Player Matchup

Odin
Odin
AshXIII
Odin
Level 29
God Stats
1W - 2L
1,780 SR
Queue Stats
33W - 38L
1,428 Elo+
Solo
Ne Zha
Ne Zha
IHARK99
Ne Zha
Level 12
God Stats
2W - 4L
1,352 SR
Queue Stats
18W - 17L
1,478 Elo+
Party 1
Chiron
Chiron
Thrymlock
Chiron
Level 18
God Stats
16W - 8L
1,664 SR
Queue Stats
124W - 103L
1,507 Elo+
Party 1
Ra
Ra
XAVI4U
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,435 Elo+
Solo
Merlin
Merlin
longdngsilver
Merlin
Level 29
God Stats
17W - 16L
1,595 SR
Queue Stats
216W - 236L
1,578 Elo+
Solo
Team Averages
Level 19
1,578 SR
1,485 Elo+

VS

Team Averages
Level 33
1,539 SR
1,413 Elo+
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Falchrom
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,104 Elo+
Solo
Arachne
Arachne
SkBengi
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,524 Elo+
Party 3
Fenrir
Fenrir
mrrabbitsuit
Fenrir
Level 6
God Stats
2W - 1L
1,694 SR
Queue Stats
11W - 16L
1,442 Elo+
Party 2
Chronos
Chronos
simonrat
Chronos
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
42W - 24L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AshXIII
Odin
20
11 / 9 / 20
17,834
1,189
19,116
43,529
39,072
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
IHARK99
Ne Zha
20
5 / 9 / 17
13,840
923
8,761
20,731
10,436
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Thrymlock
Chiron
20
14 / 6 / 16
18,127
1,208
37,971
33,026
14,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
20
9 / 15 / 24
16,712
1,114
44,551
29,102
13,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 0 / 0
9,300
620
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
9 / 3 / 20
16,830
1,122
25,735
16,728
25,151
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Falchrom
Cthulhu
20
4 / 12 / 21
15,306
1,020
19,109
31,078
36,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
SkBengi
Arachne
20
13 / 8 / 13
17,381
1,159
27,411
28,895
12,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
20
2 / 9 / 16
13,721
915
14,770
21,725
12,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
simonrat
Chronos
20
11 / 7 / 17
16,962
1,131
34,755
25,074
8,877
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
126
39
Kills
39
39
Deaths
39
77
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
9
3
20
6.33
L
Odin
AshXIII
Odin
11
9
20
2.33
W
Cthulhu
Falchrom
Cthulhu
4
12
21
1.21
L
Ne Zha
IHARK99
Ne Zha
5
9
17
1.5
W
Arachne
SkBengi
Arachne
13
8
13
2.44
L
Chiron
Thrymlock
Chiron
14
6
16
3.67
L
Ra
9
15
24
1.4
L
0
0
0
0
W
Fenrir
2
9
16
1.11
W
Chronos
simonrat
Chronos
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,399
Damage
121,780
126,388
Taken
123,500
77,160
Mitigated
95,153
13,693
Healing
22,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
25,735
4,356
0
3,251
16,728
25,151
0
4,536
12,192
0
42,661
L
Odin
AshXIII
Odin
19,116
4,468
738
1,792
43,529
39,072
0
17,389
25,140
0
43,254
W
Cthulhu
Falchrom
Cthulhu
19,109
1,343
0
0
31,078
36,515
0
11,687
19,391
48,585
0
L
Ne Zha
IHARK99
Ne Zha
8,761
2,997
0
346
20,731
10,436
0
8,799
11,649
0
18,570
W
Arachne
SkBengi
Arachne
27,411
19,663
0
11,028
28,895
12,475
0
7,529
21,366
0
58,773
L
Chiron
Thrymlock
Chiron
37,971
21,016
1,495
3,451
33,026
14,547
0
14,676
17,896
0
93,951
L
Ra
44,551
7,167
3,628
2,243
29,102
13,105
0
12,443
16,308
75,092
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
14,770
4,766
0
1,064
21,725
12,135
0
9,416
12,309
0
32,804
W
Chronos
simonrat
Chronos
34,755
19,717
0
7,020
25,074
8,877
0
11,383
13,691
51,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,813
Gold Earned
80,200
275
Minions Killed
258
3
Camps Cleared
7
1,063,390
Distance Traveled
1,362,939
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
16,830
1,122
43
3
0
251,411
0
L
Odin
17,834
1,189
58
4
1
272,353
1
W
Cthulhu
15,306
1,020
77
5
1
254,229
11
L
Ne Zha
13,840
923
26
2
0
298,231
1
W
Arachne
17,381
1,159
70
5
4
290,854
0
L
Chiron
18,127
1,208
116
8
2
269,982
0
L
Ra
16,712
1,114
75
5
0
222,824
0
L
Merlin
9,300
620
0
0
0
0
0
W
Fenrir
13,721
915
28
2
0
266,058
0
W
Chronos
16,962
1,131
40
3
2
300,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role