Player Matchup

Cu Chulainn
Cu Chulainn
Hommie doggie G
Cu Chulainn
Level 21
God Stats
6W - 9L
1,422 SR
Queue Stats
84W - 98L
1,367 Elo+
Solo
Thoth
Thoth
Serpente5778
Thoth
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
iGreen-_-4funn
Danzaburou
Level 28
God Stats
17W - 9L
1,577 SR
Queue Stats
112W - 101L
1,498 Elo+
Solo
Bacchus
Bacchus
kungfutony
Bacchus
Level 26
God Stats
15W - 8L
1,587 SR
Queue Stats
113W - 106L
1,404 Elo+
Solo
Kali
Kali
matod123
Kali
Level 105
God Stats
1W - 2L
1,129 SR
Queue Stats
398W - 343L
1,469 Elo+
Party 1
Team Averages
Level 38
1,443 SR
1,461 Elo+

VS

Team Averages
Level 21
1,509 SR
1,441 Elo+
Kukulkan
Kukulkan
NIKEboy010
Kukulkan
Level 29
God Stats
6W - 8L
1,496 SR
Queue Stats
27W - 39L
1,533 Elo+
Solo
Medusa
Medusa
chilloutdanny_
Medusa
Level 14
God Stats
3W - 4L
1,551 SR
Queue Stats
17W - 19L
1,430 Elo+
Solo
Bellona
Bellona
elbatiAKA
Bellona
Level 20
God Stats
11W - 8L
1,500 SR
Queue Stats
289W - 377L
1,405 Elo+
Solo
Yemoja
Yemoja
mykraider10
Yemoja
Level 18
God Stats
1W - 5L
1,699 SR
Queue Stats
87W - 84L
1,395 Elo+
Solo
Bakasura
Bakasura
sladal
Bakasura
Level 24
God Stats
2W - 8L
1,297 SR
Queue Stats
42W - 40L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hommie doggie G
Cu Chulainn
15
4 / 6 / 4
9,277
546
8,689
13,648
7,506
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 1
8,628
508
3,392
7,211
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
iGreen-_-4funn
Danzaburou
16
10 / 1 / 3
10,388
611
12,821
10,095
3,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
kungfutony
Bacchus
14
3 / 3 / 7
8,570
504
4,521
7,605
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
16
10 / 3 / 5
10,384
611
12,321
15,346
7,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NIKEboy010
Kukulkan
14
2 / 3 / 4
8,275
487
5,300
8,165
2,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 6 / 0
6,282
370
3,319
8,758
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
elbatiAKA
Bellona
13
6 / 10 / 3
8,196
482
9,274
16,025
9,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
9
1 / 5 / 2
6,593
388
1,828
8,077
2,129
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bakasura
sladal
Bakasura
12
4 / 6 / 2
8,275
487
10,695
11,822
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
30
Kills
15
16
Deaths
30
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Hommie doggie G
Cu Chulainn
4
6
4
1
L
Kukulkan
NIKEboy010
Kukulkan
2
3
4
1.33
W
3
3
1
1.17
L
2
6
0
0.33
L
Bellona
elbatiAKA
Bellona
6
10
3
0.75
W
Danzaburou
iGreen-_-4funn
Danzaburou
10
1
3
11.5
W
Bacchus
kungfutony
Bacchus
3
3
7
2.17
W
Kali
10
3
5
4.17
L
Yemoja
1
5
2
0.4
L
Bakasura
sladal
Bakasura
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,744
Damage
30,416
53,905
Taken
52,847
27,201
Mitigated
20,991
16,473
Healing
7,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Hommie doggie G
Cu Chulainn
8,689
2,441
0
1,586
13,648
7,506
1,836
908
12,684
0
45,602
L
Kukulkan
NIKEboy010
Kukulkan
5,300
986
0
1,963
8,165
2,170
0
1,619
6,546
49,115
0
W
3,392
78
0
620
7,211
1,961
1,007
1,405
5,190
45,138
0
L
3,319
1,114
0
0
8,758
2,008
0
1,382
7,376
0
21,673
L
Bellona
elbatiAKA
Bellona
9,274
4,296
0
1,968
16,025
9,077
0
1,395
14,630
0
34,684
W
Danzaburou
iGreen-_-4funn
Danzaburou
12,821
5,376
0
5,089
10,095
3,809
2,227
1,249
8,647
0
70,890
W
Bacchus
kungfutony
Bacchus
4,521
409
0
1,887
7,605
6,623
849
1,044
6,538
21,161
0
W
Kali
12,321
6,888
0
7,291
15,346
7,302
150
2,522
12,496
0
64,789
L
Yemoja
1,828
776
598
108
8,077
2,129
0
1,419
6,658
10,285
0
L
Bakasura
sladal
Bakasura
10,695
6,781
0
2,416
11,822
5,607
140
2,098
9,724
0
27,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
37,621
444
Minions Killed
264
0
Camps Cleared
0
1,505,488
Distance Traveled
1,375,755
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,277
546
93
5
0
306,258
0
L
Kukulkan
8,275
487
92
5
0
329,410
6
W
Thoth
8,628
508
93
5
0
260,728
3
L
Medusa
6,282
370
41
2
0
220,593
0
L
Bellona
8,196
482
55
3
0
266,422
0
W
Danzaburou
10,388
611
124
7
0
285,796
1
W
Bacchus
8,570
504
37
2
0
303,099
1
W
Kali
10,384
611
97
6
0
349,607
1
L
Yemoja
6,593
388
18
1
0
210,939
0
L
Bakasura
8,275
487
58
3
0
348,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role