Player Matchup

Anubis
Anubis
BryanSanaji
Anubis
Level 27
God Stats
11W - 11L
1,168 SR
Queue Stats
165W - 165L
1,425 Elo+
Party 2
Nemesis
Nemesis
Chaos15Warrior
Nemesis
Level 27
God Stats
17W - 7L
1,551 SR
Queue Stats
161W - 158L
1,514 Elo+
Solo
Raijin
Raijin
Epic_xPredatorXx
Raijin
Level 25
God Stats
6W - 10L
1,561 SR
Queue Stats
127W - 139L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
midge462
Cthulhu
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 3L
1,456 Elo+
Solo
Jing Wei
Jing Wei
x67RoTTy67x
Jing Wei
Level 25
God Stats
1W - 3L
1,375 SR
Queue Stats
93W - 95L
1,399 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,441 Elo+

VS

Team Averages
Level 26
1,481 SR
1,468 Elo+
Fenrir
Fenrir
Bashcrash01
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 130L
1,484 Elo+
Party 3
Ymir
Ymir
Bazz041982
Ymir
Level 30
God Stats
80W - 56L
1,565 SR
Queue Stats
299W - 281L
1,471 Elo+
Party 1
Neith
Neith
Dylo VII
Neith
Level 14
God Stats
35W - 35L
1,499 SR
Queue Stats
44W - 49L
1,446 Elo+
Party 3
Bellona
Bellona
HakonD85
Bellona
Level 18
God Stats
45W - 31L
1,668 SR
Queue Stats
110W - 100L
1,555 Elo+
Party 1
Raijin
Raijin
Titus0982
Raijin
Level 41
God Stats
13W - 20L
1,174 SR
Queue Stats
376W - 355L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 14 / 7
14,156
1,011
36,935
21,760
11,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 10
13,516
965
17,239
21,865
14,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 8 / 10
13,870
991
25,471
23,205
10,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
midge462
Cthulhu
20
1 / 7 / 16
12,688
906
16,990
27,648
36,091
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
x67RoTTy67x
Jing Wei
20
1 / 8 / 15
12,568
898
15,102
22,433
8,103
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
20 / 8 / 9
15,957
1,140
27,747
23,843
10,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 2 / 23
14,385
1,028
17,071
28,231
33,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Dylo VII
Neith
20
0 / 4 / 15
11,882
849
12,626
17,489
11,016
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
HakonD85
Bellona
20
4 / 2 / 17
13,898
993
23,462
32,792
44,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Titus0982
Raijin
20
12 / 3 / 13
15,630
1,116
28,423
15,827
5,655
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
118
19
Kills
41
41
Deaths
19
58
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fenrir
20
8
9
3.06
W
5
2
23
8.25
L
Anubis
8
14
7
0.82
L
4
4
10
2.25
W
Neith
Dylo VII
Neith
0
4
15
1.88
L
5
8
10
1.25
W
Bellona
HakonD85
Bellona
4
2
17
6.25
W
Raijin
Titus0982
Raijin
12
3
13
6.17
L
Cthulhu
midge462
Cthulhu
1
7
16
1.29
L
Jing Wei
x67RoTTy67x
Jing Wei
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,737
Damage
109,329
116,911
Taken
118,182
80,719
Mitigated
105,362
5,025
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
27,747
9,053
0
2,719
23,843
10,592
0
11,928
11,753
0
33,403
W
17,071
1,876
0
1,425
28,231
33,113
0
21,783
6,448
35,175
0
L
Anubis
36,935
1,095
0
0
21,760
11,340
0
8,925
12,216
64,709
0
L
17,239
9,314
0
2,896
21,865
14,676
0
9,399
11,206
0
31,011
W
Neith
Dylo VII
Neith
12,626
5,261
0
943
17,489
11,016
0
12,409
5,080
0
21,353
L
25,471
3,558
186
1,304
23,205
10,509
0
8,923
13,550
51,553
0
W
Bellona
HakonD85
Bellona
23,462
3,871
0
2,238
32,792
44,986
0
20,576
12,216
15,177
24,601
W
Raijin
Titus0982
Raijin
28,423
2,496
930
1,945
15,827
5,655
0
12,700
3,127
73,341
0
L
Cthulhu
midge462
Cthulhu
16,990
1,712
343
0
27,648
36,091
0
12,184
13,373
38,335
0
L
Jing Wei
x67RoTTy67x
Jing Wei
15,102
12,913
0
296
22,433
8,103
0
8,741
13,104
0
39,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,798
Gold Earned
71,752
254
Minions Killed
248
8
Camps Cleared
4
1,216,427
Distance Traveled
1,279,228
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,957
1,140
4
0
1
254,000
0
W
Ymir
14,385
1,028
63
5
1
271,202
0
L
Anubis
14,156
1,011
54
4
4
196,086
0
L
Nemesis
13,516
965
37
3
2
273,800
3
W
Neith
11,882
849
16
1
1
239,339
3
L
Raijin
13,870
991
75
5
0
216,637
0
W
Bellona
13,898
993
23
2
0
274,332
0
W
Raijin
15,630
1,116
142
10
1
240,355
0
L
Cthulhu
12,688
906
46
3
0
256,902
1
L
Jing Wei
12,568
898
42
3
2
273,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role