Player Matchup

He Bo
He Bo
 
He Bo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
MaybeAGoose
The Morrigan
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 133L
1,560 Elo+
Solo
Sobek
Sobek
RabidAnt
Sobek
Level 132
God Stats
5W - 3L
1,698 SR
Queue Stats
497W - 509L
1,614 Elo+
Solo
Fenrir
Fenrir
SBz Daniel
Fenrir
Level 153
God Stats
2W - 2L
1,990 SR
Queue Stats
177W - 183L
1,543 Elo+
Party 1
Nike
Nike
nickrozay
Nike
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 81L
1,491 Elo+
Party 1
Team Averages
Level 113
1,638 SR
1,541 Elo+

VS

Team Averages
Level 101
1,597 SR
1,540 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Amammos
Chronos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,515 Elo+
Solo
Cernunnos
Cernunnos
BlackTeaLeaf
Cernunnos
Level 124
God Stats
4W - 2L
1,658 SR
Queue Stats
366W - 358L
1,567 Elo+
Party 2
Hades
Hades
Merrrrick
Hades
Level 83
God Stats
2W - 0L
1,826 SR
Queue Stats
62W - 65L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
7 / 5 / 10
11,483
766
15,354
12,112
5,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
MaybeAGoose
The Morrigan
18
10 / 4 / 11
11,477
765
15,937
11,326
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
RabidAnt
Sobek
18
3 / 6 / 12
10,901
727
8,409
30,752
46,417
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
SBz Daniel
Fenrir
16
4 / 6 / 11
10,364
691
8,994
16,135
18,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nike
17
1 / 4 / 20
10,475
698
15,484
21,727
24,098
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 6 / 12
11,858
791
13,686
21,397
18,803
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
 
Apollo
17
5 / 5 / 9
11,094
740
14,566
13,000
4,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Amammos
Chronos
18
4 / 7 / 16
11,146
743
15,531
16,722
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
BlackTeaLeaf
Cernunnos
20
4 / 3 / 14
11,918
795
17,474
12,765
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Merrrrick
Hades
18
6 / 4 / 8
11,398
760
13,247
14,861
14,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
83
25
Kills
24
25
Deaths
25
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
5
10
2.4
W
Nemesis
 
Nemesis
5
6
12
1.83
W
Apollo
 
Apollo
5
5
9
1.9
W
Chronos
Amammos
Chronos
4
7
16
1.71
W
Cernunnos
BlackTeaLeaf
Cernunnos
4
3
14
3.67
L
The Morrigan
MaybeAGoose
The Morrigan
10
4
11
3.88
W
Hades
Merrrrick
Hades
6
4
8
2.5
L
Sobek
RabidAnt
Sobek
3
6
12
1.5
L
Fenrir
SBz Daniel
Fenrir
4
6
11
1.58
L
Nike
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,178
Damage
74,504
92,052
Taken
78,745
100,653
Mitigated
50,175
32,598
Healing
26,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
15,354
725
2,230
3,145
12,112
5,320
1,428
4,883
7,229
32,515
0
W
Nemesis
 
Nemesis
13,686
2,316
1,999
6,375
21,397
18,803
107
9,345
12,052
7,826
15,349
W
Apollo
 
Apollo
14,566
11,425
1,730
3,718
13,000
4,880
2,575
7,868
5,132
0
29,267
W
Chronos
Amammos
Chronos
15,531
5,903
819
2,926
16,722
6,352
1,660
8,091
8,631
33,815
0
W
Cernunnos
BlackTeaLeaf
Cernunnos
17,474
7,787
110
2,705
12,765
5,188
584
6,940
5,825
0
41,662
L
The Morrigan
MaybeAGoose
The Morrigan
15,937
2,381
1,121
2,071
11,326
5,987
1,475
3,639
7,611
27,483
1,050
W
Hades
Merrrrick
Hades
13,247
1,371
1,553
4,482
14,861
14,952
523
6,919
7,942
33,236
0
L
Sobek
RabidAnt
Sobek
8,409
613
911
8,264
30,752
46,417
647
10,440
20,312
21,862
0
L
Fenrir
SBz Daniel
Fenrir
8,994
1,361
3,545
3,098
16,135
18,831
683
6,157
9,978
0
15,958
L
Nike
15,484
1,473
1,559
6,654
21,727
24,098
121
7,385
14,342
651
29,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,700
Gold Earned
57,414
142
Minions Killed
163
0
Camps Cleared
0
1,250,295
Distance Traveled
1,280,200
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,483
766
42
3
0
256,895
2
W
Nemesis
11,858
791
10
1
0
282,983
4
W
Apollo
11,094
740
43
3
0
238,559
0
W
Chronos
11,146
743
16
1
0
252,633
0
W
Cernunnos
11,918
795
44
3
0
263,746
0
L
The Morrigan
11,477
765
23
2
0
257,163
1
W
Hades
11,398
760
50
3
0
242,279
0
L
Sobek
10,901
727
34
2
0
250,351
0
L
Fenrir
10,364
691
21
1
0
224,745
0
L
Nike
10,475
698
22
1
0
261,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role