Player Matchup

Izanami
Izanami
Ayral
Izanami
Level 38
God Stats
7W - 3L
1,715 SR
Queue Stats
84W - 66L
1,647 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bardock96
Morgan Le Fay
Level 18
God Stats
11W - 7L
1,682 SR
Queue Stats
79W - 66L
1,658 Elo+
Party 1
Sobek
Sobek
Cheles
Sobek
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 35L
1,546 Elo+
Party 2
Loki
Loki
Shmuli
Loki
Level 13
God Stats
1W - 2L
1,316 SR
Queue Stats
34W - 33L
1,521 Elo+
Solo
Cerberus
Cerberus
TrCedric
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,546 Elo+
Party 2
Team Averages
Level 24
1,543 SR
1,584 Elo+

VS

Team Averages
Level 19
1,608 SR
1,552 Elo+
Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BrokenPatch
Anhur
Level 11
God Stats
6W - 3L
1,821 SR
Queue Stats
190W - 203L
1,697 Elo+
Solo
Arachne
Arachne
CloudZ222TTV
Arachne
Level 28
God Stats
9W - 5L
1,777 SR
Queue Stats
90W - 87L
1,548 Elo+
Solo
Cthulhu
Cthulhu
RakijaFAV
Cthulhu
Level 15
God Stats
21W - 22L
1,443 SR
Queue Stats
116W - 125L
1,547 Elo+
Solo
Hades
Hades
YaBoiPan25
Hades
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 130L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayral
Izanami
15
6 / 2 / 3
9,138
653
7,383
9,280
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Bardock96
Morgan Le Fay
17
13 / 2 / 1
10,706
765
12,438
7,597
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Cheles
Sobek
12
4 / 0 / 8
8,061
576
4,233
9,100
10,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
Shmuli
Loki
14
4 / 1 / 6
8,480
606
5,333
6,028
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TrCedric
Cerberus
13
1 / 1 / 6
7,756
554
4,287
9,381
8,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 5 / 0
7,849
561
9,726
11,615
3,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 6 / 0
5,915
423
3,588
9,171
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
CloudZ222TTV
Arachne
10
0 / 4 / 2
6,529
466
2,482
7,813
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
RakijaFAV
Cthulhu
10
1 / 5 / 0
5,989
428
4,826
9,963
6,241
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
10
1 / 8 / 0
6,473
462
1,827
9,693
2,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
28
Kills
6
6
Deaths
28
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
0
0.6
W
Izanami
Ayral
Izanami
6
2
3
3.75
W
Morgan Le Fay
Bardock96
Morgan Le Fay
13
2
1
6.75
L
1
6
0
0.17
W
Sobek
Cheles
Sobek
4
0
8
8
L
Arachne
CloudZ222TTV
Arachne
0
4
2
0.25
L
Cthulhu
RakijaFAV
Cthulhu
1
5
0
0.2
W
Loki
Shmuli
Loki
4
1
6
7
W
Cerberus
TrCedric
Cerberus
1
1
6
4
L
Hades
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
22,449
41,386
Taken
48,255
27,060
Mitigated
17,353
12,612
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,726
4,685
0
1,935
11,615
3,409
504
6,354
5,141
0
43,536
W
Izanami
Ayral
Izanami
7,383
4,482
0
3,204
9,280
2,618
2,963
1,227
8,053
0
72,418
W
Morgan Le Fay
Bardock96
Morgan Le Fay
12,438
760
0
2,459
7,597
3,397
752
2,106
5,491
63,920
0
L
3,588
1,382
0
1,265
9,171
1,953
0
1,775
7,394
0
21,936
W
Sobek
Cheles
Sobek
4,233
403
0
2,015
9,100
10,429
270
2,020
7,080
12,524
0
L
Arachne
CloudZ222TTV
Arachne
2,482
1,668
0
2,394
7,813
2,948
0
1,813
5,924
0
34,552
L
Cthulhu
RakijaFAV
Cthulhu
4,826
552
358
1,193
9,963
6,241
110
3,900
6,040
18,722
0
W
Loki
Shmuli
Loki
5,333
1,407
0
1,945
6,028
2,596
134
167
5,861
0
48,869
W
Cerberus
TrCedric
Cerberus
4,287
510
0
2,989
9,381
8,020
54
1,133
8,248
37,226
0
L
Hades
1,827
605
22
1,772
9,693
2,802
0
6,526
2,798
22,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,141
Gold Earned
32,755
453
Minions Killed
299
0
Camps Cleared
0
1,316,894
Distance Traveled
1,179,317
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,849
561
104
7
0
272,057
4
W
Izanami
9,138
653
130
9
0
253,792
1
W
Morgan Le Fay
10,706
765
134
10
0
245,384
5
L
Anhur
5,915
423
32
2
0
209,450
2
W
Sobek
8,061
576
12
1
0
266,047
4
L
Arachne
6,529
466
68
5
0
262,635
5
L
Cthulhu
5,989
428
38
3
0
225,319
0
W
Loki
8,480
606
88
6
0
302,804
5
W
Cerberus
7,756
554
89
6
0
248,867
1
L
Hades
6,473
462
57
4
0
209,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role