,388
0
1,922
4,455
1,868
600
1,507
2,948
0
21,554
W
Chaac
GSE AI G
Chaac
547
22
0
2,104
3,661
1,165
0
484
3,177
0
14,304
W
Nu Wa
1,997
731
0
1,696
3,070
993
189
561
2,509
12,272
0
L
Cabrakan
1,507
322
0
790
3,803
1,540
0
94
3,709
14,265
0
W
Anubis
Meatysoup
Anubis
1,143
276
0
1,378
2,907
1,325
0
1,557
1,350
13,778
0
L
Awilix
1,181
629
0
1,254
4,313
1,119
0
884
3,429
0
12,880
L
Zhong Kui
TwoLiterPter
Zhong Kui
2,778
518
0
1,051
3,401
2,160
0
1,233
2,168
15,587
0
L
Amaterasu
ballermm
Amaterasu
324
38
0
431
3,600
890
136
484
3,116
0
3,891
W
2,336
2,020
0
1,313
2,768
537
0
176
2,592
0
12,834
L
1,595
530
0
884
1,851
495
60
445
1,406
0
17,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,866
Gold Earned
20,183
140
Minions Killed
146
0
Camps Cleared
0
508,930
Distance Traveled
584,737
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,152
859
46
8
0
126,382
0
W
Chaac
3,750
625
35
6
0
132,375
3
W
Nu Wa
3,745
624
15
3
0
101,476
2
L
Cabrakan
3,449
575
26
4
0
69,616
0
W
Anubis
3,811
635
26
4
0
105,881
1
L
Awilix
3,517
586
33
6
0
122,022
1
L
Zhong Kui
4,034
672
34
6
0
113,459
0
L
Amaterasu
3,362
560
5
1
0
107,242
0
W
Rama
3,725
621
24
4
0
118,623
0
L
Neith
3,504
584
42
7
0
96,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role