Player Matchup

Hades
Hades
ChristianKni9ht
Hades
Level 63
God Stats
12W - 9L
1,582 SR
Queue Stats
147W - 136L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
FlyAlprazolam
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,500 Elo+
Party 2
Artemis
Artemis
HooperJo
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
jayferry2014
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Olorun
Olorun
spider5
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 15
1,516 SR
1,495 Elo+

VS

Team Averages
Level 3
1,500 SR
1,500 Elo+
Ra
Ra
DeppelKopf
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
IcyMistXXX
Sol
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
106W - 117L
1,500 Elo+
Solo
Anhur
Anhur
NewMagician5330
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SSG_sneak-x19
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
w3342q2wwdfrdgbv
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
27 / 4 / 6
9,860
758
16,784
15,134
7,859
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
FlyAlprazolam
Gilgamesh
7
1 / 7 / 4
5,418
417
1,025
7,273
4,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
HooperJo
Artemis
10
3 / 8 / 12
6,708
516
5,695
8,755
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
1 / 8 / 3
4,856
374
268
7,075
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
spider5
Olorun
7
1 / 9 / 11
5,714
440
1,659
7,909
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 10 / 10
7,526
579
7,333
8,504
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
15 / 2 / 7
10,114
778
15,268
9,403
2,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 9 / 5
6,377
491
1,657
9,131
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SSG_sneak-x19
Morgan Le Fay
9
6 / 9 / 10
7,166
551
3,475
8,092
2,582
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 8 / 3
6,286
484
1,860
11,076
5,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
33
Kills
30
36
Deaths
38
36
Assists
35
Player
Kills
Deaths
Assists
KDA
L
27
4
6
7.5
W
6
10
10
1.1
L
Gilgamesh
FlyAlprazolam
Gilgamesh
1
7
4
0.43
L
Artemis
HooperJo
Artemis
3
8
12
1.13
W
15
2
7
9.25
W
2
9
5
0.5
W
Morgan Le Fay
SSG_sneak-x19
Morgan Le Fay
6
9
10
1.22
L
1
8
3
0.31
L
Olorun
spider5
Olorun
1
9
11
0.72
W
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
29,593
46,146
Taken
46,206
19,430
Mitigated
15,495
8,481
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,784
2,354
388
6,124
15,134
7,859
408
12,438
2,696
39,655
0
W
7,333
1,778
391
935
8,504
2,377
168
4,966
3,499
19,889
0
L
Gilgamesh
FlyAlprazolam
Gilgamesh
1,025
406
0
423
7,273
4,209
112
3,436
3,837
0
12,185
L
Artemis
HooperJo
Artemis
5,695
2,152
0
671
8,755
2,681
286
5,317
3,438
0
21,745
W
15,268
5,128
272
3,097
9,403
2,905
4,213
2,860
6,469
50,282
0
W
1,657
1,455
0
286
9,131
2,263
88
3,548
5,583
0
12,725
W
Morgan Le Fay
SSG_sneak-x19
Morgan Le Fay
3,475
1,130
0
244
8,092
2,582
44
4,084
3,931
11,861
0
L
268
268
0
154
7,075
1,979
0
3,200
3,875
0
4,483
L
Olorun
spider5
Olorun
1,659
1,084
58
663
7,909
2,702
40
3,545
4,364
10,069
1,717
W
1,860
453
0
165
11,076
5,368
0
2,659
8,417
8,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
37,469
123
Minions Killed
148
0
Camps Cleared
0
994,849
Distance Traveled
1,089,798
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,860
758
60
5
0
223,865
0
W
Ra
7,526
579
27
2
0
208,069
2
L
Gilgamesh
5,418
417
15
1
0
192,774
3
L
Artemis
6,708
516
24
2
0
197,684
5
W
Sol
10,114
778
74
6
0
211,700
0
W
Anhur
6,377
491
30
2
0
212,036
3
W
Morgan Le Fay
7,166
551
10
1
0
211,379
1
L
Thor
4,856
374
8
1
0
198,416
0
L
Olorun
5,714
440
16
1
0
182,110
1
W
Ares
6,286
484
7
1
0
246,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role