Player Matchup

Gilgamesh
Gilgamesh
Flash2Gordon1
Gilgamesh
Level 67
God Stats
0W - 3L
1,427 SR
Queue Stats
41W - 51L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoFragYourSelfK
Morgan Le Fay
Level 117
God Stats
9W - 7L
1,667 SR
Queue Stats
80W - 109L
1,526 Elo+
Party 1
Chiron
Chiron
LvcidClxdz
Chiron
Level 6
God Stats
2W - 1L
1,756 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Ymir
Ymir
WeeBark5446
Ymir
Level 15
God Stats
2W - 3L
1,837 SR
Queue Stats
3W - 9L
1,724 Elo+
Party 1
Cthulhu
Cthulhu
catmandog23
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,215 Elo+
Solo
Team Averages
Level 42
1,637 SR
1,481 Elo+

VS

Team Averages
Level 27
1,584 SR
1,538 Elo+
Ra
Ra
AdorableDrake60
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,570 Elo+
Solo
Hera
Hera
Big_Chunggy
Hera
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,579 Elo+
Party 2
Skadi
Skadi
JUJYOO
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 2
Chaac
Chaac
PapiEngineer
Chaac
Level 23
God Stats
6W - 1L
1,746 SR
Queue Stats
44W - 39L
1,425 Elo+
Party 3
Bakasura
Bakasura
vachelumiere
Bakasura
Level 28
God Stats
36W - 24L
1,675 SR
Queue Stats
129W - 113L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Flash2Gordon1
Gilgamesh
19
12 / 4 / 4
12,538
522
17,904
20,265
11,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
GoFragYourSelfK
Morgan Le Fay
20
6 / 7 / 10
13,063
544
16,791
20,171
8,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
LvcidClxdz
Chiron
15
1 / 6 / 4
9,199
383
5,179
14,994
5,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 2
8,926
372
3,471
15,807
17,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
catmandog23
Cthulhu
8
0 / 8 / 3
7,242
302
1,299
17,989
5,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 5
14,555
606
10,956
19,295
8,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 3 / 6
13,498
562
11,456
9,573
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
JUJYOO
Skadi
18
4 / 5 / 9
12,710
530
17,542
12,269
4,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

20
7 / 1 / 8
14,176
591
11,211
24,707
16,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
vachelumiere
Bakasura
19
7 / 4 / 4
13,288
554
12,847
14,016
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
19
Kills
30
31
Deaths
19
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
6
5
1.08
W
8
3
6
3.67
L
Gilgamesh
Flash2Gordon1
Gilgamesh
12
4
4
3.5
L
Morgan Le Fay
GoFragYourSelfK
Morgan Le Fay
6
7
10
1.57
W
Skadi
JUJYOO
Skadi
4
5
9
1.7
L
Chiron
LvcidClxdz
Chiron
1
6
4
0.5
W
7
1
8
11
L
0
6
2
0.17
L
Cthulhu
catmandog23
Cthulhu
0
8
3
0.19
W
Bakasura
vachelumiere
Bakasura
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,644
Damage
64,012
89,226
Taken
79,860
48,513
Mitigated
40,353
13,878
Healing
31,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,956
575
2,437
7,912
19,295
8,834
633
3,733
15,384
150,580
0
W
11,456
3,740
658
3,788
9,573
4,288
1,615
3,459
5,946
70,586
0
L
Gilgamesh
Flash2Gordon1
Gilgamesh
17,904
4,860
0
3,625
20,265
11,279
0
4,495
15,588
0
64,018
L
Morgan Le Fay
GoFragYourSelfK
Morgan Le Fay
16,791
1,180
421
4,352
20,171
8,817
74
5,892
13,596
104,121
0
W
Skadi
JUJYOO
Skadi
17,542
8,512
0
2,512
12,269
4,494
7,248
3,639
8,515
0
69,991
L
Chiron
LvcidClxdz
Chiron
5,179
1,080
192
2,631
14,994
5,351
1,340
4,577
10,252
0
39,128
W
11,211
3,233
0
11,004
24,707
16,381
2,193
4,971
19,600
0
72,972
L
3,471
1,074
0
111
15,807
17,239
201
1,099
14,034
39,128
0
L
Cthulhu
catmandog23
Cthulhu
1,299
271
0
2,546
17,989
5,827
0
6,349
11,314
12,671
0
W
Bakasura
vachelumiere
Bakasura
12,847
9,273
0
2,861
14,016
6,356
1,570
5,016
8,854
0
86,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
68,227
430
Minions Killed
742
0
Camps Cleared
0
2,068,570
Distance Traveled
2,243,679
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,555
606
208
9
0
452,512
0
W
Hera
13,498
562
116
5
0
443,032
4
L
Gilgamesh
12,538
522
96
4
0
501,994
2
L
Morgan Le Fay
13,063
544
167
7
0
410,642
3
W
Skadi
12,710
530
119
5
0
411,582
3
L
Chiron
9,199
383
68
3
0
427,230
2
W
Chaac
14,176
591
133
6
0
422,217
0
L
Ymir
8,926
372
73
3
0
400,940
0
L
Cthulhu
7,242
302
26
1
0
327,764
0
W
Bakasura
13,288
554
166
7
0
514,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role