Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
FireLordMemes
Artio
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 7L
1,953 Elo+
Party 1
Ra
Ra
Hot_N_Buttery
Ra
Level 18
God Stats
2W - 0L
1,695 SR
Queue Stats
85W - 15L
1,789 Elo+
Party 1
Bellona
Bellona
SlabtimusPrime
Bellona
Level 14
God Stats
2W - 0L
1,664 SR
Queue Stats
53W - 4L
1,923 Elo+
Party 1
Ne Zha
Ne Zha
naudyboy
Ne Zha
Level 136
God Stats
3W - 0L
1,852 SR
Queue Stats
607W - 164L
1,737 Elo+
Party 1
Team Averages
Level 65
1,642 SR
1,780 Elo+

VS

Team Averages
Level 19
1,509 SR
1,401 Elo+
Pele
Pele
GalegoDede1311
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,406 Elo+
Solo
Loki
Loki
K9combo6
Loki
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,177 Elo+
Solo
Yemoja
Yemoja
SplittingSun6
Yemoja
Level 5
God Stats
3W - 5L
1,455 SR
Queue Stats
97W - 96L
1,366 Elo+
Solo
Neith
Neith
frost_VSZ
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,541 Elo+
Solo
Nemesis
Nemesis
secretchicago333
Nemesis
Level 26
God Stats
4W - 3L
1,589 SR
Queue Stats
178W - 184L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
10 / 1 / 27
10,995
1,222
18,150
10,300
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 30
10,667
1,185
18,806
15,182
20,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
15 / 0 / 18
11,159
1,240
20,664
6,415
3,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 0 / 32
11,550
1,283
20,529
12,434
12,412
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
naudyboy
Ne Zha
18
13 / 0 / 20
10,549
1,172
19,047
9,338
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

374

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 15 / 0
8,281
920
10,486
24,952
7,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
13
0 / 8 / 1
7,709
857
6,065
19,587
6,011
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
0 / 6 / 2
8,940
993
4,411
17,434
12,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
frost_VSZ
Neith
14
1 / 10 / 1
8,221
913
11,422
16,983
5,173
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 12 / 2
8,047
894
10,344
26,516
8,253
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
8
51
Kills
2
2
Deaths
51
127
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
10
1
27
23.5
W
4
1
30
19
L
1
15
0
0.07
W
15
0
18
24
L
Loki
0
8
1
0.06
W
9
0
32
25
L
0
6
2
0.17
L
Neith
frost_VSZ
Neith
1
10
1
0.15
W
Ne Zha
naudyboy
Ne Zha
13
0
20
23
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,196
Damage
42,728
53,669
Taken
105,472
47,127
Mitigated
39,470
28,609
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
18,150
4,270
6,756
4,792
10,300
6,107
0
878
9,422
24,617
0
W
18,806
2,030
3,434
4,451
15,182
20,160
0
821
14,361
30,607
0
L
10,486
962
0
309
24,952
7,535
0
14,721
10,231
0
21,945
W
20,664
1,467
5,237
2,217
6,415
3,042
0
826
5,589
37,562
0
L
Loki
6,065
1,406
0
873
19,587
6,011
0
9,770
9,817
0
12,622
W
20,529
9,067
0
386
12,434
12,412
0
1,189
11,245
759
30,223
L
4,411
476
661
0
17,434
12,498
0
8,681
8,753
17,176
0
L
Neith
frost_VSZ
Neith
11,422
4,010
160
1,341
16,983
5,173
0
9,335
7,648
0
19,059
W
Ne Zha
naudyboy
Ne Zha
19,047
9,220
0
1,336
9,338
5,406
0
697
8,641
0
28,359
L
10,344
4,170
0
1,905
26,516
8,253
0
15,570
10,946
0
23,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,920
Gold Earned
41,198
126
Minions Killed
109
5
Camps Cleared
5
919,889
Distance Traveled
735,914
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,995
1,222
20
2
2
160,195
0
W
Artio
10,667
1,185
24
3
0
187,471
0
L
Pele
8,281
920
35
4
1
159,748
0
W
Ra
11,159
1,240
43
5
0
191,682
0
L
Loki
7,709
857
5
1
0
116,075
2
W
Bellona
11,550
1,283
21
2
2
184,778
0
L
Yemoja
8,940
993
19
2
1
148,097
0
L
Neith
8,221
913
19
2
1
149,055
0
W
Ne Zha
10,549
1,172
18
2
1
195,763
0
L
Nemesis
8,047
894
31
3
2
162,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role