Player Matchup

Nemesis
Nemesis
LegendTurkeyyy
Nemesis
Level 7
God Stats
2W - 2L
1,491 SR
Queue Stats
5W - 9L
1,092 Elo+
Party 1
Nike
Nike
Xiorss
Nike
Level 19
God Stats
1W - 0L
1,239 SR
Queue Stats
5W - 9L
1,092 Elo+
Party 1
Ra
Ra
Zoesdesilva
Ra
Level 45
God Stats
2W - 2L
1,753 SR
Queue Stats
38W - 52L
1,295 Elo+
Party 2
Ymir
Ymir
jessmochi
Ymir
Level 11
God Stats
2W - 4L
1,124 SR
Queue Stats
8W - 11L
1,284 Elo+
Party 2
Izanami
Izanami
verycery
Izanami
Level 24
God Stats
39W - 33L
1,487 SR
Queue Stats
65W - 66L
1,385 Elo+
Party 2
Team Averages
Level 21
1,418 SR
1,230 Elo+

VS

Team Averages
Level 9
1,512 SR
1,488 Elo+
Neith
Neith
LenaListik
Neith
Level 16
God Stats
8W - 5L
1,412 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Thor
Thor
LoftyShoe96
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
Masteroffaster
King Arthur
Level 27
God Stats
13W - 22L
1,648 SR
Queue Stats
521W - 481L
1,442 Elo+
Solo
Ymir
Ymir
lilKamo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lilZu
Morgan Le Fay
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,771
585
5,392
10,254
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
Xiorss
Nike
14
2 / 2 / 1
8,060
537
6,999
9,919
6,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
15 / 2 / 1
10,463
698
14,418
8,741
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Ymir
13
0 / 0 / 9
8,021
535
2,341
5,630
3,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
verycery
Izanami
14
6 / 0 / 1
8,585
572
10,367
7,715
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 3 / 1
5,488
366
4,775
6,351
1,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 8 / 1
6,476
432
4,067
12,742
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Masteroffaster
King Arthur
14
2 / 2 / 0
8,219
548
7,652
16,225
8,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
lilKamo
Ymir
9
0 / 7 / 1
6,361
424
3,226
12,165
4,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
lilZu
Morgan Le Fay
10
1 / 9 / 1
6,404
427
4,551
9,145
3,621
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
28
Kills
4
5
Deaths
29
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Neith
0
3
1
0.17
L
1
8
1
0.19
L
King Arthur
Masteroffaster
King Arthur
2
2
0
1
W
Nike
Xiorss
Nike
2
2
1
1.25
W
15
2
1
7.75
W
Ymir
0
0
9
4.5
L
Ymir
lilKamo
Ymir
0
7
1
0.07
L
Morgan Le Fay
lilZu
Morgan Le Fay
1
9
1
0.17
W
Izanami
verycery
Izanami
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
24,271
42,259
Taken
56,628
20,659
Mitigated
21,614
15,978
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,392
2,837
0
4,722
10,254
4,514
970
783
9,471
0
57,310
L
Neith
4,775
1,894
0
1,097
6,351
1,732
0
1,667
4,666
0
21,831
L
4,067
2,102
0
1,086
12,742
3,743
0
5,976
6,402
0
25,266
L
King Arthur
Masteroffaster
King Arthur
7,652
508
0
5,532
16,225
8,294
0
2,842
13,351
0
51,194
W
Nike
Xiorss
Nike
6,999
786
0
2,970
9,919
6,663
818
132
9,787
7,980
30,584
W
14,418
3,088
0
3,376
8,741
3,392
2,712
4,358
4,383
57,947
0
W
Ymir
2,341
366
0
0
5,630
3,713
213
1,437
4,193
7,061
0
L
Ymir
lilKamo
Ymir
3,226
547
0
2,130
12,165
4,224
27
2,308
9,807
12,270
0
L
Morgan Le Fay
lilZu
Morgan Le Fay
4,551
810
0
596
9,145
3,621
0
4,741
4,132
25,095
0
W
Izanami
verycery
Izanami
10,367
7,007
441
4,469
7,715
2,377
4,424
1,067
6,648
0
62,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
32,948
415
Minions Killed
229
0
Camps Cleared
0
1,276,942
Distance Traveled
1,194,784
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,771
585
102
7
0
301,725
0
L
Neith
5,488
366
30
2
0
183,463
0
L
Thor
6,476
432
44
3
0
238,467
4
L
King Arthur
8,219
548
104
7
0
269,786
3
W
Nike
8,060
537
72
5
0
263,503
4
W
Ra
10,463
698
112
7
0
259,698
0
W
Ymir
8,021
535
12
1
0
207,241
0
L
Ymir
6,361
424
17
1
0
250,224
4
L
Morgan Le Fay
6,404
427
34
2
0
252,844
0
W
Izanami
8,585
572
117
8
0
244,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role