Player Matchup

Osiris
Osiris
 
Osiris
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HUMPDAY24
Kukulkan
Level 77
God Stats
15W - 11L
1,593 SR
Queue Stats
94W - 74L
1,544 Elo+
Party 1
Khepri
Khepri
MissedBadge7856
Khepri
Level 21
God Stats
17W - 10L
1,640 SR
Queue Stats
26W - 30L
1,581 Elo+
Party 1
Team Averages
Level 70
1,578 SR
1,542 Elo+

VS

Team Averages
Level 16
1,556 SR
1,474 Elo+
Rama
Rama
 
Rama
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BenjaminSarubi
Yemoja
Level 24
God Stats
3W - 3L
1,669 SR
Queue Stats
78W - 101L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
Lato567
Sun Wukong
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
8 / 4 / 7
9,546
868
8,363
10,929
10,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
HUMPDAY24
Kukulkan
14
5 / 1 / 8
9,111
828
15,632
4,990
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 3 / 9
8,378
762
2,776
7,688
6,243
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 7 / 3
8,482
771
6,835
11,780
3,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 4 / 4
8,230
748
6,154
12,249
10,520
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
Lato567
Sun Wukong
8
1 / 6 / 0
6,822
620
1,339
8,848
4,910
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
7
8
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
4
7
2.88
L
Rama
 
Rama
3
7
3
0.64
L
3
4
4
1.25
W
Kukulkan
HUMPDAY24
Kukulkan
5
1
8
9
L
Sun Wukong
Lato567
Sun Wukong
1
6
0
0.17
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
14,328
23,607
Taken
32,877
19,171
Mitigated
19,141
3,733
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,363
2,529
236
1,636
10,929
10,988
822
2,038
8,618
0
25,753
L
Rama
 
Rama
6,835
5,581
0
1,318
11,780
3,711
0
6,745
4,779
0
24,004
L
6,154
535
464
209
12,249
10,520
0
6,789
5,044
20,973
0
W
Kukulkan
HUMPDAY24
Kukulkan
15,632
1,021
520
1,216
4,990
1,940
728
1,583
3,162
46,511
0
L
Sun Wukong
Lato567
Sun Wukong
1,339
600
0
552
8,848
4,910
0
4,030
4,646
0
7,768
W
2,776
73
0
125
7,688
6,243
179
1,729
5,673
9,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
23,534
123
Minions Killed
69
0
Camps Cleared
0
664,480
Distance Traveled
474,350
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,546
868
23
2
0
219,799
4
L
Rama
8,482
771
39
4
0
166,307
0
L
Yemoja
8,230
748
24
2
0
188,572
2
W
Kukulkan
9,111
828
85
8
0
226,055
4
L
Sun Wukong
6,822
620
6
1
0
119,471
0
W
Khepri
8,378
762
15
1
0
218,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role