Player Matchup

Baron Samedi
Baron Samedi
EX Flunky
Baron Samedi
Level 12
God Stats
5W - 4L
1,635 SR
Queue Stats
104W - 72L
1,263 Elo+
Party 2
Olorun
Olorun
ImperatorBylka
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
NordicBigman
Loki
Level 18
God Stats
13W - 11L
1,463 SR
Queue Stats
67W - 65L
1,282 Elo+
Party 2
Ullr
Ullr
SAM0U
Ullr
Level 18
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
sasukeeeee
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,256 Elo+
Party 2
Team Averages
Level 11
1,472 SR
1,360 Elo+

VS

Team Averages
Level 37
1,428 SR
1,364 Elo+
Sobek
Sobek
 
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JustZdrav4o
Zeus
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,240 Elo+
Party 1
Medusa
Medusa
LilPauli
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,492 Elo+
Solo
Thor
Thor
Mateja1410
Thor
Level 5
God Stats
1W - 0L
1,141 SR
Queue Stats
1W - 2L
1,138 Elo+
Solo
Bellona
Bellona
PlayerBolt
Bellona
Level 11
God Stats
13W - 7L
1,500 SR
Queue Stats
119W - 112L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EX Flunky
Baron Samedi
8
0 / 5 / 0
4,975
452
1,346
5,379
1,665
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 6 / 1
5,670
515
4,981
6,907
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
4 / 1 / 2
6,344
577
4,442
6,120
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
SAM0U
Ullr
8
1 / 8 / 2
5,372
488
863
7,727
2,315
7
0 / 4 / 0
4,824
439
1,368
7,076
4,396
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 1 / 4
7,013
638
2,547
6,406
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 2 / 5
7,245
659
6,480
5,087
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
LilPauli
Medusa
12
8 / 1 / 2
7,523
684
7,256
6,241
1,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 2
5,730
521
2,338
6,114
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
PlayerBolt
Bellona
14
6 / 1 / 1
8,403
764
4,417
5,098
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
24
24
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
4
5
L
Baron Samedi
EX Flunky
Baron Samedi
0
5
0
0
L
4
6
1
0.75
W
6
2
5
4.25
W
Medusa
LilPauli
Medusa
8
1
2
9
W
1
4
2
0.5
L
4
1
2
5
W
Bellona
PlayerBolt
Bellona
6
1
1
6.5
L
Ullr
SAM0U
Ullr
1
8
2
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,000
Damage
23,038
33,209
Taken
28,946
12,498
Mitigated
15,036
5,148
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,547
319
0
2,377
6,406
5,374
252
1,890
4,516
13,929
0
L
Baron Samedi
EX Flunky
Baron Samedi
1,346
575
80
908
5,379
1,665
688
688
4,691
22,427
0
L
4,981
2,550
249
1,057
6,907
2,572
0
3,549
3,042
18,817
1,759
W
6,480
1,472
0
2,486
5,087
1,568
1,581
2,050
3,037
32,413
0
W
Medusa
LilPauli
Medusa
7,256
2,697
0
2,620
6,241
1,993
1,777
1,611
4,630
0
36,792
W
2,338
488
0
1,524
6,114
1,729
0
1,310
4,804
0
20,082
L
4,442
982
0
2,847
6,120
1,550
0
869
5,211
0
25,411
W
Bellona
PlayerBolt
Bellona
4,417
2,123
0
2,356
5,098
4,372
552
104
4,994
0
50,715
L
Ullr
SAM0U
Ullr
863
639
0
7
7,727
2,315
317
2,168
5,459
0
13,236
L
1,368
372
0
0
7,076
4,396
232
1,257
5,779
7,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
35,914
161
Minions Killed
306
0
Camps Cleared
0
1,006,645
Distance Traveled
1,079,687
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,013
638
19
2
0
225,726
4
L
Baron Samedi
4,975
452
43
4
0
171,493
3
L
Olorun
5,670
515
39
4
0
181,478
3
W
Zeus
7,245
659
71
6
0
205,330
4
W
Medusa
7,523
684
69
6
0
185,857
0
W
Thor
5,730
521
41
4
0
216,578
0
L
Loki
6,344
577
42
4
0
243,549
2
W
Bellona
8,403
764
106
10
0
246,196
3
L
Ullr
5,372
488
24
2
0
202,509
0
L
Ares
4,824
439
13
1
0
207,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role