Player Matchup

Izanami
Izanami
Abdiel25710
Izanami
Level 23
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Ullr
Ullr
Kaminoh
Ullr
Level 8
God Stats
3W - 5L
1,506 SR
Queue Stats
15W - 17L
1,516 Elo+
Party 1
Yemoja
Yemoja
NovembersRed
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo
Thor
Thor
Ophiiuchus
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,515 Elo+
Party 1
Geb
Geb
Oxytones
Geb
Level 25
God Stats
8W - 9L
1,768 SR
Queue Stats
23W - 39L
1,523 Elo+
Solo
Team Averages
Level 14
1,508 SR
1,582 Elo+

VS

Team Averages
Level 25
1,611 SR
1,536 Elo+
Chaac
Chaac
Kapitan_Rukaku
Chaac
Level 23
God Stats
37W - 24L
1,704 SR
Queue Stats
92W - 73L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
Kota190675
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Pugakulina
Zeus
Level 27
God Stats
76W - 72L
1,602 SR
Queue Stats
91W - 83L
1,622 Elo+
Party 2
Persephone
Persephone
Taborda1970
Persephone
Level 26
God Stats
23W - 21L
1,535 SR
Queue Stats
104W - 125L
1,406 Elo+
Solo
Bacchus
Bacchus
deathroadd
Bacchus
Level 28
God Stats
7W - 3L
1,712 SR
Queue Stats
24W - 13L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abdiel25710
Izanami
8
1 / 4 / 0
4,914
447
2,797
6,107
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
Kaminoh
Ullr
9
1 / 3 / 0
5,183
471
3,479
7,033
2,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
5
0 / 5 / 0
4,128
375
908
8,139
2,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 3 / 0
4,764
433
2,395
5,899
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
4,223
384
1,017
4,654
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 5
6,290
572
2,797
6,917
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kota190675
Cthulhu
4
0 / 2 / 1
4,166
379
103
2,603
667
11
4 / 0 / 2
6,545
595
6,025
4,510
1,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Taborda1970
Persephone
12
8 / 0 / 2
7,155
650
6,921
4,089
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
deathroadd
Bacchus
9
2 / 0 / 5
5,771
525
4,420
5,332
3,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
17
17
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abdiel25710
Izanami
1
4
0
0.25
L
Ullr
Kaminoh
Ullr
1
3
0
0.33
W
3
0
5
5.5
W
Cthulhu
Kota190675
Cthulhu
0
2
1
0.25
L
Yemoja
0
5
0
0
L
0
3
0
0
L
0
2
0
0
W
4
0
2
5
W
Persephone
Taborda1970
Persephone
8
0
2
9
W
Bacchus
deathroadd
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
20,266
31,832
Taken
23,451
10,975
Mitigated
9,874
4,863
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abdiel25710
Izanami
2,797
1,697
0
976
6,107
1,843
101
4,243
1,620
0
21,371
L
Ullr
Kaminoh
Ullr
3,479
1,653
0
1,480
7,033
2,211
0
3,857
3,176
0
26,115
W
2,797
58
141
2,815
6,917
3,121
387
269
6,648
0
21,272
W
Cthulhu
Kota190675
Cthulhu
103
0
0
0
2,603
667
0
0
2,603
4,639
0
L
Yemoja
908
408
153
960
8,139
2,425
0
4,527
3,476
7,751
0
L
2,395
729
0
1,136
5,899
1,724
0
2,819
3,038
0
18,794
L
1,017
60
0
158
4,654
2,772
72
1,513
3,053
8,626
0
W
6,025
192
83
1,784
4,510
1,038
214
68
4,442
32,322
0
W
Persephone
Taborda1970
Persephone
6,921
559
102
2,243
4,089
1,102
288
303
3,786
34,494
0
W
Bacchus
deathroadd
Bacchus
4,420
1,114
179
330
5,332
3,946
0
1,285
4,047
16,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,212
Gold Earned
29,927
151
Minions Killed
177
0
Camps Cleared
0
913,530
Distance Traveled
946,393
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,914
447
41
4
0
189,126
0
L
Ullr
5,183
471
46
4
0
178,662
1
W
Chaac
6,290
572
30
3
0
184,274
3
W
Cthulhu
4,166
379
7
1
0
138,927
1
L
Yemoja
4,128
375
13
1
0
159,459
0
L
Thor
4,764
433
38
3
0
189,239
0
L
Geb
4,223
384
13
1
0
197,044
0
W
Zeus
6,545
595
62
6
0
192,891
4
W
Persephone
7,155
650
60
5
0
194,249
3
W
Bacchus
5,771
525
18
2
0
236,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role