Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
milalejandro
Mulan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 149
1,500 SR
1,500 Elo+

VS

Team Averages
Level 102
1,660 SR
1,605 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DerFacuKríeger
Tiamat
Level 21
God Stats
1W - 0L
1,768 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Artio
Artio
adrian0140
Artio
Level 69
God Stats
1W - 0L
1,592 SR
Queue Stats
13W - 4L
1,633 Elo+
Party 1
Scylla
Scylla
nuuqui
Scylla
Level 160
God Stats
20W - 7L
1,779 SR
Queue Stats
30W - 8L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 4 / 0
8,525
853
4,096
7,658
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
 
Apollo
12
1 / 4 / 0
7,146
715
5,089
7,683
2,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
11
0 / 4 / 1
6,764
676
8,145
9,173
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,664
666
4,680
11,233
5,246
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 0 / 4
9,100
910
9,062
8,237
3,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 1 / 8
9,553
955
8,535
7,841
7,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
13
0 / 1 / 10
8,014
801
3,941
12,721
11,018
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
nuuqui
Scylla
16
6 / 0 / 4
9,299
930
9,398
6,919
3,121
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
18
18
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
Apollo
 
Apollo
1
4
0
0.25
L
Cthulhu
 
Cthulhu
0
4
1
0.13
W
Pele
 
Pele
5
0
4
7
W
7
1
8
11
W
Artio
0
1
10
5
L
0
6
0
0
W
Scylla
nuuqui
Scylla
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
30,936
35,747
Taken
35,718
19,836
Mitigated
25,135
4,248
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,096
362
0
1,029
7,658
2,472
0
4,225
3,335
33,966
0
L
Apollo
 
Apollo
5,089
2,885
0
1,469
7,683
2,514
507
5,865
1,645
0
23,671
L
Cthulhu
 
Cthulhu
8,145
989
55
804
9,173
9,604
58
6,746
2,049
19,497
0
W
Pele
 
Pele
9,062
2,108
0
1,368
8,237
3,332
1,502
1,904
6,333
0
43,692
W
8,535
1,986
0
4,182
7,841
7,664
1,400
2,443
5,202
28,666
0
W
Artio
3,941
193
500
5,368
12,721
11,018
0
4,477
7,818
13,866
0
L
4,680
1,233
0
891
11,233
5,246
0
4,647
6,492
0
13,860
W
Scylla
nuuqui
Scylla
9,398
2,046
0
769
6,919
3,121
1,417
3,153
3,390
37,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
35,966
183
Minions Killed
224
6
Camps Cleared
13
643,318
Distance Traveled
916,622
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,525
853
81
8
2
158,988
4
L
Apollo
7,146
715
56
6
2
154,230
2
L
Cthulhu
6,764
676
13
1
0
166,373
4
W
Pele
9,100
910
67
7
5
229,803
3
W
Tiamat
9,553
955
54
5
3
220,621
2
W
Artio
8,014
801
22
2
2
231,565
0
L
Mulan
6,664
666
33
3
2
163,727
2
W
Scylla
9,299
930
81
8
3
234,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role