Player Matchup

Nox
Nox
Folklοre
Nox
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,379 Elo+
Party 2
Bellona
Bellona
PlayerBolt
Bellona
Level 11
God Stats
13W - 7L
1,712 SR
Queue Stats
119W - 112L
1,464 Elo+
Solo
Pele
Pele
RitzRO
Pele
Level 4
God Stats
0W - 1L
1,759 SR
Queue Stats
1W - 2L
1,409 Elo+
Solo
Neith
Neith
lovelyruru
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 2
Ares
Ares
zxcv1383
Ares
Level 29
God Stats
6W - 3L
1,622 SR
Queue Stats
112W - 121L
1,494 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,422 Elo+

VS

Team Averages
Level 25
1,597 SR
1,447 Elo+
Izanami
Izanami
AlexPuu
Izanami
Level 26
God Stats
20W - 11L
1,568 SR
Queue Stats
95W - 70L
1,502 Elo+
Party 1
Yemoja
Yemoja
Efoon
Yemoja
Level 27
God Stats
22W - 11L
1,683 SR
Queue Stats
98W - 101L
1,406 Elo+
Party 3
Guan Yu
Guan Yu
HughCaliber
Guan Yu
Level 25
God Stats
43W - 20L
1,664 SR
Queue Stats
146W - 119L
1,487 Elo+
Party 1
Scylla
Scylla
SkyNoir503
Scylla
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 86L
1,496 Elo+
Party 1
Arachne
Arachne
Viprosia
Arachne
Level 23
God Stats
18W - 8L
1,568 SR
Queue Stats
57W - 58L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,900
439
7,933
8,420
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PlayerBolt
Bellona
15
3 / 7 / 1
9,117
507
9,265
15,815
15,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
RitzRO
Pele
2
0 / 1 / 0
5,068
282
0
1,293
213
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
13
4 / 3 / 4
8,314
462
13,893
10,841
3,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
12
1 / 6 / 7
7,189
399
5,719
15,468
10,022
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexPuu
Izanami
16
5 / 3 / 7
10,078
560
11,830
11,481
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Efoon
Yemoja
13
0 / 2 / 9
9,346
519
4,606
15,885
14,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
HughCaliber
Guan Yu
16
8 / 2 / 7
10,640
591
11,990
18,231
21,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SkyNoir503
Scylla
16
2 / 2 / 8
9,817
545
6,371
7,395
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Viprosia
Arachne
15
4 / 1 / 6
9,563
531
6,026
11,049
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
10
Kills
19
20
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlexPuu
Izanami
5
3
7
2.83
W
Yemoja
Efoon
Yemoja
0
2
9
2.25
L
2
3
2
1
W
Guan Yu
HughCaliber
Guan Yu
8
2
7
5.75
L
Bellona
PlayerBolt
Bellona
3
7
1
0.5
L
Pele
RitzRO
Pele
0
1
0
0
W
Scylla
SkyNoir503
Scylla
2
2
8
3
W
Arachne
Viprosia
Arachne
4
1
6
7
L
Neith
4
3
4
2
L
Ares
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
40,823
51,837
Taken
64,041
31,877
Mitigated
48,036
9,524
Healing
27,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlexPuu
Izanami
11,830
8,339
0
4,849
11,481
3,628
3,722
2,601
8,880
0
70,124
W
Yemoja
Efoon
Yemoja
4,606
1,253
4,794
3,539
15,885
14,513
1,132
4,503
11,382
23,708
0
L
7,933
400
0
1,725
8,420
2,759
277
3,570
4,850
41,825
0
W
Guan Yu
HughCaliber
Guan Yu
11,990
1,116
2,984
7,903
18,231
21,809
959
1,860
16,371
0
66,871
L
Bellona
PlayerBolt
Bellona
9,265
3,670
0
1,927
15,815
15,712
0
2,064
13,291
0
56,715
L
Pele
RitzRO
Pele
0
0
0
129
1,293
213
0
0
1,293
0
2,822
W
Scylla
SkyNoir503
Scylla
6,371
953
0
250
7,395
2,808
1,731
2,604
4,791
68,510
0
W
Arachne
Viprosia
Arachne
6,026
4,776
0
3,439
11,049
5,278
229
2,084
8,965
0
46,994
L
Neith
13,893
6,076
0
2,872
10,841
3,171
1,161
1,850
8,945
0
51,810
L
Ares
5,719
188
469
2,402
15,468
10,022
0
3,493
11,718
21,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
49,444
314
Minions Killed
457
0
Camps Cleared
0
1,309,598
Distance Traveled
1,787,248
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,078
560
113
6
0
334,459
3
W
Yemoja
9,346
519
33
2
0
338,099
3
L
Nox
7,900
439
95
5
0
307,980
4
W
Guan Yu
10,640
591
104
6
0
346,681
2
L
Bellona
9,117
507
105
6
0
312,009
2
L
Pele
5,068
282
4
0
0
19,540
0
W
Scylla
9,817
545
120
7
0
331,684
8
W
Arachne
9,563
531
87
5
0
436,325
1
L
Neith
8,314
462
84
5
0
326,435
5
L
Ares
7,189
399
26
1
0
343,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role