Player Matchup

Gilgamesh
Gilgamesh
Blaze-Iziah
Gilgamesh
Level 29
God Stats
7W - 5L
1,768 SR
Queue Stats
104W - 123L
1,481 Elo+
Solo
Zeus
Zeus
Milky_Boi_Kabr
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,675 Elo+
Party 1
Khepri
Khepri
RedGustavo334
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,839 Elo+
Solo
Nemesis
Nemesis
Softball_0910
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,858 Elo+
Party 1
Neith
Neith
kluna125373
Neith
Level 5
God Stats
4W - 2L
1,508 SR
Queue Stats
10W - 11L
1,483 Elo+
Solo
Team Averages
Level 11
1,555 SR
1,667 Elo+

VS

Team Averages
Level 19
1,439 SR
1,571 Elo+
Artemis
Artemis
STW Bean
Artemis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 113L
1,477 Elo+
Party 2
Thanatos
Thanatos
Sharkmajor1
Thanatos
Level 17
God Stats
10W - 10L
1,146 SR
Queue Stats
13W - 14L
1,576 Elo+
Solo
Ymir
Ymir
Wettpalms
Ymir
Level 8
God Stats
19W - 15L
1,512 SR
Queue Stats
20W - 20L
1,523 Elo+
Party 2
Freya
Freya
Yamazaki5411
Freya
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,606 Elo+
Solo
Achilles
Achilles
knightadeiazo
Achilles
Level 25
God Stats
7W - 11L
1,537 SR
Queue Stats
32W - 37L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blaze-Iziah
Gilgamesh
17
6 / 9 / 1
11,511
480
14,649
20,022
9,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 12 / 3
9,234
385
11,177
17,475
6,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 12 / 1
7,483
312
2,315
25,565
12,535
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
11
1 / 5 / 2
8,354
348
4,445
11,768
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 5 / 2
10,902
454
11,836
15,667
4,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
STW Bean
Artemis
18
5 / 3 / 6
12,666
528
15,830
14,269
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Sharkmajor1
Thanatos
19
4 / 5 / 4
12,946
539
5,419
17,136
8,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
17
4 / 2 / 9
13,006
542
6,451
17,140
18,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
20 / 0 / 2
15,827
659
34,334
20,334
11,035
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
knightadeiazo
Achilles
20
10 / 4 / 4
14,419
601
15,545
23,266
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
11
Kills
43
43
Deaths
14
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blaze-Iziah
Gilgamesh
6
9
1
0.72
L
0
12
3
0.13
L
0
12
1
0.04
W
Artemis
STW Bean
Artemis
5
3
6
2.67
W
Thanatos
Sharkmajor1
Thanatos
4
5
4
1.2
L
Nemesis
1
5
2
0.4
W
Ymir
4
2
9
4.25
W
20
0
2
21
L
4
5
2
1
W
Achilles
knightadeiazo
Achilles
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,422
Damage
77,579
90,497
Taken
92,145
36,890
Mitigated
59,491
8,683
Healing
41,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blaze-Iziah
Gilgamesh
14,649
5,424
0
651
20,022
9,360
60
4,944
14,115
0
56,838
L
11,177
2,283
0
1,527
17,475
6,882
0
10,775
6,594
49,623
0
L
2,315
515
0
1,387
25,565
12,535
0
14,528
11,037
14,401
0
W
Artemis
STW Bean
Artemis
15,830
10,102
0
5,661
14,269
6,155
235
1,763
12,506
0
90,828
W
Thanatos
Sharkmajor1
Thanatos
5,419
1,277
0
9,968
17,136
8,768
2,652
472
16,664
0
94,495
L
Nemesis
4,445
1,631
0
2,186
11,768
3,123
0
3,090
8,235
0
33,795
W
Ymir
6,451
1,891
0
2,500
17,140
18,502
716
2,163
14,977
38,677
0
W
34,334
8,151
224
16,844
20,334
11,035
3,870
6,959
13,375
144,242
0
L
11,836
5,911
42
2,890
15,667
4,990
409
7,610
8,057
0
60,846
W
Achilles
knightadeiazo
Achilles
15,545
5,425
0
6,603
23,266
15,031
5,610
2,355
20,911
162
77,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
68,864
383
Minions Killed
621
0
Camps Cleared
0
1,736,785
Distance Traveled
2,180,339
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,511
480
95
4
0
405,794
0
L
Zeus
9,234
385
85
4
0
356,139
2
L
Khepri
7,483
312
20
1
0
345,538
1
W
Artemis
12,666
528
113
5
0
368,731
2
W
Thanatos
12,946
539
144
6
0
485,791
3
L
Nemesis
8,354
348
69
3
0
255,187
3
W
Ymir
13,006
542
45
2
0
419,783
1
W
Freya
15,827
659
193
8
0
453,358
2
L
Neith
10,902
454
114
5
0
374,127
0
W
Achilles
14,419
601
126
5
0
452,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role