Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ssnake-Man
Bakasura
Level 147
God Stats
0W - 2L
1,487 SR
Queue Stats
218W - 214L
1,515 Elo+
Solo
Team Averages
Level 138
1,497 SR
1,503 Elo+

VS

Team Averages
Level 138
1,540 SR
1,519 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cuqui_94
Zeus
Level 105
God Stats
1W - 2L
1,247 SR
Queue Stats
273W - 313L
1,513 Elo+
Solo
Mercury
Mercury
IMPER4DOR
Mercury
Level 138
God Stats
8W - 4L
1,608 SR
Queue Stats
111W - 115L
1,527 Elo+
Solo
Xbalanque
Xbalanque
Kazragore412423
Xbalanque
Level 159
God Stats
2W - 0L
1,845 SR
Queue Stats
38W - 39L
1,573 Elo+
Solo
Chang'e
Chang'e
WalrusBasado
Chang'e
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 3 / 8
9,039
822
11,700
13,597
6,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
 
Nu Wa
16
5 / 5 / 6
9,028
821
10,288
10,342
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
14
2 / 5 / 10
8,549
777
6,856
12,780
18,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
 
Athena
15
2 / 6 / 10
8,406
764
6,187
17,618
18,602
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
ssnake-Man
Bakasura
13
1 / 9 / 10
7,709
701
4,992
14,486
6,416
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 3 / 21
10,888
990
12,833
17,782
19,434
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
12
0 / 4 / 10
7,977
725
5,602
7,182
2,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
IMPER4DOR
Mercury
16
5 / 5 / 12
9,809
892
8,368
10,411
3,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Kazragore412423
Xbalanque
18
15 / 2 / 9
11,360
1,033
19,565
10,493
3,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
WalrusBasado
Chang'e
18
6 / 2 / 15
10,899
991
15,861
11,310
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
15
Kills
28
28
Deaths
16
44
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
5
3
8
3
L
Nu Wa
 
Nu Wa
5
5
6
1.6
L
Sylvanus
 
Sylvanus
2
5
10
1.4
L
Athena
 
Athena
2
6
10
1.17
W
Chaac
 
Chaac
2
3
21
4.17
W
Zeus
0
4
10
1.25
W
Mercury
IMPER4DOR
Mercury
5
5
12
2.2
W
Xbalanque
Kazragore412423
Xbalanque
15
2
9
9.75
W
Chang'e
WalrusBasado
Chang'e
6
2
15
6.75
L
Bakasura
ssnake-Man
Bakasura
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,023
Damage
62,229
68,823
Taken
57,178
54,488
Mitigated
32,582
23,152
Healing
28,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,700
282
1,599
2,944
13,597
6,598
87
4,597
9,000
27,561
0
L
Nu Wa
 
Nu Wa
10,288
2,323
99
1,479
10,342
4,304
545
2,229
8,113
31,944
0
L
Sylvanus
 
Sylvanus
6,856
1,544
5,950
3,745
12,780
18,568
79
4,594
8,186
8,213
0
L
Athena
 
Athena
6,187
909
1,094
3,838
17,618
18,602
0
5,685
11,933
12,938
0
W
Chaac
 
Chaac
12,833
775
1,046
5,236
17,782
19,434
500
7,348
10,229
519
29,155
W
Zeus
5,602
676
930
637
7,182
2,257
779
6,339
803
12,303
0
W
Mercury
IMPER4DOR
Mercury
8,368
3,339
1,244
930
10,411
3,537
1,830
5,685
4,216
0
22,173
W
Xbalanque
Kazragore412423
Xbalanque
19,565
8,767
1,605
3,490
10,493
3,468
3,154
7,686
2,547
0
39,281
W
Chang'e
WalrusBasado
Chang'e
15,861
1,273
6,938
6,377
11,310
3,886
721
7,973
3,039
33,135
0
L
Bakasura
ssnake-Man
Bakasura
4,992
3,194
772
1,632
14,486
6,416
286
4,749
9,737
0
6,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,731
Gold Earned
50,933
106
Minions Killed
183
0
Camps Cleared
0
957,463
Distance Traveled
1,169,974
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,039
822
39
4
0
203,820
0
L
Nu Wa
9,028
821
43
4
0
198,784
0
L
Sylvanus
8,549
777
0
0
0
173,054
0
L
Athena
8,406
764
10
1
0
191,530
3
W
Chaac
10,888
990
31
3
0
243,516
1
W
Zeus
7,977
725
17
2
0
197,180
0
W
Mercury
9,809
892
38
3
0
244,758
4
W
Xbalanque
11,360
1,033
53
5
0
223,095
3
W
Chang'e
10,899
991
44
4
0
261,425
0
L
Bakasura
7,709
701
14
1
0
190,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role