Player Matchup

Anhur
Anhur
Anju221202
Anhur
Level 15
God Stats
16W - 5L
1,728 SR
Queue Stats
178W - 147L
1,249 Elo+
Solo
Cerberus
Cerberus
M4NYT1P1S
Cerberus
Level 4
God Stats
10W - 11L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Hachiman
Hachiman
RedeyedDiety
Hachiman
Level 4
God Stats
4W - 3L
1,390 SR
Queue Stats
11W - 9L
1,014 Elo+
Solo
Ymir
Ymir
TheLord-_-Panda
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Loki
Loki
lChiquis F
Loki
Level 9
God Stats
4W - 5L
1,203 SR
Queue Stats
23W - 31L
1,221 Elo+
Solo
Team Averages
Level 10
1,464 SR
1,297 Elo+

VS

Team Averages
Level 8
1,451 SR
1,195 Elo+
Kukulkan
Kukulkan
Mononoke176
Kukulkan
Level 16
God Stats
11W - 22L
1,500 SR
Queue Stats
174W - 203L
1,237 Elo+
Solo
Pele
Pele
PRINSE cookie55
Pele
Level 9
God Stats
16W - 14L
1,317 SR
Queue Stats
18W - 19L
1,153 Elo+
Party 1
Ra
Ra
V2 M00NzZ
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
XS Alpaca
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
944 Elo+
Party 1
Danzaburou
Danzaburou
maxs383
Danzaburou
Level 5
God Stats
9W - 4L
1,439 SR
Queue Stats
14W - 10L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
5 / 7 / 22
15,772
928
27,674
23,395
10,836
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
M4NYT1P1S
Cerberus
20
6 / 5 / 26
16,733
984
18,020
25,699
41,687
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
RedeyedDiety
Hachiman
20
19 / 5 / 11
18,080
1,064
40,301
17,389
7,432
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 0 / 25
16,045
944
15,473
12,153
18,678
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
14 / 4 / 21
17,496
1,029
23,683
23,236
23,034
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mononoke176
Kukulkan
20
2 / 8 / 7
14,457
850
13,341
21,895
9,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 11 / 10
15,765
927
17,137
30,073
24,857
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 10 / 6
14,966
880
14,369
18,653
7,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
XS Alpaca
Cthulhu
20
1 / 11 / 13
14,989
882
19,778
37,669
57,703
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
maxs383
Danzaburou
20
8 / 7 / 10
17,272
1,016
29,478
25,882
13,082
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
67
47
Kills
21
21
Deaths
47
105
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
7
22
2.29
W
Cerberus
M4NYT1P1S
Cerberus
6
5
26
3.8
L
Kukulkan
Mononoke176
Kukulkan
2
8
7
0.69
L
5
11
10
0.91
W
Hachiman
RedeyedDiety
Hachiman
19
5
11
4.9
W
3
0
25
15.5
L
5
10
6
0.8
L
Cthulhu
XS Alpaca
Cthulhu
1
11
13
0.68
W
14
4
21
6.13
L
Danzaburou
maxs383
Danzaburou
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,151
Damage
94,103
101,872
Taken
134,172
101,667
Mitigated
113,348
10,302
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
27,674
22,117
0
2,434
23,395
10,836
0
10,578
12,817
0
44,788
W
Cerberus
M4NYT1P1S
Cerberus
18,020
0
0
4,362
25,699
41,687
0
12,179
13,520
37,653
0
L
Kukulkan
Mononoke176
Kukulkan
13,341
2,940
0
603
21,895
9,759
0
3,103
18,792
30,935
0
L
17,137
8,222
0
1,769
30,073
24,857
0
8,481
21,592
0
35,633
W
Hachiman
RedeyedDiety
Hachiman
40,301
30,081
0
2,332
17,389
7,432
0
8,367
9,022
0
64,109
W
15,473
1,270
0
0
12,153
18,678
0
5,221
6,932
42,274
0
L
14,369
3,756
613
227
18,653
7,947
0
6,277
12,376
30,452
0
L
Cthulhu
XS Alpaca
Cthulhu
19,778
2,522
119
0
37,669
57,703
0
8,800
28,869
47,088
0
W
23,683
5,226
270
904
23,236
23,034
0
11,143
12,093
0
36,730
L
Danzaburou
maxs383
Danzaburou
29,478
17,866
0
7,385
25,882
13,082
0
6,832
19,050
0
45,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,126
Gold Earned
77,449
224
Minions Killed
180
5
Camps Cleared
4
1,481,713
Distance Traveled
1,396,144
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,772
928
44
3
0
244,495
0
W
Cerberus
16,733
984
64
4
1
328,189
0
L
Kukulkan
14,457
850
36
2
0
247,129
0
L
Pele
15,765
927
32
2
2
299,989
3
W
Hachiman
18,080
1,064
46
3
2
262,322
5
W
Ymir
16,045
944
59
3
1
327,333
3
L
Ra
14,966
880
44
3
0
247,951
1
L
Cthulhu
14,989
882
37
2
2
314,209
0
W
Loki
17,496
1,029
11
1
1
319,374
3
L
Danzaburou
17,272
1,016
31
2
0
286,866
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role