Player Matchup

Sylvanus
Sylvanus
ToneDawg10
Sylvanus
Level 42
God Stats
7W - 3L
1,441 SR
Queue Stats
77W - 75L
1,618 Elo+
Party 1
Fenrir
Fenrir
Veneousgg
Fenrir
Level 125
God Stats
2W - 1L
1,562 SR
Queue Stats
22W - 18L
1,533 Elo+
Party 1
Ares
Ares
Zaikutv
Ares
Level 28
God Stats
41W - 28L
1,598 SR
Queue Stats
373W - 347L
1,594 Elo+
Party 1
Team Averages
Level 65
1,534 SR
1,581 Elo+

VS

Team Averages
Level 58
1,479 SR
1,409 Elo+
Sylvanus
Sylvanus
SweedishBacon
Sylvanus
Level 28
God Stats
7W - 7L
1,296 SR
Queue Stats
133W - 145L
1,459 Elo+
Solo
Nemesis
Nemesis
lawsu
Nemesis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,304 Elo+
Party 2
Nu Wa
Nu Wa
satsb
Nu Wa
Level 69
God Stats
0W - 1L
1,641 SR
Queue Stats
4W - 3L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ToneDawg10
Sylvanus
14
3 / 2 / 12
9,180
765
10,463
10,742
5,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Veneousgg
Fenrir
13
9 / 3 / 4
9,372
781
9,572
9,262
6,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
Zaikutv
Ares
12
3 / 1 / 9
8,544
712
8,570
13,267
10,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SweedishBacon
Sylvanus
11
2 / 2 / 4
8,665
722
7,062
14,011
13,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
lawsu
Nemesis
10
2 / 6 / 2
7,831
653
4,184
10,015
3,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
satsb
Nu Wa
11
2 / 7 / 3
7,756
646
7,300
9,574
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
SweedishBacon
Sylvanus
2
2
4
2
W
Sylvanus
ToneDawg10
Sylvanus
3
2
12
4.5
W
Fenrir
Veneousgg
Fenrir
9
3
4
3.67
W
Ares
Zaikutv
Ares
3
1
9
7.5
L
Nemesis
lawsu
Nemesis
2
6
2
0.5
L
Nu Wa
satsb
Nu Wa
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
18,546
33,271
Taken
33,600
22,930
Mitigated
19,768
15,208
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
SweedishBacon
Sylvanus
7,062
2,826
985
3,301
14,011
13,238
138
8,550
5,461
20,649
0
W
Sylvanus
ToneDawg10
Sylvanus
10,463
3,203
5,813
4,801
10,742
5,752
1,250
3,939
6,803
42,965
7,388
W
Fenrir
Veneousgg
Fenrir
9,572
2,619
0
970
9,262
6,692
786
5,189
4,073
0
25,327
W
Ares
Zaikutv
Ares
8,570
164
788
2,836
13,267
10,486
432
5,234
8,033
23,043
0
L
Nemesis
lawsu
Nemesis
4,184
1,166
0
411
10,015
3,842
0
5,656
4,359
0
17,054
L
Nu Wa
satsb
Nu Wa
7,300
1,896
0
376
9,574
2,688
132
4,043
5,531
27,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,096
Gold Earned
24,252
142
Minions Killed
90
0
Camps Cleared
0
658,205
Distance Traveled
533,391
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,665
722
31
3
0
191,082
3
W
Sylvanus
9,180
765
82
7
0
204,358
1
W
Fenrir
9,372
781
33
3
0
194,410
1
W
Ares
8,544
712
27
2
0
259,437
2
L
Nemesis
7,831
653
17
1
0
187,907
1
L
Nu Wa
7,756
646
42
4
0
154,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role