Player Matchup

Pele
Pele
EL OPRESOR14137
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,415 Elo+
Solo
Izanami
Izanami
FrostyHpnotiq
Izanami
Level 28
God Stats
38W - 20L
1,588 SR
Queue Stats
152W - 153L
1,522 Elo+
Party 1
Mulan
Mulan
Heckz4lyfe
Mulan
Level 14
God Stats
6W - 11L
1,456 SR
Queue Stats
69W - 80L
1,575 Elo+
Solo
Scylla
Scylla
SENDMELOCATlON
Scylla
Level 28
God Stats
5W - 3L
1,883 SR
Queue Stats
67W - 60L
1,623 Elo+
Party 1
Ymir
Ymir
tshad972
Ymir
Level 13
God Stats
0W - 3L
1,198 SR
Queue Stats
26W - 22L
1,434 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,514 Elo+

VS

Team Averages
Level 31
1,605 SR
1,594 Elo+
Cu Chulainn
Cu Chulainn
SnrDinoSnore
Cu Chulainn
Level 28
God Stats
18W - 11L
1,475 SR
Queue Stats
382W - 281L
1,605 Elo+
Solo
Fenrir
Fenrir
Storm_Darkness_-
Fenrir
Level 85
God Stats
18W - 8L
1,650 SR
Queue Stats
348W - 324L
1,556 Elo+
Party 2
Medusa
Medusa
Sweet-X-V-R
Medusa
Level 8
God Stats
10W - 4L
1,830 SR
Queue Stats
18W - 7L
1,686 Elo+
Party 2
Ah Puch
Ah Puch
ericnov875
Ah Puch
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,525 Elo+
Solo
Merlin
Merlin
xO_F9_Ox
Merlin
Level 29
God Stats
72W - 55L
1,573 SR
Queue Stats
238W - 227L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 17 / 4
9,680
880
11,882
24,557
9,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
17
0 / 3 / 5
10,702
973
14,985
16,236
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
17
2 / 7 / 4
10,863
988
14,953
19,680
21,307
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 7 / 0
11,526
1,048
10,975
15,913
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
16
1 / 10 / 1
9,606
873
1,999
19,001
8,471
Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SnrDinoSnore
Cu Chulainn
20
9 / 0 / 31
13,245
1,204
24,603
19,079
22,618
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
12 / 2 / 11
12,296
1,118
12,647
9,903
7,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
20
12 / 2 / 20
12,545
1,140
19,928
13,163
6,126
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
ericnov875
Ah Puch
19
7 / 3 / 22
12,960
1,178
19,767
11,247
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
xO_F9_Ox
Merlin
18
4 / 0 / 18
11,302
1,027
13,188
6,640
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
146
7
Kills
44
44
Deaths
7
14
Assists
102
Player
Kills
Deaths
Assists
KDA
L
0
17
4
0.12
L
Izanami
0
3
5
0.83
L
Mulan
2
7
4
0.57
L
4
7
0
0.57
W
Cu Chulainn
SnrDinoSnore
Cu Chulainn
9
0
31
24.5
W
12
2
11
8.75
W
Medusa
12
2
20
11
W
Ah Puch
ericnov875
Ah Puch
7
3
22
6
L
Ymir
1
10
1
0.15
W
Merlin
xO_F9_Ox
Merlin
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,794
Damage
90,133
95,387
Taken
60,032
49,883
Mitigated
43,469
2,192
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,882
3,736
0
369
24,557
9,067
0
7,423
17,134
0
23,063
L
Izanami
14,985
11,211
249
800
16,236
6,070
0
5,359
10,877
0
55,103
L
Mulan
14,953
2,098
0
774
19,680
21,307
0
7,272
12,408
0
32,379
L
10,975
409
0
0
15,913
4,968
0
5,926
9,987
38,616
0
W
Cu Chulainn
SnrDinoSnore
Cu Chulainn
24,603
8,078
0
5,294
19,079
22,618
0
3,812
15,267
0
50,915
W
12,647
3,113
0
2,531
9,903
7,177
0
1,838
8,065
0
28,346
W
Medusa
19,928
15,221
0
1,793
13,163
6,126
0
3,065
10,098
0
35,555
W
Ah Puch
ericnov875
Ah Puch
19,767
1,928
0
422
11,247
4,489
0
3,437
7,810
40,226
0
L
Ymir
1,999
551
0
0
19,001
8,471
0
6,975
12,026
8,271
0
W
Merlin
xO_F9_Ox
Merlin
13,188
351
128
986
6,640
3,059
0
822
5,818
33,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,377
Gold Earned
62,348
255
Minions Killed
225
5
Camps Cleared
13
958,957
Distance Traveled
1,067,275
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,680
880
12
1
2
213,161
0
L
Izanami
10,702
973
119
11
3
198,037
2
L
Mulan
10,863
988
48
4
0
173,617
0
L
Scylla
11,526
1,048
68
6
0
203,115
0
W
Cu Chulainn
13,245
1,204
43
4
0
246,994
0
W
Fenrir
12,296
1,118
25
2
10
212,820
2
W
Medusa
12,545
1,140
52
5
2
215,399
0
W
Ah Puch
12,960
1,178
54
5
0
194,157
0
L
Ymir
9,606
873
8
1
0
171,027
0
W
Merlin
11,302
1,027
51
5
1
197,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role