Player Matchup

Thanatos
Thanatos
Mr__Katsu
Thanatos
Level 60
God Stats
3W - 5L
1,574 SR
Queue Stats
333W - 337L
1,499 Elo+
Solo
Danzaburou
Danzaburou
RaphaelHukan
Danzaburou
Level 92
God Stats
11W - 7L
1,556 SR
Queue Stats
535W - 594L
1,471 Elo+
Solo
Cerberus
Cerberus
Y--STRYKER--Y
Cerberus
Level 69
God Stats
2W - 6L
1,492 SR
Queue Stats
264W - 277L
1,459 Elo+
Solo
Vulcan
Vulcan
culiadoring
Vulcan
Level 65
God Stats
22W - 24L
1,504 SR
Queue Stats
262W - 331L
1,448 Elo+
Solo
Freya
Freya
littlepedrinho
Freya
Level 66
God Stats
11W - 14L
1,241 SR
Queue Stats
390W - 423L
1,429 Elo+
Solo
Team Averages
Level 70
1,473 SR
1,461 Elo+

VS

Team Averages
Level 87
1,434 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
EL_IVOX
Skadi
Level 69
God Stats
3W - 4L
1,381 SR
Queue Stats
214W - 262L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
El_Mismisimo_XXI
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 233L
1,426 Elo+
Party 2
Cabrakan
Cabrakan
OSM_ElChotaLarga
Cabrakan
Level 119
God Stats
21W - 26L
1,502 SR
Queue Stats
685W - 708L
1,518 Elo+
Party 1
Eset
Eset
romeumarques0803
Eset
Level 85
God Stats
2W - 1L
1,289 SR
Queue Stats
295W - 300L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mr__Katsu
Thanatos
13
1 / 6 / 2
7,564
473
4,601
14,502
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
RaphaelHukan
Danzaburou
13
0 / 2 / 3
8,122
508
7,607
8,819
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Y--STRYKER--Y
Cerberus
12
5 / 3 / 3
8,316
520
8,165
13,414
10,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
12
2 / 3 / 3
7,735
483
8,929
8,730
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 1
8,559
535
8,680
13,101
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
7 / 0 / 1
10,002
625
9,272
12,471
12,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
EL_IVOX
Skadi
13
1 / 4 / 5
7,533
471
6,854
9,734
3,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 1
8,194
512
2,560
11,572
9,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 3 / 7
8,666
542
9,978
13,452
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 4
9,436
590
11,404
9,932
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
18
19
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
0
1
7.5
W
Skadi
EL_IVOX
Skadi
1
4
5
0.88
W
3
0
1
3.5
L
Thanatos
Mr__Katsu
Thanatos
1
6
2
0.33
W
3
3
7
2.17
L
Danzaburou
RaphaelHukan
Danzaburou
0
2
3
0.75
L
Cerberus
Y--STRYKER--Y
Cerberus
5
3
3
2.17
L
Vulcan
2
3
3
1.17
L
3
5
1
0.7
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
40,068
58,566
Taken
57,161
25,498
Mitigated
35,462
23,716
Healing
14,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,272
1,572
0
4,135
12,471
12,331
716
5,563
6,908
0
58,670
W
Skadi
EL_IVOX
Skadi
6,854
2,601
0
2,057
9,734
3,192
1,104
3,906
5,828
0
44,365
W
2,560
955
1,145
3,018
11,572
9,421
258
3,397
8,175
23,920
0
L
Thanatos
Mr__Katsu
Thanatos
4,601
1,594
0
8,326
14,502
5,193
0
4,587
9,831
0
57,700
W
9,978
1,072
0
785
13,452
6,994
0
7,283
6,169
61,076
0
L
Danzaburou
RaphaelHukan
Danzaburou
7,607
3,863
0
4,411
8,819
2,766
0
2,284
6,495
0
55,901
L
Cerberus
Y--STRYKER--Y
Cerberus
8,165
540
0
3,780
13,414
10,150
0
7,327
5,901
28,549
0
L
Vulcan
8,929
2,048
0
1,250
8,730
2,858
166
5,658
2,996
44,803
0
L
8,680
2,166
0
5,949
13,101
4,531
0
3,624
9,401
52,656
0
W
11,404
1,032
553
2,561
9,932
3,524
0
5,906
4,026
58,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
43,831
461
Minions Killed
478
0
Camps Cleared
0
1,504,694
Distance Traveled
1,539,813
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,002
625
122
8
0
354,309
3
W
Skadi
7,533
471
84
5
0
300,347
4
W
Sylvanus
8,194
512
44
3
0
267,503
1
L
Thanatos
7,564
473
87
5
0
326,853
2
W
Cabrakan
8,666
542
103
6
0
314,130
3
L
Danzaburou
8,122
508
106
7
0
285,859
3
L
Cerberus
8,316
520
62
4
0
298,599
3
L
Vulcan
7,735
483
89
6
0
319,457
3
L
Freya
8,559
535
117
7
0
273,926
3
W
Eset
9,436
590
125
8
0
303,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role