Player Matchup

Guan Yu
Guan Yu
IllaoiandBloods
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,644 Elo+
Solo
Neith
Neith
NatzNatzz
Neith
Level 6
God Stats
7W - 9L
1,582 SR
Queue Stats
10W - 14L
1,470 Elo+
Party 1
Arachne
Arachne
Omar92i
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,312 Elo+
Solo
Merlin
Merlin
TpN_ivgi
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 1
Vamana
Vamana
arkinos27
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,420 Elo+

VS

Team Averages
Level 20
1,474 SR
1,299 Elo+
Hachiman
Hachiman
IeeStorm
Hachiman
Level 24
God Stats
56W - 50L
1,545 SR
Queue Stats
75W - 64L
1,499 Elo+
Party 2
Ymir
Ymir
Karmalilith07
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 36L
892 Elo+
Party 3
Ullr
Ullr
MURADinc
Ullr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 158L
1,512 Elo+
Party 2
Hel
Hel
S3yberGuy
Hel
Level 40
God Stats
2W - 4L
1,400 SR
Queue Stats
33W - 48L
1,159 Elo+
Party 3
Medusa
Medusa
ZeroAlpha1
Medusa
Level 5
God Stats
11W - 5L
1,425 SR
Queue Stats
21W - 15L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 18
12,986
999
8,276
24,448
29,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
NatzNatzz
Neith
20
5 / 8 / 18
13,420
1,032
12,547
16,819
7,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Omar92i
Arachne
20
19 / 14 / 10
17,840
1,372
31,824
38,501
18,079
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
TpN_ivgi
Merlin
20
7 / 10 / 19
14,561
1,120
29,218
25,243
11,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
arkinos27
Vamana
20
1 / 13 / 14
11,892
915
10,675
31,191
20,414
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IeeStorm
Hachiman
20
16 / 8 / 23
16,159
1,243
32,046
17,838
6,348
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 6 / 27
12,486
960
7,081
20,824
22,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
20
9 / 8 / 20
15,143
1,165
21,642
20,479
7,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 5 / 24
14,066
1,082
25,794
17,715
7,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ZeroAlpha1
Medusa
20
20 / 8 / 20
17,579
1,352
39,034
21,364
8,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
166
35
Kills
52
52
Deaths
35
79
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Hachiman
IeeStorm
Hachiman
16
8
23
3.44
L
3
7
18
1.71
W
0
6
27
2.25
W
Ullr
9
8
20
2.38
L
Neith
NatzNatzz
Neith
5
8
18
1.75
L
Arachne
Omar92i
Arachne
19
14
10
1.71
W
7
5
24
3.8
L
Merlin
TpN_ivgi
Merlin
7
10
19
1.65
W
Medusa
ZeroAlpha1
Medusa
20
8
20
3.75
L
Vamana
arkinos27
Vamana
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,540
Damage
125,597
136,202
Taken
98,220
86,587
Mitigated
52,067
27,650
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
IeeStorm
Hachiman
32,046
19,875
0
692
17,838
6,348
0
5,420
12,367
0
54,437
L
8,276
1,779
3,036
4,878
24,448
29,566
0
5,765
18,683
0
22,862
W
7,081
1,691
0
0
20,824
22,195
0
7,026
13,567
14,106
0
W
Ullr
21,642
9,852
0
2,028
20,479
7,873
0
6,017
14,112
0
45,970
L
Neith
NatzNatzz
Neith
12,547
5,148
0
2,865
16,819
7,149
0
4,827
11,992
0
28,511
L
Arachne
Omar92i
Arachne
31,824
21,252
0
9,875
38,501
18,079
0
8,080
30,421
0
54,161
W
25,794
2,914
6,885
6,637
17,715
7,160
0
4,793
12,679
40,637
0
L
Merlin
TpN_ivgi
Merlin
29,218
2,401
340
3,036
25,243
11,379
0
6,794
18,449
71,998
0
W
Medusa
ZeroAlpha1
Medusa
39,034
21,781
0
2,691
21,364
8,491
0
5,962
15,244
0
80,364
L
Vamana
arkinos27
Vamana
10,675
3,472
0
3,620
31,191
20,414
0
7,409
23,782
0
15,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,699
Gold Earned
75,433
210
Minions Killed
263
5
Camps Cleared
10
1,130,271
Distance Traveled
1,002,275
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,159
1,243
51
4
1
210,818
0
L
Guan Yu
12,986
999
33
3
0
241,457
1
W
Ymir
12,486
960
11
1
1
180,165
0
W
Ullr
15,143
1,165
50
4
6
216,606
0
L
Neith
13,420
1,032
23
2
1
193,410
1
L
Arachne
17,840
1,372
53
4
3
246,572
0
W
Hel
14,066
1,082
44
3
2
200,145
0
L
Merlin
14,561
1,120
93
7
1
219,512
2
W
Medusa
17,579
1,352
107
8
0
194,541
1
L
Vamana
11,892
915
8
1
0
229,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role