Player Matchup

Izanami
Izanami
EThaxt
Izanami
Level 80
God Stats
2W - 1L
1,272 SR
Queue Stats
29W - 30L
1,294 Elo+
Party 1
Ra
Ra
HomemadeAnimal4
Ra
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 123L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MambaGang247
Ah Muzen Cab
Level 64
God Stats
11W - 8L
1,378 SR
Queue Stats
633W - 657L
1,289 Elo+
Solo
Neith
Neith
Thaxt1
Neith
Level 69
God Stats
1W - 0L
1,136 SR
Queue Stats
21W - 27L
1,256 Elo+
Party 1
Tiamat
Tiamat
lazarus660
Tiamat
Level 85
God Stats
8W - 2L
1,834 SR
Queue Stats
132W - 126L
1,370 Elo+
Solo
Team Averages
Level 72
1,424 SR
1,312 Elo+

VS

Team Averages
Level 88
1,430 SR
1,328 Elo+
Mulan
Mulan
Bestbuyguy
Mulan
Level 80
God Stats
16W - 10L
1,567 SR
Queue Stats
515W - 504L
1,324 Elo+
Solo
Sylvanus
Sylvanus
Sledgehammer420
Sylvanus
Level 128
God Stats
4W - 4L
1,545 SR
Queue Stats
308W - 339L
1,383 Elo+
Party 2
Mercury
Mercury
TTVunderground
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,298 Elo+
Solo
Bacchus
Bacchus
sykokiller
Bacchus
Level 99
God Stats
0W - 1L
1,297 SR
Queue Stats
30W - 35L
1,293 Elo+
Party 2
Hachiman
Hachiman
vialbassman1991
Hachiman
Level 107
God Stats
0W - 3L
1,242 SR
Queue Stats
127W - 139L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EThaxt
Izanami
20
9 / 6 / 11
12,129
933
17,768
11,582
4,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 4 / 14
10,835
833
10,835
13,496
9,227
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MambaGang247
Ah Muzen Cab
17
2 / 4 / 18
10,163
782
12,220
9,807
4,799
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Thaxt1
Neith
17
5 / 4 / 14
10,312
793
12,479
12,372
5,497
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
lazarus660
Tiamat
16
4 / 4 / 16
10,152
781
17,325
12,260
8,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 3 / 5
8,220
632
4,922
5,255
3,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sylvanus
18
2 / 4 / 14
10,657
820
6,249
21,527
29,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 9 / 9
11,204
862
6,560
15,337
6,912
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
sykokiller
Bacchus
15
2 / 5 / 13
9,559
735
9,339
19,520
26,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
20
10 / 5 / 9
11,874
913
20,576
18,920
10,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
72
26
Kills
22
22
Deaths
26
73
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
3
5
1.5
W
Izanami
EThaxt
Izanami
9
6
11
2.42
W
6
4
14
3.25
W
Ah Muzen Cab
MambaGang247
Ah Muzen Cab
2
4
18
2.75
L
Sylvanus
2
4
14
2.25
L
6
9
9
1.17
W
Neith
Thaxt1
Neith
5
4
14
3
W
Tiamat
lazarus660
Tiamat
4
4
16
3
L
Bacchus
sykokiller
Bacchus
2
5
13
1.7
L
Hachiman
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,627
Damage
47,646
59,517
Taken
80,559
32,918
Mitigated
77,687
23,898
Healing
29,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
4,922
360
564
818
5,255
3,410
0
1,728
3,527
0
6,898
W
Izanami
EThaxt
Izanami
17,768
10,620
2,786
2,227
11,582
4,483
1,442
2,746
8,836
0
37,617
W
10,835
1,740
3,101
2,748
13,496
9,227
456
4,174
9,322
24,949
0
W
Ah Muzen Cab
MambaGang247
Ah Muzen Cab
12,220
6,387
1,739
1,451
9,807
4,799
758
2,894
6,913
0
25,520
L
Sylvanus
6,249
3,253
5,504
8,274
21,527
29,634
402
7,236
14,291
14,793
0
L
6,560
2,680
815
2,375
15,337
6,912
811
4,783
10,554
54
14,528
W
Neith
Thaxt1
Neith
12,479
6,943
957
4,285
12,372
5,497
2,403
2,996
9,376
0
23,253
W
Tiamat
lazarus660
Tiamat
17,325
218
863
3,741
12,260
8,912
63
2,823
9,437
25,522
0
L
Bacchus
sykokiller
Bacchus
9,339
743
1,504
2,272
19,520
26,915
0
6,534
12,986
12,592
0
L
Hachiman
20,576
7,145
1,427
5,572
18,920
10,816
2,624
7,879
11,041
0
51,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,591
Gold Earned
51,514
152
Minions Killed
122
0
Camps Cleared
0
1,187,378
Distance Traveled
972,841
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,220
632
4
0
0
88,825
0
W
Izanami
12,129
933
42
3
0
214,601
5
W
Ra
10,835
833
39
3
0
241,463
1
W
Ah Muzen Cab
10,163
782
23
2
0
231,779
2
L
Sylvanus
10,657
820
27
2
0
165,159
2
L
Mercury
11,204
862
22
2
0
222,765
2
W
Neith
10,312
793
34
3
0
225,210
2
W
Tiamat
10,152
781
14
1
0
274,325
0
L
Bacchus
9,559
735
6
0
0
258,684
0
L
Hachiman
11,874
913
63
5
0
237,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role